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Hio: S Ranked/D-Classed Missing Ninja
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PostPosted: Sat Jun 13, 2009 9:32 pm    Post subject: Hio: S Ranked/D-Classed Missing Ninja Reply with quote

Name: Hio
Age: 19
Gender: Female
Height: 5’7”
Weight: 125Lbs

Appearance:
Spoiler:


Hio usually wears relaxed, and comfortable clothing, as opposed to what she used to wear which were much more traditional in nature. These can range from all sorts of things, but mostly skirts, and light fitting tops are a go for her right now. She will also appear in more traditional Japanese like outfits if the occasion calls for it, that or a miniskirt, as her preference in clothes changes as much as her mind. Her crosses are also not present upon her forehead unless she wishes for it be so, as she normally does not like to flaut her bloodline, or information about it to others without knowing them first.




    Race: Caucasian
    Hair: Jet black, silky.
    Eyes: Light Blue
    Body: Athletic
    Ethnicity: Grass Country



Rank: S-Rank
Village: None

    Fame: 100
    Title: D-Class Missing Ninja

Bloodline: Crucis
Main/Favored Weapon: Senbon, Shuriken
Element: Fuuton, Katon
Fighting Type/Style: Ninjutsu {Spec}
Starting Inventory:

One sealing Scroll with the following:
Spoiler:

  • 2 Black Senbon Umbrella’s,
  • 1 Flute



One Sealing Scroll with the following:

Spoiler:

  • Medical Senbon x50
  • Poison Senbon x50



One Sealing Scroll with the following:
Spoiler:

  • Kunai with Explosive tags attached: x40
  • Senbon with Explosive tags attached: x40



One Sealing Scroll with 2 vile’s of the following within:




Personality:
Spoiler:


Hio is a very clam individual most of the time, taking things in stride, and not falling for cheap tricks from others that she does not know personally. This takes the form of her being ‘fairly’ quiet, when around others now, as more of an observation tool than being a the one doing the talking for the most part. This is mostly due as well to her being very prideful in what she does, and she tends to avoid saying things that reflect badly on her, or others. As long as she isn’t teasing them, or knows them personally that is~

She however does still have a temper, and will if provoked enough go into a blind feminine rage, that truly describes “hell hath no fury like a woman scorned” to the fullest, such as throwing objects, and having comedic fire spout from around her, and her eyes turn ablaze with rage.

She does however have a caring side as opposed to her angry side where she will if she noticing someone being so pathetic, lend a hand, in any way she can, of course she prefers to have others but that person notice it, at the time at least. This is also a factor in her putting up with others more than she had before in the past.





Bloodline Limits

Spoiler:


Persona’s


Main Persona


  • Name: Crucis Persona: Pride
    Requirements: Must be the Crucis of Pride.
    Description: The Crucis of Pride is very arrogant in their feelings towards their own abilities along with the abilities of others. They tend to have a “high than thou art” complex about them, and when faced with confrontation of any sort they will normally brush it off as nothing, but a nuisance, and something not worthy of my time. Besides the Personality the Crucis of Pride is endowed with the ability to sense an opponent’s chakra levels, and their level of control over it. This does not show their opponents location only their chakra amount, and general control over it, so it is mostly helpful when fighting someone, and knowing how much strength they have left in them to continue the battle.  

    Switchable Persona


  • Name: Crucis Persona: Compassion
    Requirements: Must be the Crucis of Compassion, Specialty Becomes Ijutsu.
    Description: The Crucis of Compassion tends to care for all the other Crucis, and people around them. They also tend to be the easiest going of the Crucis, and would rather not face confrontation whenever possible. Aside from the personality the Crucis of Compassion has an affinity towards Ijutsu, and helping others, and in turn may learn Ijutsu as though they were one rank higher (SO an E-rank character can learn a B-rank Ijutsu, and so on) They also receive a bonus of 25% to their chakra pool, and control, but when only they are using Ijutsu.

    Knight Persona


  • Name: Crucis Persona: Love
    Requirements: Must be the Crucis of Love, Gains Ninjutsu, and Ijutsu as Primary, but they lose the ability to have any other SA’s
    Description: The Crucis of Love is perhaps one of the most powerful of the Crucis. They feel several things, from Pride to Anger; they often embody several of the personas the Crucis have. To this extent the Crucis of love is able to copy any of the SA’s the other Crucis have; However it will be only ½ as effective as the original power (This does not apply to any persona that does not have a stat bonus applied to it). They may also learn any jutsu as though a teacher were present, and may learn any bloodline limits with a 25% reduction in post required.




Ark Limits


  • Name: Knight of the Ark
    Requirements: Humanity Path, C rank, 4 Point Kinjutsu Training
    Description: Coming to an understanding of the Ark, and its relationship to humanity, a Knight of the Crucis has accepted their burden and is committed to furthering the Arks plan. In return for this, the Ark has granted them a little bit of its power, helping them to better understand the nature of Humanity. A Knight of the Ark gains the effects of an Additional Persona of their choice, not including the requirements. Their natures and personality also undergo a change, which is dependent on the same personality, but not to the same extreme of their first choice. Ie: If  'Sadness' became a Knight of the Crucis and took on the aspect of Compassion, they would still remain fairly shy, but they would also try and people with physical pain as well as emotional.

  • Name: Ark Templar
    Requirements: Humanity Path, A Rank, 6 Point Kinjutsu Training, Knight of the Ark
    Description: As a knight of the Crucis, one wields a bit more of the Ark's power, so they may learn to understand Humanity. A Templar of the Crucis takes this further, having come to a full understanding of Ark, and why they must protect humanity, even from itself. This increased understanding of humanity also makes them harder for others to deal with, as when someone manages to understand and predict them, they simply change styles, throwing off any attempt to work them out. An Ark Templar has access to a third persona, however instead of having access to all of their persona's at once, they have to nominate one of their two additional persona's as their Secondary persona. When using this Persona, they lose any benefits of their first Persona (their starting one), and change their fighting style or elements until it matches their secondary one. Ie, Passion requires a Ninjutsu Specialist, so if this was the secondary persona of Compassion, they lose their itjutsu specialization and gain a Ninjutsu one while active. They also gain 5 extra slots that can't be used in their main persona.

