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OzanaruSyra Status: Offline  Honored Retirees

Joined: 30 Oct 2006 Posts: 4680
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Posted: Sat Apr 19, 2008 1:45 pm Post subject: Custom Jutsu List *Under Construction* |
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This is the official listing of all Custom Jutsu. Myself or another moderator will continue to update this every several weeks. Please bear with us while it is in creation.
The jutsu will be organized in separate posts. Each of these posts will have a different category. Many jutsu will overlap each other in type. Other jutsu will not be included. Jutsu with two ranks (ie C/B) will be placed in the lower category. These include any unusuable jutsu or bloodline jutsu. If you wish to have your bloodline jutsu displayed here, PM a moderator. You must have at least 3 custom bloodline jutsu to be accepted.
The Post order and categories are as such:
Rank Order Jutsu : Jutsus are organized according to rank. This does not include S
- D / Basic
- C Rank
- B Rank
- A Rank
Kinjutsu : Normal kinjutsu and S rank jutsu
Special Requirement Jutsu : All jutsu that have require specific teachers, scrolls, etc
Summons, Seals, and Other : As the name implies, summons, seals, and everything else
Taijutsu : All custom taijutsu
Ninjutsu : All custom ninjutsu
Genjutsu : all custom genjutsu
Roleplaying Characters:
Syra Ozanaru
Tetsuga Setare
No 3rd RPC
No 4th RPC
RPG Stats:
Shinobi Rank: Jounin Village: Kirigakure Training Points: 185
Personal Stats:
Forum Credit: 5 FC
Edit Your Shinobi Info So It Shows Under Your Posts By Clicking Here!
Last edited by OzanaruSyra on Sat Apr 19, 2008 5:14 pm; edited 1 time in total |
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OzanaruSyra Status: Offline  Honored Retirees

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Posted: Sat Apr 19, 2008 1:58 pm Post subject: |
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Basic / D Rank
Konaha Leaf Spinning Kick
Rank:E
Requirements:None
Description:User jumps at oppenent with spinning kick for a taijutsu both hard to block and effective damage
Name: Katon: Hinotama no Jutsu (Fire Release: Technique of Fireball)
Rank: E
Requirements: none
Handsigns: Tiger
Descipation: A weaker version of the Goukakyuu no Jutsu, it allows the user to shoot a small fireball out of the mouth. while the Goukakyuu no Jutsu takes a large amount of charka to use, this jutsu takes only a small amount, allowing even students to use it several times in a single battle.
Suna Shunshin no Jutsu [Sand Instantaneous Body Skill]
Rank: D
Requirements: None
Description: The user will be able to disappear from previous current position in a flurry of Sand and reappear elsewhere. The distance they reappear to depend on the amount of chakra they choose to use.
Panther blood sealed justu
rank: D
Requirements:A Panther Bloodl Seal Mark on his left arm.
Description:Gives the User Cat like reflexes, Claws, Improved Sight and Hearing
Weapon star justu
rank: D
Requirements:Alot of weapons.
Description:The user sends every wepon that he is not holding flying into another direction. This leaves the user disamred for the nost part
Name: Sonic Boom Jutsu
Rank: D
Description: The user focuses chakra into his or her hands/feet. The user then rushes at the opponent, using his/her momentum to make the punch/kick that much faster. If the attack misses, the punch creates a sonic boom that can have a lasting effect on the opponent.
Name: Sound Blade Jutsu
Rank: D
Description: The user focuses chakra into a their sword/blade. They rush at the opponent and swing their sword. Works like Sonic Boom, but with a weapon.
Dragon Twister Kick
Rank: D
Range: Short
Type: Taijutsu
Description: The user swiftly moves below his opponent, then kicks him/her in the air. After which the user quickly moves above the opponent, upsidedown. The user then twist into a powerful kick to the neck, sending the opponent spiraling towards the ground.
Scatter Leaves
Rank:D
Requirements:Trees or Leaves Nearby
Description:Cause leaves to scatter making it difficult to see anything, as the leaves blocks vision. The greater the ammount of leaves scattered the more chakra
Name: Oboro Bunshin no Jutsu, ?????, literally "Haze Clone Technique",
Rank: D
Requirements: None.
Similar to the Clone Technique, the ninja who preforms this technique can use it to create hundreds of illusory clones of themselves. Instead of disappearing after being struck, these clones are able to phase through anything, making any attacks futile. They are used as a distraction, as they cannot be attacked and destroyed like regular clones.
Name:Sound location technique.
Rank: D
Requirements:chakra and to be part of the hidden village
Description:The ninja hits the ground with his palm sending out sound waves that hit out the surroundings then return(like a bats sonar).
Name: Volt
Rank:D
Requirements: None
Description:A small amoutn of electricity is gathered in the tips of the user, and is to be shot out at the opponent as a distarction, since the amount of electricity is too little to do any damage. The electricty moves either at the same speed of a thrown kunai, or slower.
Name: Blinding Bolt
Rank:D
Requirements: Conductive ground underneath feet.
Description: The user stands with both hands infront of him, and claps them together. using the power of electricity, a small amount of electricity is sent to the ground, blinding whoever is infront for a second or two, and somewhat blinding the user. This technique can only be used if the ground beneath the bolt is a conductor.
Name: Mist Style Clone Jutsu
Type: Ninjutsu
Rank: D
Requirements: Pre-existing mist or fog in the area. probably exclusive to Village of Mist, unless learned or copied from a Mist ninja.
Description: The user makes a clone made out of fog or mist. The mist collects in one place and takes on the form of the user. Since the mist clone has no hard substance, it cannot do any damage or jutsus. When the mist clone is attacked it is disrupted but not distroyed. Any attack will pass through it, but will pull some of the mist away with it, making it look like that area of the clone is stretched and faded. When the mist clone is dispelled, it dissapears back in a cloud of mist. This looks very similar to the Mist instantaneous body technique. Since the clone is formed from pre-existing mist, and has little substance, it requires little chakra to control and maintain. It's numbers are usually only limited to the amount of mist or fog in the area.
Name: Distranction technique
Rank: D
Requirements: Sound ninja
Description:The ninja simply sends sound to the oppenent so that it sounds as if someone is coming from behind them.
Name: Exploding Kunai
Rank: D
Requirements:Shuriken or Kunai
Description: Akane Shikitei created this jutsu to prove that the Shikitei family was not just stuck using Taijustsu. He uses a chakra string, copied from the puppet masters, to connect to a thrown Shuriken or Kunai. Unlike the puppet masters, he dosen't have control over the thrown weapon while it is in flight. If the weaopn makes contact, he forces the chakra into the weaopn causing it to expolde, dealing more damage.
Name: Makai Ryu Degeki, Shikai (Hell Dragon Strike, Half Release)
Rank: D
Requirements: none
First an uppercut or series of uppercuts is performed. after that, a backflip kick is used to send the opponent falling rapicly towards the ground. finally you land the middle of your opponent's back with your heel, which damages their spine.
Name: Fuuriki Ken
Rank: D
Requirements: Talent with sword, storng sword
Description: The user swings their sword at a high speed. At the same time, they slightly vibrate the sword. This causes the air molecules to stay on the sword. The result is the Akuma clan members being able to cut things from a distance using their sword. The cut of the air is about as sharp as an average kunai when begun, and the shapness is halved for every 5 meters it travels. Since the moving air molecules have nothing to do with each other, blocking this is not possible, unless the entire area cut is being blocked. This attack can only travel up to 15 meters.
Name: Suna Hau [Sand Crawl]
Type: Ninjutsu
Rank: D
Requirements: Sand Only
Description: This is a jutsu used to get around the deserts of Sunagakure, and for some basics in combat. The user will be surrounded in a light blue chakra that enables them to crawl along four legs, like a lizard, at considerable speeds. This jutsu will more or less increase speed and traction, as well as agility.
Name: Raiton:Hekireki Ryoukin no Jutsu(Lightning Release:Thunder Charge)
Type:Ninjutsu
Rank:D
Requirements:A weapon of some sort, prefferably metal, Almost exclusively Kumo Ninja
Description:After making their Handsigns, the user selects a weapon such as a Kunai, Sword, Shuriken, etc., and infuses it with electricity. The result is that the weapon increases in cutting power, as well as gaining the ability to deliver a slightly disorienting shock if the said weapon is applied to an open wound, or anywhere the body is exposed.
Name: Multi-Fire
Type: Taijutsu
Rank: D
Requirements: Bow/Arrows
Description: Allows the user to fire multiple arrows in one shot. The user can fire up to three arrows at a time at the same speed as normal firing. This cannot be preformed if not properly trained.
Name: Secret Technique - Inner Breath Jutsu
Type: Ninjutsu
Rank: D
Requirements: Must be taught by Demogca
Description: Using certain organs in the body, air inside is either cooled or heated through friction.
Demogca - Using the Inner Devinent Lung, air is stored and pressurized with other gases. The pressure in the lung forces the air to "bounce" around, creating friction and enlarging the air, which creates more friction. For less heat, the pressure is removed from the lung, leaving less friction, and eventually cooling the air.
Humans - Using the lungs, air is stored inside, and pressurized or depressurized using chakra. The air then uses the same force of friction and less friction to either cool or heat the air.
Name: Wind Release: Burst
Type: Nin
Rank: D
Requirements: Two Shuriken
Description: The user channels wind chakra into two shuriken. When thrown, they will act like normal shuriken, but when they hit, they will release a small blast of wind chakra that causes a small amount of damage, and has a small chance of making a shallow cut.