  • Name: Ark Castellan
    Requirements: Humanity Path, Knight of the Ark, Ark Templar, S Rank 12 point Kinjutsu Training,
    Description: The Strongest walkers of the path  will eventually make it to a point where they are entrusted with the full power and knowledge of the Ark, and are seen as its representatives by even the other Crucis. The closest thing that the clan has to a leadership position, they can not only give voice to the Ark's wishes, but are completely and totally in tune with it, able to call upon its power from anywhere, and when needed to, they can manifest the power in the real world. At this level, all restrictions upon entering the Ark are removed, and once per thread (Or battle if it is multiple threads long), they can choose to cause a manifestation of the Ark. A manifestation of the Ark lasts 5 turns, at the beginning of which all the Crucis in the topic completely regain all their chakra (when it is activated). The Castellan who caused the manifestation on the other hand, gains three times their normal amount of chakra in addition to the chakra restoration. Furthermore, all Crucis get the Ark bonus during the term of the manifestation.




Crucis Limits


  • Name: Stigma Manifestation
    Requirements: Must be a Crucis, must have entered the Ark at least once IC, and have had the crosses appear IC.
    Description: The true power behind the crosses on the Crucis’s foreheads, it is one that allows the Crucis to communicate with each other through the Ark, it functions like telepathy, in being that it allows them to speak without words to each other no matter the distance, however it does have its limits, as it functions like the Ark does, thusly not allowing them to use it during a battle unless this rule can otherwise be ignored. It also allows one who is within the Ark to locate enemies signatures within the real world, telling them their location only, and not anything else. The last bit of information cannot be shared mentally with other Crucis who cannot do the same at the time. This power may only be used to communicate with other Crucis, and not with others outside of the bloodline.

  • Name: Ark Chakra
    Requirements: Must be a Crucis, must have either Ark Templar, or Duke of Crucis.
    Description: This is a rather special, and unique brand of chakra that powers the very realm of the Crucis known as the Ark. It is special in that it, changes the properties of normal chakra, in a way that allows the Crucis more control, and precision with all things that require chakra. This is in effect provide plus half a + mark to the Crucis in their fighting styles, under control, or in taijutsu’s case speed, and strength. It also changes the color of the Crucis’s chakra to more of a ethereal color in appearance making it slightly harder to spot than the average chakra, of a human.




Special Abilities

Spoiler:


  • Name: Innocence
    Requirements: Accepted Innocence weapon; Kinjutsu Training (Based on Rank)
    Description: Innocence is a unique type of material that resides within the world. Unable to take a form of it own it hides within other objects or beings, and due it’s strange nature increases the objects power in a variety of ways. Be it by increasing the durability of it, or making it so it can change time flow, or control weather to an extent. there are two different types of Innocence currently known, equipment-type and parasite-type with equipment-type Innocence being more common whereas parasite-type Innocence is more rare.

    First off since equipment-type innocence takes the form of an object each one must be custom created as a weapon, and has some restrictions. Each weapon, and SA must be of one type of Innocence only, must start out at C rank, however as the wielder of the innocence resonates deeper with the weapon, the weapon will increase in strength until it is an S-Rank weapon, and the full power (SA) has been brought fourth. Since parasite-types have the innocence occupying their body, they must start out as a C-Rank weapon, and SA addition that will evolve along with the wielder to an S-Rank Weapon, and SA.

    Recently it has been discovered that there is a third type of Innocence, called Crystal-type, an evolved state of Equipment-Type that is reached after one goes through maximum invocation, and combines both Equipment and Parasite-Type features. The greater one's Innocence is in resonance with their heart, the more powerful the Innocence becomes. In addition to the innocence itself, the conformers are able to access the power of their innocence into the form of unique 'powers' (jutsus) that can only be used with Innocence. The one with this ability gets 3 extra jutsu slots for this SA at Rank one, and an additional slot for each rank above it. Additionally at Rank one the jutsus can be no higher than B, at Rank two the jutsus can be no higher than A rank, at Rank Three they can no higher than S rank, and at  Rank Four they can be as high as S rank (Kin).



Equipment-Type Innocence


  • Rank One   ~ 1-Point Kin Training ~ 50-56% Resonance ~ 10% Damage Bonus ~ C-Rank ~ SA addition ~ C-Rank Weapon

  • Rank Two   ~ 3-Point Kin Training ~ 57-62% Resonance ~ 20% Damage Bonus ~ B-Rank ~ SA addition ~ B-Rank Weapon

  • Rank Three ~ 5-Point Kin Training ~ 62-69% Resonance ~ 30% Damage Bonus ~ A-Rank ~ SA addition ~ A-Rank Weapon

  • Rank Four   ~ 7-Point Kin Training ~ 70-79% Resonance ~ 40% Damage Bonus ~ S-Rank ~ SA addition ~ S-Rank Weapon



Innocence SA Addition:
  • Name: Dark Boots
    Requirements: Innocence SA, Rank One, Rank Two, Rank Three, Rank Four.
    Description:Hecate’s innocence, also known as the Dark boots, allow her to manipulate wind into both defensive/offensive forms, and increase her speed to inhuman levels. At Rank One the Dark Boots grant her a 20% speed boost, and allows her to control up to B-Rank Wind techniques through her boots instead of hands or a fan. At Rank Two, they grant her a 40% speed boost, and allows her to control up to A-Rank Wind jutsu on her boots without the need of a fan or hands. At Rank Three they grant her a 70% speed boost, and allows her to control up to S ranked Wind jutsu without the need of a fan or hands. At Rank Four it grants her a 100% speed boost, and allows her to control up to S ranked (kin) wind jutsu without the need of a fan, or hands. How it activated is by her saying “Invocate”, and how it is Deactivated is by her saying “Deactivate”. (Note: That hand signs must still be done but instead of the jutsu being centered where they normally are, they would appear out of the Boots.)


Innocence Weapon:





  • Name: Haze contract
    Requirements: Must be human, must not Must not fulfill any of the Requirements that would prevent you from walking the Arks path,  8 Point kinjutsu training, 4 Point kinjutsu training for Crucis of at least Ark Knight level, 2 point training for a Castellan level Crucis.
    Description: A contract that one forms with the Ark of the Crucis to swear to protect humanity from creatures of evil, such as Vampires, werewolves, and the like. This contract must be entered in a thread where the user goes aboard the Crucis’s Ark in some way, and speaks with it in the central tower in the Ark. After which their hearts will be searched, and if they are found to have potential, or are ‘pure’ the Ark shall grant them a dose of its chakra, and power. This power, and chakra increases not the power of their first element, but rather the power of their second element; allowing them to use it with increased power, and reduced chakra cost.

    This takes shape in the person having a part of their body,(Or all of it) emit particles of that element (Such a sparks for lightning or Glowing cinders for fire) which in turn is what fuels the special Ark chakra, that grants  a 90% power boost to all jutsu used by the second element, and a 15% reduced chakra cost to all jutsu that is of the second element. It also deals a 50% damage bonus against any undead (Like Vampires, Werewolves, Etc.), and full demons (Such people in demonic forms, actual demons), and only a 25% damage bonus (Instead of the 50%) against Half-Demons (Such as people possessd, have demonic chakra etc.) being that the nature of the chakra is meant to slay such beasts, or beasts in human form.

    This power however comes with a price, As you cannot use any basic jutsu or jutsu of your first element lower than B rank, and your first elements jutsu power will be reduced by 20% of its total power in exchange of fueling the second ones power. You will also take 50% more damage from elements that your second element is weak against. This SA cannot be combined with any SA that boost your primary element’s power, or a bloodline that boosts elemental power in any way, it cannot also be taken with another SA that does additional damage against demons/undead; This power can be turned off, and on at will.





  • Name: Kami manipulation
    Requirements: 6 Point Training, My permission
    Description: An SA which allows the user to in essence manipulate paper, using their chakra to mold, and shape it into various forms. The paper used in this way is chakra enforced, and thusly is not weak against Fire, or water as one might think, and is in fact resistant to them to an extent, they only real weakness being Oil.



Combat Styles

Spoiler:


  • Name: Senmetsuken Ryuu - Annihilating Fist Style
    Requirements: Must be trained as a 12-point kinjutsu; must be a Taijutsu, Ninjutsu or Ijutsu Specialist
    Description: This taijutsu style does not have any specific stances or techniques, yet it is probably the strongest style in existence. It is based on focusing large amounts of chakra into your limbs as you attack to obtain immense strength, thus dealing truly devastating blows, able to take down a whole building in one shot. A direct hit like that will be fatal to most targets, even large summoning creatures, unless they are able to provide strong defense against the attack. This can also be used in ways other than directly attacking an enemy, as it grants the user monstrous strength, not deals damage with chakra.


Jutsus:


31/53: 3 Auto Learn; 2 in normal, 1 in Second persona, 25 Extra non auto slots

3/6*, 2/4*
Spoiler:


Basic Jutsus


  • Name: Henge no Jutsu - Transformation Technique
    Type: Ninjutsu
    Rank: E (Basic)
    Requirements: None
    Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. However, it does not grant one the properties of said objects or skills of that person, meaning turning into a weapon will not allow you to cut an opponent and turning into a dog will not give you a great sense of smell.
    This technique can also be used in conjunction with someone, who may a person, a pet or a summoning creature, in which case it is called Konbi Henge (Combination Transformation). However, its principles remain the same.

  • Name: Bunshin no Jutsu - Clone Technique
    Type: Ninjutsu
    Rank: E (Basic)
    Requirements: None
    Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.

  • Name: Kawarimi no Jutsu - Body Substitution Technique
    Type: Ninjutsu
    Rank: E (Basic)
    Requirements: None
    Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. Naturally, it won't work with another person unless their skill gap is enormous, and the object to replace oneself with must be close in size and weight to the ninja themselves. This technique must be set up a little ahead when fighting skilled opponents, otherwise, you may end up getting struck because you wouldn't have enough time to use it.

  • Name: Kinobori no Waza - Act of Tree Climbing
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: A skill that every self-respecting shinobi must have. It is based on concentrating chakra to the soles of one's feet and using it to stick to objects, which would allow one to walk on vertical surfaces and even upside down. This is also often used as chakra control training, since the soles of the feet are said to be the hardest place to control your chakra.

  • Name: Suimen Hokou no Waza - Act of Water Surface Walking
    Type: Ninjutsu
    Rank: B
    Requirements: Kinobori
    Description: A more advanced technique than Kinobori, it allows one to walk on water or other similar liquid or amorphous objects. It is used in a similar fashion to its predecessor, but the shinobi must also release a constant flow of chakra into the water to keep themselves on its surface. It is often used as advanced chakra control training, since it takes the same basic concept as tree climbing technique and kicks it up a notch.

  • Name: Genjutsu Break
    Type: Ninjutsu
    Rank: A
    Requirements: Genjutsu or Ijutsu Specialist: C/A rank; Genjutsu, Ijutsu or Ninjutsu Major: B/S rank; Others: A/SS rank
    Description: This is an advanced skill for breaking genjutsu, however, no shinobi should be without it. It allows one to break illusions without hurting themselves, does not require any hand seals and works against stronger techniques than Kai. Since every genjutsu in essence is the opponent confusing one's five senses by interfering with their chakra flow in a specific way, momentarily stopping your chakra flow completely and then reversing it, which is what this skill is about, can break theoretically any illusion. Naturally, one's skill in controlling their chakra determines how well this will work.

    Allows one to break a genjutsu of S rank or below. For the lower rank characters, genjutsu of A rank or below take one whole post to break, while genjutsu of S rank take two posts. For higher rank characters, genjutsu of A and S rank take a whole post to break, while genjutsu of B rank and below take half a post. Kinjutsu genjutsu require twice as much time, though only higher rank characters can break A rank kinjutsu, and none can break S rank kinjutsu.

    (As the following jutsu do not take up slot’s I am putting them in basic jutsu’s)

  • Name: Underwater Breathing Technique
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: By forcing chakra into the users nose or mouth, oxygen could be extracted from the water.  It also repels water from entering through the nose or mouth.  This jutsu requires no hand seals.  The ability to use this jutsu weakens the deeper underwater you go.  Can be used for up to three posts.  Note: This jutsu does not take up a jutsu slot.