Name: Cloud forming
Type: Nin
Rank: D
Requirements: Water, Mist village
Description: The user turns a water source into a cloud of varying of size depending on amount of chakra and water. If they stop putting chakra into it, it floats with the breeze, if they put chakra into it they can make it move. They can also adjust its density. This is the basis of all cloud techniques. Unlike mist it is thicker and denser.
Name: Cloud Clone
Type: Nin
Rank: D
Requirements: Cloud forming, water
Description: The user creates clones that are in the shape of them only it is all a white cloudy looking thing that is slightly bigger. These clones only stop vision through them and can't physically hold objects or stop movement through them. They also don't dispel if hit by objects. Sometimes the user will put themselves in one of the Clones to confuse their opponent. It can be created by a nearby water substance or with a lot little more chakra by condensing the water molecules in the air.
Name: Hair Regrowth *
Type: Nin
Rank: D
Requirements: N/A
Description: The user uses this jutsu to replace hair lost form using other jutsus. In general it is looked at as a girls jutsu because the hair comes back looking very healthy and new.THis is done by the user focusing chakra to the root of the hair.
Kuro Karasu Busan (Black Crow Dispersion)
Type: Ninjutsu
Rank: D
Requirements: None
Description: A special form of Shunshin passed down to Kaeor by his parents. The body of the user begins to turn black and divide itself into a flock of crows. Though only one crow is the actual user of the technique, the jutsu is used in order to help hide themselves within and group, make quick get away, or simply move into areas that are normally hard to gain access to.
Name:Shutdown
Type:Nin/Tai
Rank: D/C/B/A/S (description will give you detail)
Requirements:a Sword
Description:Akechi is skilled with speed, But he is No lacking fighter in skill,Forcing the ability of chakra onto his blade and slashing at the enemy and if making contact with his blade, doesn't cut there skin or Blood,Stuns that one part of there body for a period of time, making it hard and stiff and unable to move it around.
D -Tingling feeling when slashed (must hit 3-4 times in the same spot to numb/Stiffen)
C -Tingling feeling (2 times exactly)
B -slashes once (paralyze 1 part of the body for short period of time)1 post
A -same as B (paralyze for 2 posts)
S -paralyze for 3 posts.
Name: Wind clone jutsu
Type: Nin
Rank: D
Requirements: None
Description: Miria creates clone that can take about 1 or two weak hits. When they disperse they let out gusts of wind capable of knocking down or wearing out an enemy.
Name: Kaze Dansu (Buki Yoshiki) [Wind Dance (Weapon Style)]
Type: Ninjutsu
Rank: D
Requirements: Kaze Dansu (Tenohira Yoshiki), Close Ranged Weapon
Description: This allows you to surroud held weapon in wind. This acts exactly as Kaze Dansu (Tenohira Yoshiki), except you can now put it around weapon to improve the damage and add protection to the weapon (the sheath of wind has to be shatter before the weapon). When using the wind blast function, you swing the weapon and send out a shockwave.
Name: Underwater Breathing
Type: Taijutsu
Rank: D
Requirements: None
Description: This is a simple taijutsu technique that allows for elongated stamina when underneath water. This increases the time that one can stay underwater. As one increases in rank, the time will increase as well. After Chuunin, streneous activity can be done while under water without a huge loss of stamina.
Roleplaying Characters:
Syra Ozanaru
Tetsuga Setare
No 3rd RPC
No 4th RPC
RPG Stats:
Shinobi Rank: Jounin Village: Kirigakure Training Points: 185
Personal Stats:
Forum Credit: 5 FC
Edit Your Shinobi Info So It Shows Under Your Posts By Clicking Here!
Last edited by OzanaruSyra on Sat Apr 19, 2008 3:25 pm; edited 1 time in total |
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OzanaruSyra Status: Offline  Honored Retirees

Joined: 30 Oct 2006 Posts: 4680
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Posted: Sat Apr 19, 2008 2:01 pm Post subject: |
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C Rank
Name: Ryu Hari no Jutsu (Technique of Dragon Needles)
Rank: C
Range: Medium
Requirements: Good at Katon (Fire element) Jutsu.
HandSeals: Dragon, Tiger.
Desciption: user crosses arms and user's fingers flare out while collecting charka in fingertips. then flings the charka out of my fingertips, as they each take a needle-like form. upon contact, the needles ignite, cause the target to catch fire.
Name: Katon Furea-Taiyou no Jutsu (Fire Style, Technique of Solar Flare)
Rank: C
Range: Long
Requirements: -none-
HandSeals: Boar, Serpent, Bird, Ram, Tiger.
Desciption: collects charka in hand and shoots it, and it explodes, making a powerful light for a few minutes. main person is to light up dark areas, but can have defensive uses.
Name: Katon Baria-Kakka (Fire Style, Burning Barrier)
Rank: C
Range: Short
Requirements: Good at Katon (Fire element) Jutsu.
HandSeals: Dragon, Ox, Ram, Tiger.
Desciption: the user's body is engulfed in flame, however the created flame doesn't hurt the user... the only problem, it uses a steady amount of charka to use and most people can only hold for a few minutes before it completely drains them.
Chakra Ring
Type-ninjutsu
Rank-C
Range-short or long
Description-The user squats down. His butt is almost touching the ground. He then sticks one leg out. The user concentraits chakra to this leg. He then spins in a 360 degree angle, and creates a ring of chakra around him/her. The chakra ring is small, and can be barely seen, unless a large amount of chakra was used. At this time while inside the ring the user can either jump extremely high into the air, or dash foward with incredibly high speeds.
Leaf Clone
Rank: C
Requirements: None
Description: This Ninjutsu technique uses leaves as its base for creating the clones. Each clone is one tenth as powerful as the ninja using it and has a limited range it can move away from its creator. Like the Kage Bunshin no Jutsu [Shadow Clone Technique], this clone can attack as if it were the ninja themselves. One hit will destroy it.
Name-Shock wave technique.
Rank: C
Requirements: hidden sound village member
Description: The user collects chakra in his hands forming sound to gather,it then bursts into as waves of sound ring out that destroys the opponents balance and vision also doing physical damage.(this is a close combat attack like zaku's move,thought i would give it a name.)
Name-Sound blast technique.
Rank: C
Requirements:hidden sound village member
Description:The user makes a compressed ball of air that he can through at the oppenent or can be used to hit them in close combat(this move is like the commpressed air jutsu.
Sound Wave Technique
Rank: C
Requirements: None
Type-Taijutsu
Description: The user uses his palms to send air waves at his opponent. The waves can enter through any opening in the body, and vibrate the liquids in the body. Its not deadly, and the waves barely hurt, but it can be used to throw an opponent off balance, thus temporarely cause the opponents body to become parilyzed.
Name:Knuckle Driver
Rank:C
Requirements:Knuckle Busters, or Kaguya Bloodline to create the same weapon, but using bones
Description:The user, with his sharp brass knuckles will use a simple combo, possibly kicking the user in the air, or tripping them to the ground. The attacker will then jump up, and using huge force to drive their weapon into the chest of the opponent, possibly breaking sternum, or ribs and causing internal bleeding(only if you are an experienced taijutsu user, or atleast being a jounin/special jounin.
Name: Mist Style Water Countering Technique
Type: Ninjutsu
Rank: C
Requirements: From mist village, unless copied.
Description: This technique is used to stop water based attacks (mainly missile attacks). The user preforms this technique after the opponent has preformed his. The water being used to attack is dispersed into a harmless mist. This technique can also be used on water clones. The amount of chakra required to preform this technique is dependent on the amount of water and the difficulty of the countered technique.
Name: Mist Style Fire Countering Technique
Type: Ninjutsu
Rank: C
Requirements: From mist village, unless copied.
Description: The user creates a ball of cold water that wouldn't do any real damage to the opponent, but is used to counter fire techniques (mainly missile techniques). The balls of water intercept the fire, which puts it out and makes very hot steam in the area. The amount of chakra used is determined by the heat and difficulty of the technique.
Name: Water weights technique
Type: Ninjutsu
Rank: C
Requirements: Good control of water element
Description: This technique uses pre-existing water in the area to create weights on a persons arms and legs. The water gatheres around the target's arms and legs in a sort of small and dense cylinder. It is almost like a smaller and less powerful version of the water prison technique. This can be used to slow down an enemy's movements, but can be a double edged sword, as the added weight will make their blows more powerful. The water can be gathered from a standing source, or can be condensed from a mist or fog. These weights are also useful for strength training
Name: Suiton: Mizuame Nabara, ??A????, literally "Water Release: Syrup Capture Field"
Type: Ninjutsu
Rank: C
Requirements: N/A
Description:Using this jutsu, the user can spit a stream of extremely sticky syrup that covers the ground and holds opponents in place. Any ninja capable of walking on water can avoid being stuck in the syrup, but need to do so before being caught.
Name: Water Release: Slippery Liquid Field
Type: Ninjutsu
Rank: C
Requirements: N/A
Description: Using this jutsu, the user can spit a stream of an extremely slippery oil like liquid (Though it is not flammable). Anyone trying to walk on this without concentrating on the water walking technique will loose their balance and fall. If an opponent his hit directly with this technique, they will be almost impossible to hold on to, but cannot grip anything, having their hands covered in the liquid. The liquid can be dispelled by the user, but is otherwise really hard to clean off.
Name: sound combat
Rank: C
Requirements:Sound ninja
Description:The sound ninja first forms sound round his body then throughs punches,kicks or any other movment with his body.Even if the punch are just hitting air the sound will continue in the direction the punch was facing and then stops after about 10 meters.(If the punchs hit it will simply just cause extra damage.)
Name: Diving Huron BLade Technique
Type: Taijutsu
Rank: C
Requirements: medium sized weapon, projectiles.
Description: User either jumps above opponent or grabs onto a high place. Several projectiles (kunai, shuriken) are thrown at the enemy to distract them. While they are busy, the user falls at the enemy, picking up speed using chakra to make them heavier. A larger weapon is then used to hit the enemy in a downward slash movement. This technique is useful for injuring or off balancing, but a small recovery time is needed afterwards the landing, especially if the enemy has dodged.
Name: Makai Ryu Degeki (Hell Dragon Strike)
Rank: C
Requirements: Katon Goukakyuu no Jutsu
First an uppercut or series of uppercuts is performed. then, Goukakyuu no Jutsu is used on the opponent. after that, a backflip kick is used to send the opponent falling rapicly towards the ground. finally you land the middle of your opponent's back with your heel, which damages their spine.
Name: Sword Shuriken Jutsu
Type: Taijutsu (kenjutsu)
Rank: C (A in certain cases)
Requirements: Very hard to do effectivly without a specially balanced sword. Consider it rank A without a special sword.
Description: The user throws his sword at the enemy with a flick of the wrist so that it spins like a shuriken. Once thrown, it must be retrieved, which makes this technique only useful if one is planning to be where the sword hits anyways, as a distraction, or if you have a special sword like the Mizukage.
Name: Throwing Sword Feint Jutsu
Type:Taijutsu (Kenjutsu)
Rank: C
Requirements: A special sword that can return to the user (such as the Mizukage's).
Description: The user throws his/her sword straight at the target like a kunai, causing him/her to dodge. Once the opponent starts dodging, the sword is quickly returned to the user. This is often followed by another throw to where the opponent was dodging, intercepting the target.
Name: False drowning technique
Type: Genjutsu
Rank: C
Requirements: None
Description: This jutsu makes the target feel as if they have been submerged in water and cannot swim to the surface. It creates a horrified fear of drowning in the target, and they will struggle to try and hold their breath. The target can still breathe while under the effects of this jutsu, but will feel like they can't. as soon as they figure out that they can still breathe, the jutsu is dispelled. It is used to open the target's defenses temporarily, until they figure out that they are not actually drowning.
Name: The howl of the wolf.
Type: N/A
Rank: C
Requirements: Approved Canine Pet, that means Ninja-Dog, Ninja-Wolf, Ninja-Coyote etc.
Description: The jutsu which is pefromed by the Ninja-Canine, can disrupt a foe's composure with a long eeire howl, which can intimidate and demoralize a foe. As the Ninja-Canine attains more training, he/she can even use this jutsu to dampen the spirits of multiple foes. Eventually, the pet can becomes so fearsome that he can put opponents to flight merely by taking a step forward.
The bigger and scarier your Ninja-Canine is, the more likely it'll work + more foes you can demoralize. Smaller dogs are still likely to perfrom this, but less likely to get to the point they can becomes so fearsome that he can put opponents to flight merely by taking a step forward, so I recommand having a big Ninja-Canine for this jutsu.
Name: Tracking technique
Type: Taijutsu
Rank: C
Requirements: Approved Canine Pet. Canine Pet needs to know Doton: Dochu Eigyo no Jutsu [Earth Release: Underground Projection Lure Technique]; but also must be big and strong. A lot of physical strength is need.
Description: This is a high-speed tracking Jutsu; aimed to find, surprise, and incapacitate the enemy ninja. The canine pet will then burrow underground using it's claws and then track down their target by using their nose. After that they jump out at the enemy ninja, digging their claws and teeth into them and weighing the enemy down, thus it leaves the victim wide open to attack.
Name: Mizu Tate no Jutsu [Water shield jutsu]
Type: Ninjutsu
Rank: C
Requirements: Existing source of water
Description: This jutsu is similar to the water wall jutsu, except the shield formed can only extend about two feet away from the source in any direction. It can stop most frontal attacks and is especially good at defending against fire jutsus. The user would probably carry a water source on his/her arm (Such as a canteen lashed to the forearm) so he/she could summon the shield at a moment's notice.
Name: Flying water bullets
Type: Ninjutsu
Rank:C
Requirements: Existing source of water
Description: This jutsu uses a source of water and shoots it at an opponent in many small balls. This spray of water bullets is usually used to distract the enemy and put him/her on the defensive, but if enough chakra is used, they can be as strong as punches, bruising and battering the enemy. This requires relativly little water, which makes it useful, as the shinobi can use portable water sources.
Name: Manipulating Attack Blades
Type: Ninjutsu
Rank: C
Requirements: Blades
Description: This jutsu allows the user to control and manipulate blades with chakra in a manner similar to the Puppet Technique.
Name: Water Release: Gunshot
Type: Ninjutsu
Rank: C
Requirements: None
Description: The user fires a ball of compressed water from his mouth. This jutsu is useful as it does not require an existing water source.
Name: Manipulating Attack Blades: Poison Blade(s) Jutsu
Type: Ninjutsu
Rank: C
Requirements: A Blade or Blades, Manipulating Attack Blades
Description: The user has poison extracted within the blade or blades. Striking the opponent once or twice will have little effect. But if striked multiple times this jutsu can be quite devastating.
Name: Doton: Doushou Danmaku [Earth Release: Rising Barrage]
Type: Taijutsu
Rank: C
Requirements: Dochu Eigyo no Jutsu [Earth Release: Underground Projection Lure Technique]
Description: With Dochu Eigyo no Jutsu activated and the ninja being safely hidden underground, Doushou Danmaku can be used. The proper technique for this jutsu is for the ninja to grab the ankles of their target. Instead of pulling them under as with Shinjuu Zanshu no Jutsu [Earth Release: Inner Decapitation Skill], the ninja will hold on and for the most part explode out of the earth extremely fast. The desired effect is for the shinobi to pull themselves up very fast, with their legs and feet leading the way. Pulling with their arms on the enemy's ankles, they can strike the back of the targetâⓊ™s head or the face with both feet, performing a double kick. The ultimate affect is that after the kick the enemy would fall to the ground and could easily be pinned down, captured, or killed.
Name: Symbol Destruction Jutsu
Type: Ninjutsu
Rank: C possibly?
Requirements: Proper spelling
Description: Ninja draws a word symbol either in the air or on their palm. After that, they press the symbol, and the jutsu is activated.
Fire- Creates small wave of flame from hand, lasts a few seconds.
Water- A water jet shoots from the user's hand, for a short while.
Earth- A small earthquake occurs, with a small fissure in the ground as a result.
Metal- A small weapon will appear and land in the user's hand or rocket at the opponent. It will dissapear after one attack.
Wind- A gust of wind knocks against the opponent. It only moves in one direction.
Name:Raiton:Hekireki Dangan no Jutsu(Lightning Release:Thunder Bullet)
Type:Ninjutsu
Rank:C
Requirements:Almost exclusively Kumo Ninja
Description:Kumo's equivilant of the Konoha's Gokakyu no Jutsu, or Great fireball Technique, and a staple jutsu of most of Kumo's Chuunin. This technique requires the user to ingest a large amount of air via an extremely deep breath, the user then uses chakra to charge the lining of their throat with electricity and expells the result in one large blast.
What is expelled is basically a large, concentrated mass of electricity with the vauge shape of a bullet, earning it its name. This Jutsu has a high enough voltage to kill on direct contact, but will mostly cause extreme pain, vision and hearing disturbance, and reaction slowing. Once the bullet hits a solid object it releases its electricity into the sorrounding 10 circular feet, shocking anybody in the radius and causing the above symptoms excluding death. This jutsu costs a relatively large amount of chakra to perform.
Name:Raiton:Hekireki Kobushi "Ookami"(Lightning Release:Thunder Fist "Wolf")
Type:Short Range Ninjutsu
Rank:C
Requirements:Almost exclusively Kumo Ninja
Description:The user forms his handisngs and focuses his chakra around his fists. Drawing in ambient static electricity from the air around him allows him to focus a small, flexible shield of lightning around his hand. The shield is small, only about the size of half the hand of whoever uses it, and is mainly focused around the knuckles and back of the hand.
The shield acts as a electrical discharge, allowing volts of electricity to be sent into whatever makes contact with it. The electricity is paralyzing, and has a chance to stun the opponent if enough lightning is discharged, however, this obviously requires some skill in Taijutsu to hit the opponent in the first place, and it takes multiple hits for the paralyzation to take effect.
This lightning covering can also function as a shield, and is especially effective against metal weapons, as it attracts them to itself and makes them stick, though relying on the shields to fully protect oneself is not reccomended because of their small size. These "Half-gloves" of electricity drain little chakra, but they drain it constantly once they are activated, forcing the Nin to get the job done quickly unless he has chakra to spare.
Name: menge: small roots
Type: Gen:
Rank: C
Requirements:N/A
Description: a genjutsu that causes small roots that are aobut a 1inch in width come out of the gorund and rap around the target. the target thinks they are being held and stops the movment of there legs.