  • Name: Kai - Release
    Type: Ninjutsu
    Rank: D
    Requirements: None
    Description: A very useful technique that dispels or prevents the effects of genjutsu in its early stages. To perform it, the user only needs to hold their hands in a tiger hand seal and channel some chakra into it. A lower-level genjutsu will be dispelled without any harm to the user. This can also be done on someone else, in which case the user must touch them before releasing the technique. However, it is a low-level ninja skill, as there are more effective ways of countering genjutsu. This will only dispel genjutsu of B-rank or below.



D-Rank Jutsus


  • Name: Suzu no Oto - Sound of Bells
    Type: Genjutsu - aural
    Rank: D
    Requirements: A musical instrument or a bell
    Description: By putting some chakra into the bell as the shinobi rattles it or when playing an instrument, they cast this genjutsu upon their opponent. It makes the target see multiple copies of the user, which can confuse them in terms who to attack and what to dodge. However, it is not hard to figure out because the copies have a set displacement compared to the user.

  • Name: Shunshin no Jutsu - Body Flicker Technique
    Type: Ninjutsu
    Rank: D
    Requirements: None
    Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance. While it may seem like the user simply appeared or disappeared, the technique is actually a momentary increase in movement speed towards a set location.

  • Name: Kage Shuriken no Jutsu - Shadow Shuriken Technique
    Type: Ninjutsu
    Rank: D
    Requirements: Two shuriken weapon
    Description: This is a simple ninjutsu used to disguise projectile attacks. The user will throw a shuriken or similar weapon at an enemy. However, they will secretly launch another same weapon right afterwards, so that the second weapon is hidden in the opponent's blind spot behind the first. A rather basic technique, it may catch even experienced shinobi off-guard.

  • Name: Oboro Bunshin no Jutsu - Haze Clone Technique
    Type: Ninjutsu
    Rank: D
    Requirements: None
    Description: A technique that seems to be a direct advancement of the usual Bunshin no Jutsu, it requires a few hand seals and creates dozens of clones of the user. Just like common clones, these are merely illusions, but they can easily be recreated if some are destroyed. Naturally, this jutsu's sole purpose is to confuse the enemy.



C-Rank Jutsus


  • Name: Soushuuha - Manipulate Advancing Blades
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: A useful technique that utilizes chakra to float projectile weapons in front of the shinobi. The user must first put some chakra into a weapon as they throw it, and they can then make it float in the air several inches in front of them. A large number of projectiles can be made to float like this, but it requires greater concentration with each additional weapon and also depends on their size. These projectiles can then be launched at a target all at once, which allows one to have more ranged attack options than if they were throwing the weapons.


  • Name: Magen: Narakumi no Jutsu - Demonic Illusion: Hell Viewing Technique
    Type: Genjutsu - visual
    Rank: C
    Requirements: None
    Description: This genjutsu plays on the target's hidden or not so much fears. As such, it can differ greatly in particular effects, from showing them an important person in a dying state if that's what they fear, to making them think like they're standing on a small platform over an abyss if they are afraid of heights, to making them think there are hundreds of mice running around if they are afraid of the little animals. However, this technique is rather easy to defeat since it is quite obvious and will disperse if the target confronts the particular fear the illusion is played upon.

  • Name: Kasumi Juusha no Jutsu - Mist Servant Technique
    Type: Genjutsu - visual
    Rank: C
    Requirements: None
    Description: This genjutsu creates many illusionary clones of the user. A notable thing about these particular clones is that their clothes are always black, though they are the same as the original's otherwise. When attacked, these clones are disrupted but not dispelled, instead their shape may become quite inhuman in an attempt to restore the original form. This technique is used to confuse the enemy and conceal the user as they attack.

  • Name: Fuuton: Kami Oroshi - Godly Wind from the Mountains
    Type: Ninjutsu
    Rank: C
    Requirements: Wind as main element
    Description: This ninjutsu does not require any hand seals to be used. By using their wind natured chakra, a shinobi is able to create a wind vortex in a desired direction. However, this technique does not do any actual damage, only serving to blow away enemies and/or attacks.


  • Name: Katon: Endan - Fire Missile
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: One of the most basic moves of fire element school of ninjutsu, it expels a stream of fire from the user's mouth. While not very fast, strong or versatile, it wins against other fire techniques of this rank in lower chakra cost and the ability to keep a constant stream of fire as long as you have chakra to fuel it.

  • Name: Katon: Ryuuka no Jutsu - Dragon Fire Technique
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: A rather strong fire element ninjutsu which has very serious restrictions. After forming the necessary hand seals, the user will expel a strong stream of fire from their mouth, which moves at a very fast rate. While this fire is considerably stronger than of other techniques of the same level, this technique is not very useful since the fire can only be launched to run along something the user is holding in their mouth, like a wire.




B-Rank Jutsus


  • Name: Jouro Senbon - Sprinkling Needles
    Type: Ninjutsu
    Rank: B
    Requirements: An appropriate weapon
    Description: This technique is performed without hand seals, but it requires a weapon filled with senbon needles to be used. The user will toss said weapon, usually an umbrella, upwards and release the senbon hidden inside using their chakra. This will create a dense shower of senbon, which the user can also direct using their chakra. This ninjutsu is very powerful not only because there is practically no escaping it, but also because each needle can pierce through strong armor.

  • Name: Shuriken Kage Bunshin no Jutsu - Shuriken Shadow Clone Technique
    Type: Ninjutsu
    Rank: B
    Requirements: None
    Description: This technique is used to create additional projectile weapons. After throwing some shuriken or other weapons at the target, the user will quickly form the required hand seals. As they do that, the amount of weapons they threw will increase. The chakra usage of this technique is directly dependent on the amount of copies you create and the size of the actual weapons. The cloned weapons are real and can deal the same damage as the originals, except for weapons with special qualities the clones of which will be common ones. The weapon clones appear slightly displaced close by the original and follow the same trajectory.  

  • Name: Ghostly Torture
    Type: Genjutsu - visual
    Rank: B
    Requirements: None
    Description: Once the user forms the necessary hand seals the surroundings will start turning pitch black for their opponent. Once that is complete, the target will be transported to a completely black space where they will float. Soon afterwards, ghostly creatures will start appearing out of random places in this space and strangling, biting and otherwise hurting the one caught in this genjutsu. The user must keep focus for this genjutsu to last, so as soon as they drop the last hand seal for it, it will automatically disperse.

  • Name: Mateki: Mugen Onsa - Demon Flute: Illusion Tune Chains
    Type: Genjutsu - aural
    Rank: B
    Requirements: A musical instrument
    Description: This genjutsu does not require any hand seals, but instead takes some skill playing a musical instrument of some sort to produce sound waves. Upon hearing the tune, the target will find themselves in a strange place filled with red sand, with their limbs bound by strings that hang from the sky. They will then think that their flesh is melting off their bones, which is frightening and painful.

  • Name: Fuuton: Hien - Flying Swallow
    Type: Ninjutsu
    Rank: B
    Requirements: Appropriate weapon
    Description: By channeling their wind natured chakra into a weapon that can channel chakra, a shinobi is able to increase the weapon's reach and cutting power. A blade of wind will form around the weapon and have the shape of the weapon if it was longer. The length of the wind blade can be adjusted but cannot increase the reach to over two times as far as the weapon has by itself and the amount of chakra required for this jutsu is directly dependent on the length of the wind blade.

  • Name: Meisai Gakure no Jutsu - Camouflage Concealment Technique
    Type: Ninjutsu
    Rank: B
    Requirements: None
    Description: An advanced ninjutsu that allows a shinobi to basically become invisible. It acts on the principle of a chameleon, making the user appear the same way as the background, except from any point of view. To execute this jutsu, the user must form the required hand seals and then press against any surface until the camouflage is applied. They can then walk around freely without fear of being seen, but can still be detected by other means. Special detection techniques may be able to expose the person using this.

  • Name: Kuchiyose no Jutsu - Summoning Technique
    Type: Ninjutsu (K)
    Rank: B
    Requirements: None
    Description: This technique allows one to summon animal (usually) companions to aid them in battle, provided they had previously signed a special contract in blood. To use it, the shinobi must make a small blood sacrifice - usually by drawing some from their thumb - and then form the required hand seals. This will summon a creature of their choice (among the ones available from their scroll) beneath their hand or next to it if there is not enough room.
    Contract: Dinosaur

  • Name: Hari Jizou - Underworld Guardian Spikes
    Type: Ninjutsu
    Rank: B
    Requirements: None
    Description: After they form the necessary hand seals, the user's hair will rapidly grow in length and size and wrap around the user, with spikes protruding in all directions. This technique provides good defense against physical attacks and will harm anyone who attacks with their arms or legs.

  • Name: Fuuton: Tatsu no Ooshigoto - Dragon's Big Job
    Type: Ninjutsu
    Rank: B
    Requirements: A weapon that can create a flow of air, like a fan
    Description: The shinobi will spin their wind creating weapon above their head while channeling some wind nature chakra into it. After that, a large tornado with cutting properties will quickly descend upon the target. This tornado may differ in size, a larger one naturally requiring more chakra. Like most techniques which are only usable with a weapon, it does not require any hand seals.

  • Name: Kage Bunshin no Jutsu - Shadow Clone Technique/Tajuu Kage Bunshin no Jutsu - Multiple Shadow Clone Technique
    Type: Ninjutsu (K)
    Rank: B/S
    Requirements: None/S rank
    Description: This ninjutsu technique creates multiple copies of the user. The difference it has with any other clone technique is that it creates solid copies who possess the full physical and jutsu ability of the user and they are undistinguishable from the real person by any means, since they even have the chakra circulatory system. These clones are also fully autonomous, meaning they can move however far away from the shinobi they want and not dispel. Unfortunately, they still disappear after taking a hit. This technique, while powerful, poses a risk to the user, since it splits their remaining chakra evenly between all clones and themselves. Another notable thing about this technique is that the user gains whatever knowledge their shadow clones have collected when they dispel.


  • Name: Katon: Haisekishou - Burning Ash Accumulation
    Type: Ninjutsu
    Rank: B
    Requirements: None
    Description: After forming the required hand seals, the user will expel a vast cloud of ash from their mouth. It effectively blocks the sight of anyone caught inside, and when the user clicks their teeth, the cloud will ignite in an explosion. Someone unfamiliar with this technique may be fooled into thinking it's supposed to block their sight and take heavy damage as a result.




A-Rank Jutsu’s


  • Name: Fuuton: Kaze no Yaiba - Sword of Wind
    Type: Ninjutsu
    Rank: A
    Requirements: None
    Description: This ninjutsu follows the basic principles of wind element but is different from most. It is a purely close combat technique as it creates a wind blade the size of a normal katana in the user's hand. This "sword" is very strong and cannot be blocked by a physical weapon. It can be seen by notable distortions in the air.

  • Name: Katon: Gouryuuka no Jutsu - Great Dragon Fire Technique
    Type: Ninjutsu
    Rank: A
    Requirements: Ryuuka no Jutsu
    Description: This is a strong fire element technique. After the user forms the necessary hand seals, they will expel large dragon head shaped fireballs from their mouth. These fireballs are quite strong and fast and can punch through concrete. Strangely, they have a rather solid form and can actually bite the opponent and tackle them, while burning them with the flames at the same time.

  • Name: Dance of the Shikigami
    Type: Ninjutsu
    Rank: A
    Requirements: Kami Manipulation
    Description: Using their high origami and ninjutsu skills, the ninja will turn their body and clothing into many sheets of paper. They can control and reshape every sheet at will, making such forms as weapons for attack, butterflies for spying, paper airplanes for quick transport, or simply covering her enemy in sheets of paper, restricting their movements.

  • Name: Shikigami Creation
    Type: Ninjutsu
    Rank: A (kin)
    Requirements: Kami Manipulation
    Description: A jutsu that requires no hand seals too be performed, it does however require trees, or another substance of wood to be present in order to activate. When using this jutsu the user will place their hand upon said object, and with a burst of chakra transmute it into paper, this paper can then be used in combination with other jutsu.



S-Rank Jutsus

  • Name: Fuuton: Atsugai - Pressure Damage
    Type: Ninjutsu
    Rank: S
    Requirements: Wind as first element
    Description: To perform this jutsu, the user will release a concentrated wind sphere from their mouth. This projectile travels at a high speed and deals excessive damage. Though it does not follow with Wind element's usual cutting nature, it is powerful enough to bust through rock and keep going. Alternatively, it can be caused to burst at impact, which will create a powerful pressure wave within fifty feet all around it.