Name: Trident cut
Type: Tai
Rank: C
Requirements: trident
Description: the user focus their chakra into the trident and incase the blade. this gives it more cutting power and slightly increases the damage done by the weapon.
Name:Knuckle break
Type: Taijutsu
Rank: C
Requirements: Target is punching at user's head
Description: The user fiercly headbuts a punch to the head in order to break the target's knuckles. This is a jutsu because if this is attempted without proper training, the user will likely be worse off. This does not work against someone with specially strentghtened bones, such as a Kaguya. It is especially effective if used by a Kaguya. This is much less effective against someone wearing gloves.
Name: Guided arrow
Type: Ninjutsu
Rank: C
Requirements: Bow/Arrow
Description: This jutsu allows the user to change the direction of an arrow in flight slightly, allowing it to bend around obstructions to find it's target. The arrow cannot deviate more than 30 degrees in any direction from it's original path, but can move almost freely within that area. This justu can be used on more than one arrow, or in combination with other jutsus, but the area of movement is reduced by 5 degrees per additional arrow and additional jutsu, due to the extra concentration needed.
Water Arrows
Type: Ninjutsu
Rank: C
Requirements: Water elemental chakra, water source
Description: The user creates arrows made out of water from a water source. These can be fired like normal arrows, but they travel a bit faster and are blunt. They will not pierce skin, but can cause bruises and broken bones. The user can create a neat limitless supply of arrows with enough water.
Name: Icy Arrows
Type: Ninjutsu
Rank: C
Requirements: Able to use ice techniques, water source
Description: The user creates arrows made out of ice from a water source, which can be fired like normal arrows, but will melt in a wound, opening it and letting it bleed out. The user can create an almost limitless supply of arrows with enough water.
Name: Fire Arrow
Type: Ninjutsu
Rank: C
Requirements: Fire elemental chakra, bow/arrows
Description: The user focuses their chakra into the arrow. When it is fired, it bursts into flame. On impact, it releases the remaining chakra stored in it explosivly in a ball for fire approximatly five feet in diameter.
Name: Falcon Feather Shuriken
Rank: C
Type: Ninjutsu
Element: Wind
Requirments: must have feathers
Description: Similar to the Kawara Shuriken [Roof Tile Shuriken] jutsu, but the user sends chakra into their feathers. the feathers come out of their body and turn to where the quile faces the target. The feather is complty encased in chakra making them to where they can cut flesh if making contact. The feathers are sent flying forward at the target. (similar to dance of the demon blades) The purpose of the jutsu is to produce several small but deep cuts and gashes upon the Target. Some time one of the feathers will be able to thrust into the body and go through but not at low levels. The Feathers can easily be deflected by another jutsu and by ones arm or hand but if done their will be a severe wound. Their are only 10 feathers taken each time.
Resounding Voice Jutsu
Requirements: Utsemi no Jutsu
Rank: C
This genjutsu affects the hearing of a target. The jutsu was developed as a extremely advanced way of throwing ones voice but slowly evolved into other sounds as well. By hearing the key sound from the user, usually from some form of instrument, the genjutsu is cast the user can throw all sounds the target hears to seemingly come from another direction. This could be foot steps, voices, attacks, anything.
Post duration: 1 posts
Taste Replacement Jutsu
Requirements: N/A
Rank: C
This genjutsu affects the taste sensory in the body. By using this genjutsu, it can mask a taste, change the taste, or even remove the taste completely from anything. All thatâⓊ™s required is for the user to touch something that the target is consuming and the second it touches the taste buds the target is caught. The most known purpose for this jutsu is to mask poisons, of course it does have other properties like bettering business in your restaurant, which is how this technique was developed.
Post duration: 2 posts
Trap Disguise Jutsu
Requirements: Traps
Rank: C
A simple genjutsu to say the least, this genjutsu is used solely to disguise traps. By casting the genjutsu traps within the given area set by the user are rendered invisible to all these caught within it. Once the trap is set off however that particular trap is no longer hidden, and the victim may still have time to react depending on the trap
Post duration: Indefinite; keep in mind the chakra drain though..
Smashing Blow
Tai.
Rank: C
Req.: Tonfa sticks,High speed, strong taijutsu, Kage Buyou
This move is a combonation start off. The user whacks the target off balance. The user then quickly gets behind the target. He then delivers a powerful uppercut to the target's center back. This sends the target airborn to lead to the next portion of this combo, which is for Chunnin+ only.
Name: Chakura Suraido (Chakra Slide)
Type: Ninjutsu
Rank: C for level 1, B for levels 2 and 3
Requirements: Kinobori, Suimen Hokou, must be taught by Ukyo (each level separately); naturally high chakra control for levels 2 and 3
Description: This technique would allow the user to accelerate himself by releasing chakra from his feet with high force. There are three mastery levels in this technique. However, a naturally great chakra control and a lot of harsh training is required to even start training in this technique, since otherwise the trainee will end up wasting all of his chakra in a few seconds.
The trick of this jutsu is releasing a tiny amount of chakra, but with high force and maintaining a constant amount of chakra at one's feet at the same time. While the first level of this technique can be mastered by anyone with average chakra control, the higher levels require a gift in the area, but also have higher potential. Level 2 allows the user to slide along the surface of water (or any common action), and level 3 allows the user to slide along the surface of solid objects.
Name: ?????? (Monkey Style Technique)
Type:Nin
Rank: C
Requirements: none
Description:Like the four legs technique, The Monkey Style Technique can make someone have the agility, balance, and stamina of a monkey. The person can do amazing flips and also get the speed to dodge most attacks that are thrown at them from a lower rank or at least one rank higher then you depending on how long you have been using the jutsu.
Name: Call of the Wind
Type: Nin
Rank: C
Requirements: None
Description: This technique causes the user to be able to "hear the wind". This is to say, they can hear things long distances off and can sense the presence of an invisible enemy of their rank or lower.
Name: Wind Release: Air Bullet Barrage
Type: Nin
Rank: C
Requirements: Daikamaitachi no Jutsu [Great Cutting Whirlwind Technique] / Two Razor Fans
Description: This technique uses two Razor Fans to fire up to ten Air Bullets in rapid succession, which are quarter-power versions of Daikamaitachi no Jutsu [Great Cutting Whirlwind Technique].
Name:divine Blast
Type:Ninjutsu
Rank:C
Requirements:any type of weapons
Description:The user makes wind with his chakra and throws his weapons in the air and then as they drop he creates a wind and smashing the items sending them fly at the enemy with a great blast and goes rapidly at them in all directs that the user is facing...{estimated amount of area....a tree from left of eye sight vision to Possible Right side vision}
Training Time:Doesn't exactly need training since its a scattering type.
Name: Control Over Stone
Type: Ninjutsu
Rank: C
Requirements: Main Element Earth / Must be taught
Description: This technique is more of an ability. The user has control over the surrounding stone. The greater the user's power, the greater control they have. Genin level can listen to the stone, which will tell them of things far off, as well as control surrounding rocks. Chuunin level can control slabs of stone to intercept an attack or launch at a person or object. Jounin level can make portals through solid stone that only they and others they choose can walk through. Sannin/Kage have complete mastery and can make the stone do almost anything (within reason).
Name: Earth Release: Stone Barrier
Type: Ninjutsu
Rank: C
Requirements: Main Element Earth / Must be taught by
Description: The user strikes the ground with their hands, bringing up a two-foot-thick wall of stone to protect them. Though it is stone, it is not reinforced with chakra and so exceptionally powerful attacks can break it.
Name: Kankaku Gyoutai [Sensory Delay]
Type: Genjutsu
Rank: C
Requirements: None
Description: This jutsu operates on the principle of "the hand is quicker than the eye", a phrase the user will often say just before activating it. It delays the target's sensory perceptions by one second, making it seem as though time has paused. The pause is only one second long, so it seems as though it never really happened. The user will then continue the battle, but the opponent will think the user is one place, while they were there a full second before. This allows the user to usually get in two or three hits before the target becomes aware of the delay. After this the target might realize it is Genjutsu and use Genjutsu Kai, or they might not realize it and just try to anticipate one second in advance.
Name: Cutting Sword Jutsu
Type: Taijutsu
Rank: C
Requirements: Sword
Description: The user sends chakra through the blade, which releases in a burst of energy. The energy is visible, and flies off the blade when slashed through the air. However, the jutsu does little damage, and merely serves as a distraction. It lasts up to twenty feet.
Name: Spear Blade Jutsu
Type: Taijutsu
Rank: C
Requirements: Sword
Description: Similar to the Cutting Sword Jutsu, Spear Blade Jutsu sends chakra through the blade. However, it does not use the energy of the swing. It launches off the front of the blade, giving it a spear like edge. It is strong enough to pierce through skin. It lasts up to ten feet.
Name: Hair Missiles *
Type: Nin
Rank: C
Requirements: Lots of hair
Description: The user focus chakra to there hair and then the hair twists and faces the opponet. THen several strands come out and go to the thickness of one inch with a sharp tip. They are then shot at the opponet.
Name: Hair weapons model *
Type: Nin
Rank: C
Requirements: To make a Katana must at least be Chuunin
Description: A jutsu that allows the user to shape there hair into several weapons such as kunai, senboms, Katana, spears and other hand to hand combat weapons. This is done by focusing chakra. The weapons are as hard as steal and can take quite a beating.