Bloodline jutsus


  • Name: Cross Edge
    Type: Ninjutsu
    Rank: D
    Requirements: Must be a Crucis
    Description: This is a small attack that consists of ten tiny chakra needles in the shape of a crosses that can be launched from the Crucis’s fingertips after the necessary hand signs have been made. While this technique has unlimited range it is very, very weak, and only good as a distraction or interruption technique.

  • Name: Energy Wing
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: Each Crucis possess a special brand of chakra that when used can be formed into a wing on their arm. After doing the appropriate hand signs, the Crucis has a large wing shaped mass of chakra form on their dominate hand. This allows them to block attack equal to the amount of chakra they put into the wing, and in addition it may be used in close quarters combat as though it was a blade possessed with chakra. Though it gets weaker with each strike caused upon its target or impact against a object, and if struck by jutsu that drains all of its chakra, it will disappear. The Crucis may recall the jutsu during mid use however, and regain any chakra remaining in the jutsu.

  • Name: Wing of Judgment
    Type: Ninjutsu
    Rank: C
    Requirements: Crucis Clan Member, Cross Edge, Energy wing.
    Description: Each Crucis possess a special brand of chakra that when used can be formed into a wing on their arm. For Crucis who favor the Energy Wing Technique, This is taking the jutsu a step farther. Through shape manipulation a Crucis member is able to reshape his wing into a new form, at the cost of an increased amount of chakra the user can reshape the wing into a sort of bow. Chakra envelops the hand momentarily before shooting out from the top and bottom of the user's hand, The user then can release arrows formed from chakra. These act as increased power Cross Edge needles causing as much if not more damage as a normal arrow though as a negative each arrow saps a small amount of chakra. The real power behind this technique is that as the user gains more power the bow upgrades itself,

    B rank(C for specialist): It forms a short bow and fires arrows that are about as strong as a basic arrow.

    A Rank: (B for specialist): The bow now forms a long bow increasing the power behind each shot, The arrows now surpass the strength of a normal arrows but drain more chakra obviously, though as a second plus the user is now capable mixing elements into the arrows through nature manipulation.

    S rank(A for specialist): The bow takes the form of a great bow known as The Arks Wing. The power of this bow is astronomically greater than any normal great bow, proven by the fact that each shot sends at shock waves creating pulse's through the air distorting the appearance of the user. The arrows now feed on even more of the users chakra but also the ark chakra that envelops him increasing the arrows power as dramatically, If nature manipulation is used on these shots when they strike the release a burst of the element mixed with them.
    Ex. Fire would create an explosion, Water would be like a Water Bullets, Lighting would send out Arches of lighting, etc.

  • Name: Cross Grave
    Type: Ninjutsu
    Rank: A
    Requirements: Must be a Crucis
    Description: One of the more powerful of the Crucis’s attacks is that of the cross grave. After a few hand signs the Crucis shall summon up several crosses into the sky above their opponent, and attempt to make them fall down upon them. However this attack also has another trick it, if the crosses miss, then they do not disappear, but instead remain in place, and begin to release the chakra that was used to make them from them, which in turns slowly damages all opponents near them. The maximum range for the chakra to spread is 15ft, and after all the chakra that was put into the blades is used up they shall disappear.




Switchable Persona jutsu slots* {x5} {1 extra slot}

  • Name: Shousen Jutsu - Mystical Hand Technique
    Type: Ijutsu
    Rank: S
    Requirements: None
    Description: This technique is the very basis of medical ninjutsu as it is. Concentrating chakra to their hands and putting them against the patient, the medical shinobi will heal them. Of course, the body does not just magically restore itself under the effect of their chakra, but they do use their chakra to sew up wounds, heal illness, improve blood flow, negate poison and boost tissue regeneration a lot - in other words, everything that deals with medicine. Naturally, this technique is more effective when used by a medic with more skill.

  • Name: Saikan Chuushutsu no Jutsu - Fine Affliction Extraction
    Type: Ijutsu
    Rank: A
    Requirements: None
    Description: A technique made to extract poisons from a human body. The medical ninja must have water to be able to use it. They will attach large bubbles of water to their hand by using chakra and then force the water into the patient's body through the pores. After that, they will proceed to gather the poison from the affected organs and blood canals into the water, at which point the water is extracted from the body in the same manner it was forced into it and removed. Unfortunately, this jutsu is not perfect, not removing all of the poison from the patient's body. The process involves a massive amount of pain for the patient, so it is only used in critical situations. Any medical shinobi can extract C and lower rank poisons this, but extracting A or S rank poisons requires greater skill and more training.

  • Name: Chakra no Mesu - Chakra Scalpel
    Type: Ijutsu
    Rank: A
    Requirements: None
    Description: Chakra scalpel is one of the few offensive techniques used by medical ninja. It concentrates chakra to the palm in order to cut. However, it's initial use was purely surgical, as it allowed one to perform difficult operations with much greater precision and less risk by cutting with chakra. It can easily work through skin, without applying any external damage. Of course, in a fight, such refined chakra control is rarely an option, so it is used as a blade weapon would be .



Innocence SA Jutsu Slots* {x3}


  • Name: Mist Shackles
    Type: Ninjutsu
    Rank: B
    Requirements: Dark Boots, Innocence SA Rank One
    Description: This jutsu is created using the strange substance of innocence a thick mist behind wherever Hecate moves. The thickness is the same as the Hidden mist jutsu however it is different in the fact that instead of actual mist it is a small layer of chakra particles that resemble mist, the only difference being that it is harder to blow away, or see through with chakra detection techniques due to its nature.

  • Name: Iron Shackles
    Type: Ninjutsu
    Rank: B
    Requirements: Dark Boots, Innocence SA Rank One
    Description: A jutsu that requires no hand signs to perform, it is an offensive jutsu that is shot out from the Dark Boots heels. It resembles that of Dai Kamaitachi, however instead of cutting powers it will using the innocence enhanced chakra it will dampen, and hamper movement for 2 posts by 25% for all those hit with it, excluding the user. This jutsu cannot be used in succession, and the Dark Boots cannot use another jutsu in the same post as it.