Name: Hair defense layer two *
Type: Nin
Rank: C
Requirements: N/A
Description: This is a jutsus where the user focus chakra to there hair. The hair then molds around the body hardening to give a added defence, that is as hard as steel but rather light because of it being a thin layer. It can easily be brocken but can help the user to resist attacks for a longer period of time.
Name: Secret Technique - Quick Exhale Jutsu
Type: Ninjutsu
Rank: C
Requirements: Inner Breath Jutsu; taught by demogca
Description: User inhales as much air as possible. Then the lungs are collapsed quickly, forcing the pressurized air out of the mouth. The lungs are then reinflated.
Name: Secret Technique - Cold Icicle Jutsu
Type: Ninjutsu
Rank: C
Requirements: Inner Breath Jutsu; taught by demogca
Description: Air is cooled below liquid freezing point. The concentrated air is sent through the mouth, collecting saliva or water before exiting. It creates a small icicle. This does little damage, but can serve as a good distraction, and a lead in into other water jutsu.
Name: Elemental Fist
Type: Taijutsu style
Rank: C
Requirements: None
Description: This taijutsu style utilizes chakra in many of its moves. This style was developed by a famous bounty hunter during his years of training. Fighting against it is rather hard, not because its very special, but because nobody could teach you defense against this style.
Butaiken is based on powerful, staggering attacks. Most of this style's techniques are used along with elemental chakra, to make the attacks more damaging and intimidating.
Kuro Karasu Kawarimi (Black Crow Replacement)
Type: Ninjutsu
Rank: C
Requirements: None
Description: A technique of Kaeor's father which takes advantage of both the Kawarimi technique as well as Shunshin. In reaction to an attack, the users body will begin to turn black as the body begins to break up at the point of impact and begin to turn into a large flock of crows. Flying off into the air, the various crows will begin to go overhead, acting as a way to confuse the enemy while the user re-emerges somewhere else within the area as crows begin to fill in his body once more.
Kuro Karasu Kouka (Black Crow Descent)
Type: Ninjutsu
Rank: C
Requirements: None
Description: A technique developed by Kaeor's mother which releases a small barrage of crow from out of his sleeve towards and opponent. The crows that are brought out by Kaeor have razor sharp talons and wings, allowing for them to easily cut into an opponents body in small masses.
Kuro Karasu Umou (Black Crow Feathers)
Type: Ninjutsu
Rank: C
Requirements: None
Description: A start up technique by Kaeor that is used after any amount of crows have been destroyed or leave their feathers behind. Due to the feathers being filled with traces of chakra, Kaeor is able to manipulate the feathers in order to cause them to linger within the air, or due to their sharp edges allow them to come down like sharp blades. He can also manipulate them in certain directions.
Name: Sight of Injury
Type: Ninjutsu
Rank: C / B (C rank requires moderator permission)
Requirements: Medical training
Description: This is a basic medical technique that originated in Water Country. Internal injuries like sprains, broken limbs, internal bleeding, etc can be seen through this special sight. This can easily be used in conjunction with other medical techniques and jutsu.
Name: Phoenix Style: Flaming Blast
Type: Taijutsu
Rank: C
Requirements: Fire Element
Description: This taijutsu style is one that symbolizes the might of the mighty phoenix. This style was developed by a Missing-Nin that specialized in the use of katon jutsus. The shinobi focuses chakra into their fist and feet to cover those parts in fire. This allows them to burn their opponent and is as harmful as sticking your hand in a fire.
Name: Ring of Fire
Type: Ninjutsu
Rank: C
Requirements: Fire Element, Phoenix Style: Flaming Blast activated
Description: After the needed hand seals are performed, the user spins around in a 360 direction. Small yet harmful fireballs are released in all directions.
Name: Kaze spiral Slash
Type: Nin
Rank: C
Requirements: Blade of any sort, wind chakra.
Description: The user channels chakra to the tip of there blade and spins. Wind comes off the tip and makes a slashing cut the spin is in a down ward motion. they stand straight up and then bend knees as the make the motion creating a thin spiral wind around them for a defensive purpose and occasionaly offensive.
Name: Star Shower Style
Type: Taijutsu
Rank: C
Requirements: Bow, Good Chakra Control
Description: Practice of this style greatly improves the shinobi's rate of fire when using a bow. Also it lets them channel chakra into each shoot. This can be a quick charge that add a little when shooting rapidly, or alot into a single shot. This chakra increase the range of the arrow and adds extra damage. Lastly practioners of this art can add a flash of light at the end of a Flicker technique (or anything like it) rather than dirt or leaves. This is only a visual effect.
Name: Water Release: Water Gouge.
Type: Ninjutsu
Rank: C
Requirement: Flying water bullets
Description: Using Water the user makes small water pellets, those pellets go down into the earth. the earth gets soggy and then the person gets inside, to make himself scarce for 2 minutes max(3 posts) 1.5 minute if the user is NOT ready(2 posts). He can go in the ground 1 foot above his height. So lets say you are 5'1 then you can go in 6'1. This happens just as Doton jutsu but it is slightly slower. After it gets soggy and the user has gone under it shows no sign of soggy feeling.
Name: Disruptive Wave
Type: Genjutsu
Rank: C
Requirements: Natsuke
Description: This Genjutsu, makes the person's smell and hearing a bit off, meaning it changes what the person hears and smells a bit. Making it harder for them to think and react properly properly.
Name: Kami Hari [God's Hand]
Type: Ninjutsu
Rank: C
Requirements: Kaze Dansu (Tenohira Yoshiki)
Description: This is an improved verison of the range extending ability of Tenohira Yoshiki. It has the range of 5 feet and hits the enemy with a strong concussive blast. This blast is projected through the palm and knock the off their feet, or at least back. You can project these blast from both hands simultaneously.
Name: Air Dash
Type: Nin
Rank: C
Requirements: Wind Release
Description: This is a simple manuever that helps aerial taijutsu users. It allows them to boost themselves whatever direction they are facing. This is done by using wind chakra to thrust them along in the air. While this doens't take a large amount of chakra, the forcing of chakra and wind out of your back can be exhausting. So it's highly suggested you uses this only once every few minutes, or you'll physically exhaust your self.
Name: Nige no Mai [Dance of Evasion]
Type: Taijutsu
Rank: C
Requirements: Above Average Agility
Description: The user focuses chakra throughout their entire body, similar to Shunshin no Jutsu but more controlled. Combined with natural agility, this allows the user to "dance" away from incoming attacks. It is by no means perfect, yet dodging becomes much easier, and what might normally be a killing blow might become a scratch with someone who has perfected the dance (jounin+).
Name: Senpuu no Mai [Whirlwind Dance]
Type: Taijutsu
Rank: C
Requirements: Above Average Agility
Description: The user gathers a moderate amount of wind chakra around their feet and hands, increasing damage done a little. More than this, though, it makes the user almost as light as air, and gives them a measure of control over their movements while in the air. The user can control this part, making themselves fall like a feather once mastered (jounin+).
Name: Flying water bullets
Type: Ninjutsu
Rank:C/B
Requirements: Existing source of water
Description: This jutsu uses a source of water and shoots it at an opponent in many small balls. This spray of water bullets is usually used to distract the enemy and put him/her on the defensive, but if enough chakra is used, they can be as strong as punches, bruising and battering the enemy. This requires relativly little water, which makes it useful, as the shinobi can use portable water sources. If the user fires a water bullet from the tip of a weapon of water, it gains a sharp tip, similar to a kunai, making it a piercing projectile. This requires B ranked skill.
Roleplaying Characters:
Syra Ozanaru
Tetsuga Setare
No 3rd RPC
No 4th RPC
RPG Stats:
Shinobi Rank: Jounin Village: Kirigakure Training Points: 185
Personal Stats:
Forum Credit: 5 FC
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B Rank
Leaf Blade Whirl
Rank:B
Requirements:Standing still, Sharp weapon in hand
Description:Use chakra in feet to make a circle of chakra where the user can rotate with out having to move, avoiding dizziness, making this both an effective blocking jutsu and making it near impossible to come from behind or supprise user
Sound Needles
Rank-B
Range- Medium
Requierments- None
Type-Ninjutsu
Description -This is a basic ninja jutsu that targets presure points and sending small, pretty much invisible sound waves that are highly powerful and hit certain points on the body causing damage.
Bells of Agony
Rank: B
Range: Medium
Requierments:none
Type:Genjutsu
Description: The user gathers chakra in his body, then smacks a kunai, bell, or any other item with a vibration.. A large invisable arena shaped barrier is then formed around the user, and anything in the area. Everyone besides the user then hears an extremely loud ringing noise, thus cutting off their sense of hearing completely, allowing the user to silently strike his target. If a user is capible he can activate this jutsu without hitting the ground. This is usualy done by ANBU members, and bounty hunters. The amount of time the barrier stays up depends on the users chakra.
Sound Pulse technique
Rank-B
Range-Short, medium, long
Requierments-Mastery of the Sound Wave technique
Type-Taijutsu
Description-This is a advanced version of the Sound Wave technique. With the Sound Pulse technique the user can send sound waves into the opponents body, from any entrance into the body. This jutsu causes waves of sound to flow through the targets body, causing his insides to unbalance, and most likely make the target unable to move from the vibrations inside his/her body. If the user makes a direct attack upon the target the waves can enter directly into the target's body, causing internal damage.
Name: Sevenfold Strike
Rank: B
Requirements:Extreme control of body movement
Description: The user of this TaiJutsu must have a lot of control of their body, or else the attack will fail before the jutsu is finished. To start, the user kicks the opponent to the ground, following through and grabbing them, throwing them into the air. They jump into the air as well, punching them in the stomach, and spinning around roundhousing them in the back. Here is where the body control comes in, The user must gain enough momentum with the roundhouse to continue spinning after they hit the oppenent. The user extends all limbs, and lands on the opponent striking them with the extended limbs. If the user does not keep the spin going, the damage dealt in the final hit will be significantly less. The better control the user has, will determine how fast the user spins. The faster the user spins, the more damage the final hit will do.
Sound Slash technique
Rank: B
Requierments: A sword
Type: Taijutsu
Description: The user can use his chakra to transfer the swing of his/her sword through the air as a air wave. Depending on how hard the user swings his/her sword, and how large the sword is, thats how powerful, and far the air wave will go. The wave can slash through things just as if it was hit with the sword itself.
Name: Mist camouflage technique
Type: Ninjutsu
Rank: B
Requirements: In a misty environment.
Description: This jutsu is like the Hiding camouflage technique, except it can only be done in misty environments. It makes them invisible and masks their scent. It can be done in relativly little mist, which makes this technique useful for ninjas who know the Hiding mist technique.
Dagger dance
ninjutsu
rank B
requires 12 or more kunai
This is a jutsu where the user is circled by a bunch of his kunai knives. The defensive part of this jutsu is that the enemy is unable to be within range of the circle without being cut. The offensive part is that they can be shot at the enemy and pulled back using a small amount of chakra. So this is an offensive and defensive jutsu.
Name: Destructive Vision Technique
Type: Genjutsu
Rank: B
Requirements: None
Description: The user can manipulate his opponent's mind, disrupting on of their senses, vision. Once the jutsu is in effect everything the opponent sees becomes smudged with each other upon movement. Everything that moves will leave a duplicate of itself in the spot first seen before activation of the jutsu, basically destroying the opponent's vision completely. The genjutsu has a 1 minute time limit.
Name: Bind of Life Technique
Type: Genjutsu
Rank: B
Requirements: None
Description: This is a genjutsu technique which makes the opponent believe they are bound to a large cross. Their arms are spread wide out, and legs straight down. They are bound by tree vines, and five swords. Two for each sword, two for each leg, and one for the body. Though the genjutsu doesn't cause pain it is able to make the opponent believe they are bound down by the swords, and vines, thus making them unable to move for a short period of time. This is a very effective genjutsu, however the genjutsu breaks as soon as the opponent is touched by something, or someone.
Name:Raiton:Ko Hekireki Ude Taihou(Lightning Release:Great Thunder Arm Cannon)
Type:Ninjutsu
Rank:B
Requirements:Almost exclusively Kumo Ninja
Description:This is a less powerful version of an advanced Kumo Jutsu. It is usually taught to Genin to give them at least one large attack Jutsu. This jutsu consists of the user turning his arm into a giant conductor, through which chakra and electricity can pass through.
The user raises whatever arm he chooses, and channels his chakra into it in such a way that it attracts ambient static electricity in the area. The electricity gathers and builds in the users limb, and after a momentary preperation time it is funneled out of the limb at once by the users chakra. The result is a large bolt of lightning fired from an arm, towards the opponent.
This bolt causes extreme damage on direct contact, mainly due to the superheating effect of the lightning, and can turn most things not resistant to electricity to smoking wrecks, but it costs an extreme amount of chakra to perform, and in addition to this it requires at least five seconds to charge the jutsu, with the user doing nothing except standing still. These limitations force it down from the higher ranks to only a B-rank, though its sheer power is of A-rank level.
Name: Trident wind slash
Type: Nin
Element: wind
Rank: B
Requirements: Trident, wind element chakra.
Description: the user starts by lifting the trident above them and spinning it at a 45 degree angle. once it has reached the right level of momentum the user can channel their chakra into the Trident and let loose a slash of wind. it is unable to change direction, but is very fast and does high levels of damage.
Name: Trident shot
Type: Nin
Rank: B
Requirements: Trident
Description: a jutsu were the user brings the Trident to their side and holds it like a spear. then they channel their chakra into the trident. it channels up to the tip and forms into a ball getting to the size of about 8 inches in diameter. then it is realized. when it makes contact it explodes. the range of the blast is 2 meters.
Name:The Wind of a Thousand dragons
Type:Ninjutsu
Rank:B-A
Requirements:Element Wind and a weapon (Burst Knuckles or Kantana perfered)and current of wind (which would always be)
Description:The user draws their weapon or weapons and Distance between the enemy and the felt of a current wind comes and the user pusts Chakra into the blade of the weapon and puts it behind them and stares at the enemy then brings it forth creating a hurricane of a wind that feels like a thousand dragons swooped down and pushed the enemy away,Cutting the enemy inside of his body unless hitting a object thats outside of his body example (a tree or a scrub)the damage isnt very Well put but it makes it enough to feel pain inside the body.
Name: Speed break
Type: Taijutsu
Rank: B
Requirements: Target is in the air, user on ground.
Description: This jutsu uses the principle behind speed breaks to attack a target. The target must be in the air or this jutsu will be innefective. The user pushes off the ground in a high speed jump at the target. The user then pulls off a very fast punch/kick/elbow/knee to a specific part of the target, aiming to break bones. This technique does not rely on strength but speed. If the speed is not enough, the technique won't work. This does not work on someone with specially strengthened bones, such as a Kaguya.
Name:Breaking Fist
Type: Tai
Rank: B
Requirements:none
Description: The user plants both feet and preforms a pure strength punch. This punch can break bones or shatter stones. It uses special techniques that have to be trained before use. If someone of similar strength attempts it without training, nothing will happen.
Name: Splinter Shot
Type: Ninjutsu
Rank: B
Requirements: Bow/Arrow
Description: This jutsu causes an arrow fired by the user to explode in midair, releasing splinters of wood in a cone shape towards the area the arrow was shot. The effect is similar to a shotgun, but less powerful. This jutsu can be used with an Ice Arrow, but not a Water Arrow.
Name: Electrified Arrow
Type: Ninjutsu
Rank: B
Requirements: Bow/Arrows
Description: The user charges the arrow they will fire with electrical chakra. When the arrow impacts, it will send an arc of lightning at the closest living target within 10 feet of the point of impact, singeing the target. If the arrow directly hits a living target, it's effects will be similar to that of a taser, causing invoulentary muscle spasms for a few seconds, enough for he user to nock another arrow and fire.
Breaking Floor Jutsu
Rank: B
Requirements: N/A
Description: The user will make the appearance that the floor beneath his enemy is quickly decaying before him. This will make the opponent un-balanced due to the fact that he thinks that he is always falling.
Post duration: 3 Posts
Blossoming Smell Jutsu
Requirements: N/A
Rank: B
This technique affects the sense of smell to seemingly intoxicate the target. The user either releases several cherry blossoms into the area, or plants them on the target before the jutsu can be initiated. As the smell gets into the nose the jutsu must be activated, causing the target to soon see hundred or thousands of cherry blossoms floating in the air. They seemingly block out portions of the users vision, or aid in the "disappearance" of the user to completely confuse to opponent as well as make them feel slightly intoxicated. Of course there either must be a large quantity, or close proximity so the scent carries to the target, and not only is extra effective on those with heightened sense of smell but prevents tracking using smell as well.
Post duration: 4 posts
Bright Light Creation
Rank: B
Requirements: None
Description: The user of this genjutsu will make it seem as if their is a bright light constantly coming from him/her. Thus making the enemy unable to look directly at the user.
Post duration: Indefinite; keep in mind the chakra drain though.
Fake Rest Jutsu
Requirements: N/A
Rank: B
A genjutsu that affects an already existing house or other form of shelter (ex: a cave). This particular genjutsu can only affect one room, or the size of a large room within a cave. The main idea of this jutsu was to seemingly give unsuspecting targets a rest, but once they enter the house they are caught in this genjutsu. The user may manipulate the objects or add illusionary animals, but this costs further drain on the user. If the victim falls asleep or is under the jutsu for over 30 min (at this point in time even the most talented of shinobi would be out of chakra) the victim falls into a short coma, lasting anywhere from 1-3 days depending on how well they deal with genjutsu. There is always at least one exit at all times, and one exit, the one the victimâⓊ™s entered from, must always stay in the same place. The victimâⓊ™s may leave the genjutsu at any time via this exit, but the user may put obstacles in their way to prevent them from leaving. This door is the âⓊśgatewayâⓊť of the jutsu, and anyone entering will be affected by the jutsu. Any other real doors will be locked, or appear as if they were never there. The user can manipulate the entrance to make it more inviting or deterring, but cannot change the structure or the location of the door.
Post duration: Indefinite; keep in mind the chakra drain, and the 30 minute time limit.
Weapon Re-Creation Jutsu
Requirements: N/A
Rank: B
By coming in any form of contact with the victim and any of their weapons, the user can create a visual jutsu in which the weapons seem to morph. The morph is that of some form of vicious or deadly animal roughly the same size and seemingly tries to attack the victim in what ever way it can. The main use of this jutsu is to disarm the opponent by making them discard or destroy their own equipment.
Post duration: 2 posts
Heli-bunter
Tai.