Jutsus you want to Learn:
Spoiler:

Many, many things…..





Missions Completed:
D-Rank: 0
C-Rank: 0
B-Rank: 1
A-Rank: 0
S-Rank: 0

Background:
Spoiler:

Hecate was born in a mansion like house in the desert of the wind country, in an oasis like environment. Unlike most in the ninja world who had to struggle to get by, she was never faced with such problems. Growing up was easy, and relaxing, things were very easy going, and gradually Hecate grew to love just relaxing by the pool side in the courtyard of her house. She spent may a day there or in her room, just relaxing around her various dolls, and cute things that were scattered about. This lasted until she was around 9 years old, at which time her father decided that she needed to learn some “responsibility” and made her attend the academy in Suna. At first she was annoyed with him for making her go to a place where poorer people lived, and worked. As a matter of fact she never really got over that she had to go to the village at all, and still finds it to be a rather crude place to live. After much debate between her, and her parents Hecate was forced to go, and begin training as a ninja. When Hecate arrived at the academy she sat in the back, and frequently fell asleep during class since she found almost all of the subjects boring, or useless. All except for the topic of genjutsu, for some reason the idea of toying with someone’s mind seemed very enjoyable to her, not in a sick way, but mostly because she could make someone who was bugging her shut up, or get scared for life. For the next few years all she focused on was genjutsu, and when tested on anything else she would just ignore the questions or tasks required, or draw a doodle on the answer sheet.

Eventually after she was held back a year for failing most of the subjects, Hecate was told by both her teacher and parents to at least get passing grades in the other styles. This made her even more annoyed with them, and she almost dropped out of the academy all together because of how pissed off she was. However when her father threatened to stop paying for her apartment in the village she (begrudgingly) complied with his ‘request’ to at least pass the other subjects. In her final year at the academy Hecate had actually managed to score a decent grade in everything besides Genjutsu, in which she scored over, and above one hundred percent. After graduation Hecate thought of returning back to her home, since her father’s silly request had been met. However when she was about to leave the village a messenger sent by her father arrived, and told her that she was to stay and continue her training as a ninja. When Hecate heard this she was very displeased with this, and decided to hell with her father. She told the messenger to tell him that she would make a living for herself, and that she would only request that her father never bother her again. When her father received the message he was not sad or angry, but instead he was happy for her. Finally she would start to actually take care of herself instead of relying on the riches he had, though he never told her this. After a little while of attempting to find a job other than being a ninja, she came crawling back to the academy, and asked to finally finish her profile, and requisition her as a genin of Suna.

After fully getting back into the swing of things around her village, Hecate spent the next few weeks improving her skills, as a ninja. This all came to a halt however when she found that she was getting an increasingly bad headache that would not cease to go away no matter what she did to make it vanish. This turned out to be much more than a simple headache, and within the next few days of getting it Hecate fell bedridden with pain. The pain surged through her body until a breaking point occurred that seemed to be more focused inward than outward. When this happened Hecate fell to the ground unconscious in this world, and instead entered what seemed to (To her at least) to be a bit of an acid trip, it was here that she inherited the powers of the Crucis of dreams in a strange rush of what seemed to be all of humanities dreams, and hopes, both in the forms of the pure, and wicked.

The next morning when she awoke, Hecate stirred slightly, and in a bit of a daze, attempted to gather herself from the events of the previous night. Of course when she first woke up she thought that it was just all a bad dream, that is until the new brand of chakra flowed within her body, and a set of new, and unique memories appeared within her mind, and she realized that she was in fact not herself anymore, she was the Crucis of Dreams; Of course Hecate still being the skeptical person that she is still needed physical proof, and upon finding a mirror, she smacked it across the room when her eyes fell upon the crosses on her forehead. Within the next hour of her throwing mix mood fits, she felt another surge go through her body, and it was then that she formed a hand sign that seemed to be a part of her, it was the first time that she would ever board the Ark. When she entered the strange realm known as the Ark Hecate was to put it quite simply surprised that something like it existed. It didn’t help that she met a talking puppet called Noah who began to tell her everything about what she was now, and it took a good bit of self restraint not too attempt to kill the small puppet. When the she had finished listening to the puppets small speech, and description of the things that happened, Hecate was calmed to the point where when the Puppet told her to activate her unique power she listened, and it was then that her dream realms first look was formed. This however was just the beginning of her changes, as over the course of the next few weeks, and months her life would take dramatic turns for both the better, and worse, as she became a chiropteran in a fated encounter with a member of the clan named Poi.

After becoming a chiropteran, and spending some quality time with Sucal at his house, after he basically nursed her back to complete health, she left in order to go the village of Kokorogakure, where she found out the ninja’s purpose there, somewhat, and without a second thought left, just thinking they were a bunch of peace nicks, and renegade ninja not worth her time in the least. This however proved to be a dumb move on her part, as when she arrived out of the portal of the ark to visit Sucal again, she came under attack from a Red chiropteran, and after taking quite a blow she bested him in combat.

Unfortunately for the boy that was around her, her Chiropteran instincts kicked in, and she began to attack him. However unfortunate as that could have been the

Roleplaying Characters:
Hio [D-Class.Missing-Nin] [S-Rank]
Erika Guren [Jounin, S-Rank] {Guren Clan Leader}
Kisuke, [Genin, E-Rank]
Chachamaru, [Genin, A-Rank]
RPG Stats:
Shinobi Rank: S-Rank, S-Rank, E-Rank, A-Rank
Village: None/Iwagakure/Iwagakure/Konohagakure
Fame: 100, 400, 0
Reputation:
Training Points: 750
Inventory: See profile's, 6 Extra rank trains

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Last edited by Pikminavenger on Sat Dec 05, 2009 4:33 am; edited 33 times in total
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MinatoNamikaze
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PostPosted: Sat Jun 13, 2009 10:47 pm    Post subject: Reply with quote

Approved.
_________________
Thanks Doll Your a keeper.

Roleplaying Characters:
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None
None
None
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Fame:
Reputation:
Training Points:
Inventory:

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evermember
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PostPosted: Thu Jun 25, 2009 10:05 pm    Post subject: Reply with quote

moved by users request
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There are two type of men-the ones who take there beating and lay on the floor crying and bleeding. Then there are those who take there beatings and stand up smile and ask for another.

Roleplaying Characters:
Inzuka Charoo
Kera Hazaigo
Naru Kezempi
No 4th RPC
RPG Stats:
Shinobi Rank: Konohagakure joinin rank A/suna rank C/ Kumogakure rank C
Village: Konohagakure/Iwagakure
Fame: 0
Reputation:
Training Points: 510
Inventory: Soul Divination , 90 senbon, 2 tekagi, 20 Explosion Tags, 5 soldier Pill, 30 Medical Senbon wire 50ft Poison Senbon 30 /

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Shadowdmn
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PostPosted: Sat Jun 27, 2009 6:17 pm    Post subject: Reply with quote

Moved backed do to inactivity.
_________________


Roleplaying Characters:
Tobikuma Kobayashi
Taisei Uchiha


RPG Stats:
Shinobi Rank: Genin, A-Rank ~ Genin, E-Rank ~ Genin, E-Rank
Village: Iwagakure ~ Konohagakure ~ Kumogakure
Fame: 0
Reputation:
Training Points: 350
Inventory:

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PostPosted: Tue Oct 06, 2009 4:52 pm    Post subject: Reply with quote

Moved as per request from user.
_________________
Shigane, Makoto




Sharingan Points=  2,500; -50/-10

Roleplaying Characters:
Uchiha, Katsuga
Hyuuga, Setsuka
Itichi, Melfina
No 4th RPC
RPG Stats:
Shinobi Rank: Mizukage [SS-Rank]; Genin [E-Rank]; Genin/Missing-Nin [E-Rank both]
Village: Konoha (originally), Kiri (currently); Konoha; None (formerly Oto)
Fame: 2,000, 0, 0
Reputation:
Training Points: 650
Inventory: 10 Shuriken, 10 Kunai, 10 Senbon, 2 Fumma Shuriken, 5 Windmill Shuriken (small), 10 strands of Chakra Wire; Kunai (x10), Shuriken (x10), Chakra Wire (5 strands; 20' each); Kodachis (x2; on back), Kunai (x10), Shuriken (x10), Bells (x5; in pouch), Chakra Wire (5 stands; 15' each)

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PostPosted: Tue Oct 06, 2009 5:02 pm    Post subject: Reply with quote

Updated!
_________________


Roleplaying Characters:
Hio [D-Class.Missing-Nin] [S-Rank]
Erika Guren [Jounin, S-Rank] {Guren Clan Leader}
Kisuke, [Genin, E-Rank]
Chachamaru, [Genin, A-Rank]
RPG Stats:
Shinobi Rank: S-Rank, S-Rank, E-Rank, A-Rank
Village: None/Iwagakure/Iwagakure/Konohagakure
Fame: 100, 400, 0
Reputation:
Training Points: 750
Inventory: See profile's, 6 Extra rank trains

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PostPosted: Tue Oct 06, 2009 5:07 pm    Post subject: Reply with quote

Re-approved and moved.


_________________
Shigane, Makoto




Sharingan Points=  2,500; -50/-10

Roleplaying Characters:
Uchiha, Katsuga
Hyuuga, Setsuka
Itichi, Melfina
No 4th RPC
RPG Stats:
Shinobi Rank: Mizukage [SS-Rank]; Genin [E-Rank]; Genin/Missing-Nin [E-Rank both]
Village: Konoha (originally), Kiri (currently); Konoha; None (formerly Oto)
Fame: 2,000, 0, 0
Reputation:
Training Points: 650
Inventory: 10 Shuriken, 10 Kunai, 10 Senbon, 2 Fumma Shuriken, 5 Windmill Shuriken (small), 10 strands of Chakra Wire; Kunai (x10), Shuriken (x10), Chakra Wire (5 strands; 20' each); Kodachis (x2; on back), Kunai (x10), Shuriken (x10), Bells (x5; in pouch), Chakra Wire (5 stands; 15' each)

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Yasuo Amano
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PostPosted: Mon Nov 09, 2009 4:47 pm    Post subject: Reply with quote

Moved for edits.
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Roleplaying Characters:
Yasuo Amano
Uchiha Midaru
Sakumo Itichi
Seikimaru
RPG Stats:
Shinobi Rank: Tsuchikage (SS) ~ Missing-Nin (S) ~ Genin (D)
Village: Iwagakure ~ None ~ Iwagakure
Fame: 2250 ~ 0 ~ 0
Reputation:
Training Points: 3025
Inventory: Sakumo: Kunaix5, Shurikenx20

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Pikminavenger
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PostPosted: Tue Nov 10, 2009 5:08 pm    Post subject: Reply with quote

Updated >(*-*)>
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Roleplaying Characters:
Hio [D-Class.Missing-Nin] [S-Rank]
Erika Guren [Jounin, S-Rank] {Guren Clan Leader}
Kisuke, [Genin, E-Rank]
Chachamaru, [Genin, A-Rank]
RPG Stats:
Shinobi Rank: S-Rank, S-Rank, E-Rank, A-Rank
Village: None/Iwagakure/Iwagakure/Konohagakure
Fame: 100, 400, 0
Reputation:
Training Points: 750
Inventory: See profile's, 6 Extra rank trains

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PostPosted: Tue Nov 10, 2009 5:34 pm    Post subject: Reply with quote

What'd you edit?



_________________
Shigane, Makoto




Sharingan Points=  2,500; -50/-10

Roleplaying Characters:
Uchiha, Katsuga
Hyuuga, Setsuka
Itichi, Melfina
No 4th RPC
RPG Stats:
Shinobi Rank: Mizukage [SS-Rank]; Genin [E-Rank]; Genin/Missing-Nin [E-Rank both]
Village: Konoha (originally), Kiri (currently); Konoha; None (formerly Oto)
Fame: 2,000, 0, 0
Reputation:
Training Points: 650
Inventory: 10 Shuriken, 10 Kunai, 10 Senbon, 2 Fumma Shuriken, 5 Windmill Shuriken (small), 10 strands of Chakra Wire; Kunai (x10), Shuriken (x10), Chakra Wire (5 strands; 20' each); Kodachis (x2; on back), Kunai (x10), Shuriken (x10), Bells (x5; in pouch), Chakra Wire (5 stands; 15' each)

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