Rank: B
Req.: Smashing Blow with all requirements
After the user uses Smashing Blow he leaps high into the air to equal hight with the target. He then starts to spin wildly, hitting the enemy in a circle. After about seven whacks from each tonfa stick, the user smacks the target down to the ground, spinning. The spiral impact causes a smashing noise which is the cue for the next part of the combo for Jounin+.
Name:The Blade of the wind technique {kaze sono bure-do no jutsu}
Type: Nin
Rank:B
Requirements:Weapon,Wind element/Sand Village only
Description:The user molds his chakra into his weapon and the blades chakra Grows from Blue to a pure white and the user must be a good distance from his enemy to use this so he doesn't hurt himself in the process,Ill post description for the weapon types that used for it.
Kantana - The chakra is enforced on the blade and the user does a slashing motion Sending a white aura of chakra at the enemy Cutting but also creating a wind in the process incase they try to dodge it still get a sting of wind that pushes them backwards.
Dual weapons (Buster knuckles for example) - The user has his two weapons or (how many you have) ready and the chakra flows off them and then does a slashing motion (similar to the kantana's Style but slightly diffrent)as he cross the blades creates an x motion of white aura of chakra going directly in the direction pointing.
(this style Cuts the skin)
Name: Arc of Sunset Jutsu
Type: Taijutsu
Rank: B
Requirements: Dual small weapons (tekagi, daggers, needles, etc) Taught by Syra
Description:
This is a unique fighting style that allows the user to become an agile beast (figurative). By cutting off brain function and reverting to more primal and feral tactics, the user is able to send chakra through their muscles, both strengthening their attacking and evading skills. Their wrists and hands have the most chakra input which helps their handling and position of the weapon, which increases strength. Two disadvantages come with this technique - the user is unable to mold chakra during the period of beastiality, and this jutsu uses more chakra than most taijutsu.
While the first part is easy to learn, the actual fighting style of the Arc of Sunset is extremely difficult to master, even when the jutsu itself has been mastered. Similar to most styles used by the weapons provided, the attacks of this are only counterattacks. The user dances around the enemy, striking when the opportunity comes. These attacks come often, and quickly. These attacks are not made for impact, but for destroying major pressure points and arteries. During this, the user is always using their momentum for quicker attacks and dodging. This means the instant they stop moving, the jutsu is broken. The instant they are hit by an attacker, they must use all of their concentration not to flinch, and continue with their pattern.
Name: Chimiri Senpuu [ Whirlwind of Different Possibilities ]
Type: Tai
Rank: B-Ranked
Requirements: Suna Village Only, TaiJutsu Major
Description: A TaiJutsu manuver built off of the basic Spin kick. The user will run, however, they will appear to be spinning and appear as a small tornado. When the user get's close, they will then use their spin kick(Few times a punch) that will blow away their opponent. If Chakra is gathered into the arms and legs, then the winds with slightly cut their target.
Name: Illusion flash
Type: Nin
Rank: B
Requirements: katana, very fast.
Description: The user draw's their katanan and charge's toward's a opponet with the blade, then act's as if they are about to slice them but instead direct's chakra into the blade creating a flash that put's the target into a state of sleep. The user must be going very fast. Thou it can be stoped if the target block's the blade with a weapon. The jutsu is only effective on Chuunin and below. The technique is normally used by those that are capturing a target, or wish not to slay there opponent.
Name: hyouhaku fubuki no jutsu(Wandering Blizzard jutsu)
Type: Nin
Rank: B
Requirements: Ice release, Kirigakure no jutsu in effect
Description: Using the moister that is already in the area from the Kirigakure no jutsu the user of this technique freezes that water turning what was a fine mist in the air into a snow storm. The advantage to this is that the user my now perform the ice techniques that he/she was unable to before do to the lack of surrounding snow. There are two major disadvantages to this jutsu though, one is that because the snow is easier to see through than the mist you lose most of your stealth options for attacking an oponent, two the snow that falls on the terrain around you makes quick movements more difficult because the ground is now more slippery.
Name:exploding wind
Type:Ninjutsu
Rank:B
Requirements:great strength and good amount of chakra
Description:the user slams a body part with chakra covering it into the ground (Foot,leg,Arm,elbow)creating a wind tunnel current around them which is very hard to get out of...and the user is also trapped inside of it,the chakra creates a wind type needles and fly up stabbing the enemy and user with piercing wind Needles from the ground of chakra.
Name: Cloud Walk
Type: Nin
Rank: B
Requirements: Water walking, experience with cloud and mist jutsu, very good chakra control, clouds
Description: This jutsu is much like water walking only instead the learn to channel much more chakra into their feet with much more precision because instead of on 100% water it is on a cloud. Though moist air can get up to 1% water, clouds can be higher meaning this jutsu takes around 50% more chakra and skill than water walking. At a high level, the user can use this jutsu just as they use water walking.
Training Time: 4 days
Name: Shuriken Entrapment
Type: Trap / Nunjutsu
Rank: B
Requirements: Five Shuriken / At least twenty-five feet of wire
Description: The user presets five shuriken in the ground in a generally pentagonal shape and threads a wire through them. This can be up to twenty-five feet of wire on each side, but the larger the pentagon, the harder it is to maintain and the more chakra it takes. Once acticated, the shuriken lift four feet off the ground and start spinning rapidly, streatching apart to form a perfect pentagon. Anything and anyone inside this area becomes paralyzed, but the user must maintain focus for the jutsu to continue. While a Sannin/Kage can hold this jutsu for up to five rounds, a jounin can only hold it for three and a chuunin for two.
Name: Hair Vines *
Type: Nin
Rank: B
Requirements: Lots of Hair
Description: The user focus chakra to his hair and causes several long stands to come out. They become 3 inches thick, become as hard as steel, and have a spear tip that curves. The strands then go forth and can be used like vines to either capture pierce or destroy the surronding area.
Name: Hair falcon
Type: Nin
Rank: B
Requirements: N/A
Description: The user directs chakra to there hair and then 5 strands come out and form into a Perguin falcon in size shape and ability. It then travels looking and listening to gather information about the surronding area. while this is in use the shinobi see's hear's, and smells everything the falcon does. if the falcon is hit it turns back into hair.
Training Time: Same as above
Name: Secret Technique - Breathing Lightning Shot Jutsu
Type: Ninjutsu
Rank: B
Requirements: Inner Breath Jutsu; taught by demogca
Description: Air is divided in the lung; one side is heated while the other cooled. The collision thereafter create a small force off static electricity, and since it can't be grounded in the diventory lung or chakra coated lung, it escapes through the mouth to the directed target. This technique is very dangerous, and can damage internal organs.
Name: hair defence Level one
Type: Nin
Rank: B
Requirements: Hair Regrowth
Description: The user sends chakra to there hair and it forms a dome aorund them. The only entry point is underneith or through the top where all the hair reaches up to come down. Thou that spot is the strongest as the hair is all intertwined there. The hair is also as hard as steal like most hair jutsus but can only take up to medium damage from jutsus or physical attacks. As the layer is only a few inches thick.
Name: Web of hair entrapment
Type: Nin
Rank: B
Requirements: Chakra Hair Rope, Hair Regrowth
Description: The user channels chakra into there hair and causes it to spread out across the ground and wrap around surroning trees and other structures. This covers a 10 meter radius at Chuunin and 15 Meter Radius at Jounin, Sannin get a 20 Meter Radius . THe user keeps sending chakra through the hair all at once or to one set area. Then when a opponet steps on it they are stuck and can not move. The user can then attack there opponet with another jutsu suck as hair missle or hair whip but most keep channeling chakra into the hair for it to keep its paralzying ability.
Name: After Image
Type: Nin
Rank: B
Requirements: Surgery
Description: The After Image Technique, is used to make the opponent believe that the user is actually moving faster than they really are (Like the agent on the first Matrix, when he was dodging bullets). This is a useful technique to confuse your enemy, but it is also perminent. Even though it requires a surgery, it also requires a small bit of chakra, so the user won't just run around with afterimages following him all the time.
Name: Volcanic Viper
Type: Tai/Nin
Rank: B
Requirements: Elemental Fist
Description: This technique is basically an uppercut, performed along with a jump to make it more powerful. What makes it an actual jutsu is using elemental chakra. The user makes it swirl around his fist, increasing the pure strength of the strike at the same time. The intensity of the effect is based upon the amount of chakra used.
Fire: User's fist is covered in flames. Can burn the opponent.
Water: User's fist is covered in water. Has a higher chance of stunning the opponent.
Name: Bandit Revolver
Type: Tai/Nin
Rank: B
Requirements: Elemental Fist
Description: This move is an average wheel kick. What makes it an actual jutsu is using elemental chakra. The user makes it form around his feet, increasing the pure strength of the strike at the same time. The intensity of the effect is based upon the amount of chakra used.
Fire: User's feet are covered in flames. Can burn the opponent.
Water: User's feet are covered in water. Has a higher chance of stunning the opponent.
Wind: User's feet are covered with a small gust. Can deliver small cuts to the opponent.
Earth: User's feet are covered by rock. Possesses the highest physical impact.
Lightning: User's feet are enhanced by electricity. Can shock the opponent.
Name: Bandit Striker
Type: Tai/Nin
Rank: B
Requirements: Elemental Fist
Description: This is just a simple punch. What makes it an actual jutsu is using elemental chakra. The user makes it form around his fist, increasing the pure strength of the strike at the same time. A spear of the corresponding element also shoots forward a feet or two from the user's fist. The intensity and size of the spear is based upon the amount of chakra used.
Fire: User's fist is covered in flames. The flaming spear has a high burning ability.
Water: User's fist is covered in water. The water spear has a higher impact and stun ability.
Wind: User's fist is covered with a small gust. The wind spear has high cutting capabilities.
Earth: User's fist is covered by rock. The rock spear has the highest impact.
Lightning: User's fist is enhanced by electricity. The lightning spear has high penetration and shock capabilities.
Name: Gun Flame
Type: Tai/Nin
Rank: B
Requirements: Elemental Fist
Description: The user shoots small elemental projectiles off his fists. While this jutsu might not be quite as destructive as the Grand Fireball technique, it has more precision and the projectiles travel at a much higher speed. The intensity, size and range of the projectiles depend on the amount of chakra used.
Fire: A small fireball, can burn the opponent.
Water: A small ball of water, has high impact and stun chance.
Wind: A spheric gust, can cut the opponent and hampers his movements.
Earth: A large rock, has the highest impact.
Lightning: A small ball lightning, has a high shocking effect.
Name: Reikoku Kaze [Blood Wind]
Type: Ninjutsu
Rank: B
Requirements: Weapon or claws
Description: This allow the user channel chakra through a weapon to attack at range. This deals roughly the same amount of damage as the weapon itself. It takes a little time to channel the slash (or bludgeon) throughly. As a consequence, rapidly attacking will result in less damage then actual strikes. Special weapon abilities aren't transfered, but elemental properties are.
Name: Element Form Weapon
Type: Ninjutsu
Rank: B
Requirements: A bloodline or bijuu strongly connected to the particular element choosen.
Description: The user pulls one element together into a solid weapon. The particular name depends on the element choosen, normally the release name of the element and "buki" or the name of the weapon type. The element is in all ways the weapon it's created from, but damage dealt may be effected by it's type. There's also a shadow release of this which can be used by Naras and those with like bloodlines.
Naraku Ketamashii (Hell’s Piercing)
Type: Ninjutsu
Rank: B
Requirements: None
Description: A technique developed by Kaeor using the principals of the Nan Kaizou (Soften Modification) and Body Hardening technique. Manipulating the Nan Kaizou, the user will focus the technique on the nails in order to soften and allow for them to grow to various lengths almost instantly. At the same time the user will use their chakra in order to greatly harden the nails to the point of blades capable of slashing and stabbing into human body and light armor protection.
Name: Invoke Phoenix Feather
Type: Ninjutsu
Rank: B
Requirements: Fire Element
Description: After the needed handseals are performed the shinobi extended theirs palms and a cloud of red feathers appear. The feathers are actually those of a crow yet they have an unusual red color. When something hits the feathers they ignite into a fire bomb like blast if flames. The one who created the feathers can also ignite them at will.
Name: Phoenix Style: Flaming Blast Extension
Type: Taijutsu
Rank: B
Requirements: Fire Element, Phoenix Style: Flaming Blast activated
Description: The shinobi focuses fire chakra into their arms and legs which allows them to be covered in fire. This is a much stronger version of Flaming Blast and causes burns with searing hot flames. You also don't have to hit the enemy to cause damage though if you make contact severe burning will be caused. Thrusting your arms and legs in their direction will now release fire, unlike with Flaming Blast where you have to make contact. These flames are considerably hotter and can easily burn the skin off the opponent.
Death Call v1
Rank: B
Taijutsu (Trap)
Requires: Lots of wire, kunais, caltrops, paper bombs
Description: This is a trap formation. A bunch of caltrops are on the ground, with a whole bunch of wires attached to kunai with paper bombs. When an enemy jumps over the caltrops it would take a lot of manuvering skill to dodge the wire. If the wire snaps, a paper bomb will explode. The shockwave will set off the others and that will destroy the trespasser.
Name:Slash flicker
Type: Gen/Tai
Rank: B
Requirements: Sword/Genjutsu history/Heavenly Demon's clan/good amount of speed
Description:
Creating an illusion like of himself all around the enemy, there are a total of 5, there are 4 in a box like motion around the enemy,then there is 1 that is above, these are all figments of there imagination,they all fire a clean point blank blast of chakra at the enemy clashing together.
then if they avoid these blasts (they do not do anything at all)the real User appears and slashes with there blade into the enemy when they least expect it from any direction they fly from.
Name: Salamandra
Type: Nin
Rank: B
Requirements: Sword, fire chakra
Description: User channels chakra into there sword and a one foot wide serpent of fire comes out up to 15 feet. It can then be retracted or extended to the maxium length of 15. Can then be used as a wip or a defensive tool by spinning it around in a circle causing it to create a dome like shape. Air flow increases level of heat.
Name: Shattered Blade
Type: Nin
Rank: B
Requirements: Sword
Description: User channels chakra into the sword and causes it to shatter into several small pieces, then controls them to use as tiny blades and make small cuts across there enemy,then the blade reforms.
Name: Kendra
Type: Nin
Rank: B
Requirements: Sword, Wind chakra
Description: a wind version of salamandra exsept instead of buring, it cuts. It also grows stronger from other wind attacks hitting it. The wip will absorb it. one foot wide and up to 15ft in length. can be used as a wip or spiraled around the body for a defence.
Name: Kura Eyes
Type: Nin
Rank: B
Requirements: Four crows summoned.
Description: This jutsu establishes a visual connection between Kaeor and four crows. This also Kaeor to see/hear from his angle while seeing/hearing from the crows angle of view at the same time. The crows have to be still and not moving so Kaeor can see from their angles. If they are moving then Kaeor cannot see from their angles.
Name: Ookami Beat Rush Tornado
Type: Ninjitsu/Taijutsu
Rank: B
Requirements: Dog/Wolf Pet, Gatsuga, Wind Element
Description: The user and his pet attack using Gatsuga. During that attack, the user's pet spins upwards to the sky. The user smashes into the opponent at an angle that pops them up into the air. The user thens stops spinning and does several seals to release a burst of wind to keep the opponent afloat in the air while the pet smashes down on them with their Spinning attack. The stress level on the pet is heavy and it requires rest afterwards. (Resting period 4 posts)
Name: Arch Of Clarity
Type: Ninjutsu
Rank: B
Requirements: Star Shower Style, Good Chakra Control
Description: This helps archer find there target by taking obstructs from they site. It allow for the user to see through thin objects, fog, smoke, thin branches and the like. The user can use this for more that a minute, but it'll pull alot of chakra and runs the risk of damaging the users sight permantelty. A blind shinobi can't use this jutsu. It also lets the user see invisble shinobi, but is only a vague outline that makes it impossible to target vitals.
Name: Vision of the Spheres
Type: Ninjutsu
Rank: B
Requirements: Star Shower Style, Good Chakra Control
Description: This jutsu helps snipers hit the targets vitals. It allow the user to have telescopic vision to up 50 yards away. At a few yards the shinobi can maintain this jutsu, but once the get farther it shortens the time they can use this. The least time this get cut down is 5 seconds. During the time they can zoom in and out, but if they zoom it shortens the time. The shinobi can extend this but it takes a large amount of chakra and runs the risk of damaging the users eyesight permantely. A blind shinobi can't use this jutsu.
Name: Linear Shot
Type: Taijutsu
Rank: B
Requirements: Star Shower Style, Good Chakra Control
Description: This let's the user lauch and arrow that shoots through a line of enemies. The shinobi starts by charging a single arrow. When they release it, the arrow shoots the the enemies in a line. The distance it goes depends of the shinobi's skill but starts at 5 feet and increase to no more that 200(Which it take the skill of a near sannin to do that). This arrow also has the additional effect of knocking the enemies down. The following is the ranges you can shoot through at each rank.
Chuunin: 50 feet
Jounin: 100 feet
Sannin, Anbu, Kage: 200 feet
Name: Mirror Shot
Type: Ninjutsu
Rank: B
Requirements: Bow, Star Shower Style, Kage Bunshin, Good Chakra Control
Description: This allow you to make multiple of a single arrow shoot. This arrow go for the same target and disappear after a hit or miss. It is possible to add more arrows or multiply arrows that are shoot together but this takes alot of chakra and is only should be done if the user has a large amount of chakra.
Name: Headbreaker
Type: Tai
Rank: C-B
Requirements: None
Description: In hand to hand combat, if the enemy throws a punch or kick then Miria will into a quick crouch avoiding the hit. She then drop kicks the enemy surprising them. When they are in mid air Miria with slam her elbow into the check or face of the enemy sending them head first into the ground. This technique involves alot more stamina then a regular taijutsu technique.
Name: Sword buster
Type: Tai?
Rank: B
Requirements: Her claymore
Description: Using her incredible strength Miria draws her sword. She then gets to the enemy and hits the enemies blade with all with her strength. If the enemy weapon is bigger then usually it may take more then one hit on her claymore after effect of the slash, Will cause the user to feel some shocks from the contact.
Name: The executer
Type: Taijutsu
Rank: B.)
Requirements: (Claymore
Description: Miria puts her hand on her claymore while it is still seathed. Using her extreme speed she can unsheathe her sword and dish out a complicated maneuver of stabs, cuts, and slashes. If she puts enough chakra into it she can do this so fast that it will appear to the eye as if she has her hand on the hilt of her blade the whole time. Involves little chakra but alot of stamina.
Name: Double kick
Type: Tai
Rank: B
Requirements: none
Description:Using her extreme speed, She charges for hr enemy at full speed. When she | | |