Posted: Mon Oct 05, 2009 11:22 pm Post subject: Ninju no Gen'ei
Name: Ninju no Gen'ei
Age: 31
Gender: Male
Height: 6'0''
Weight: 171 Pounds
Appearance:
Spoiler:
Race: In Picture
Hair: In Picture
Eyes: In Picture
Body: In Picture
Ethnicity: The Land of Lilies
Rank: S
Village: The Land of Lilies
Title: Missing Nin
Main/Favored Weapon: Element: Fire, Water
Fighting Type/Style: Ninjutsu Specialist / Genjutsu Minor
Starting Inventory:
Personality:
Special Abilities:
Jutsus:
Spoiler:
Name: Suiton: Baku Suishouha - Bursting Water Collision Waves
Type: Ninjutsu
Rank: S
Requirements: None
Description: After forming the required hand seals, the user will expel of water from their mouth, which will then greatly increase in amount in a watery explosion. This water can be controlled by the user to some extent, but is mainly used to alter the battlefield and as a set-up for other water element techniques.
Name: Suiton: Daibakufu no Jutsu - Grand Waterfall Technique
Type: Ninjutsu
Rank: A
Requirements: A large supply of water or double amount of chakra used
Description: This techniques creates a large water vortex that moves forward at a high speed. The water makes a strong impact and washes away the opponent and many objects that might get in the way. If you are drawn into this vortex, the force of the flow and rotation will make it almost impossible to escape. While this technique can easily drown an opponent, it is not very useful because it can only be used either in a place where there is a lot of water or by spending more chakra than it's really worth.
Name: Suiton: Daibakuryuu no Jutsu - Great Exploding Current
Type: Ninjutsu
Rank: B
Requirements: A large body of water
Description: This technique creates a massive whirlpool in an existing body of water. Unusable by itself, it's usefulness cannot be overestimated in a battle on a lake or the sea, as it can make quick work of large amounts of enemies. However, a careless user risks pulling their allies or even themselves into the whirlpool.
Name: Suiton: Goshokuzame - Five Sharks Eating
Type: Ninjutsu
Rank: B
Requirements: A large body of water
Description: A technique somewhat reminiscent of summoning jutsu, but different in principle. After forming necessary hand seals, the user will put their hand on the surface of water. Five sharks will form from their chakra and attack a target enemy. While frightening in its power when used against a target trapped underwater, this technique is not very useful when the opponent is above water and entirely useless without a big enough water body around.
Name: Suiton: Kirigakure no Jutsu - Hidden Mist Technique
Type: Ninjutsu
Rank: C
Requirements: None
Description: After the user forms the necessary hand seals, this technique creates a thick mist in the surrounding area. Said mist is used to block the sight of anyone and everyone in the target area. It can be useful if the user wants to make an escape or relies on senses other than sight in battle.
Name: Suiton: Mizuame Nabara - Starch Syrup Capture Field
Type: Ninjutsu
Rank: C
Requirements: None
Description: After forming the necessary hand seals, the shinobi will expel a large amount of sticky liquid from their mouth. Anyone who steps on top of or into this liquid will be stuck in place. Naturally, touching it with body parts other than feet will also get you stuck. It is very hard to get out of and usually needs to be washed away or otherwise removed to gain freedom. However, if one uses chakra at the bottom of their feet, or any other body part, like when using water walking technique, they can cross the sticky liquid safely.
Name: Suiton: Mizu Bunshin no Jutsu - Water Clone Technique
Type: Ninjutsu
Rank: C
Requirements: None
Description: The water clone technique is a simple ninjutsu that creates a replication of the user with a physical body. Because it isn't purely illusionary, it can attack and use ninja techniques, just like the shinobi themselves, but it still disperses into a puddle of water when it takes a hit. The clones created by this technique only possess one tenth of the user's physical ability and chakra level and they are unable to go far from the user or utilize ninja techniques of a rank higher than C, which limits them a lot, but a smart shinobi can make a lot of use out of them. Any special weapons the user may have had on them when using this jutsu will be copied partially, losing any special qualities the original has and only having the same power as a common weapon of that type.
Name: Suiton: Mizu Kamikiri - Rising Water Cutter
Type: Ninjutsu
Rank: A
Requirements: Water as first element
Description: This water-based ninjutsu does not require any hand seals to be used. The user will slam their foot or fist into the ground and cause water to rise up, even if they are in an area with no natural water. The user can then launch jets of water, which can be controlled by the movement of one's hands and have enough power to cut through rock, from that position. Controlling the water constantly takes away a bit of chakra, and the user will have to perform the technique again if they change position.
Name: Suiton: Mizukiri no Yaiba - Sword of Draining
Type: Ninjutsu
Rank: B
Requirements: None
Description: A water element ninjutsu used purely for close combat, it gathers some water into the user's hand and solidifies it into a blade. The weapon that can be created cannot exceed the size of a katana in length, but it is somewhat thicker and looks more like a crystal than a sword. However, it can still be used to both cut and stab, just like a normal blade. While it only has the same power as an average metal weapon, it can be useful in case you lack one, otherwise, it's usually not worth wasting chakra. It can also be freely made to lose or regain its solid form, though it can't deal any damage when not in the solid form.
Name: Suiton: Suishouha - Water Collision Destruction
Type: Ninjutsu
Rank: S
Requirements: Water as first element
Description: After the user forms the required hand seals, a massive amount of water will appear out of nowhere around them. This water can then be controlled by the user to some extent, but is mainly used to alter the battlefield and as a set-up for other water element techniques. This ninjutsu is very close to Baku Suishouha, the only two differences being much faster execution and strong affinity to water element required to do it.
Name: Suiton: Suishuu Gorugon - Water Attack Strong Current Torrential Rain
Type: Ninjutsu
Rank: B
Requirements: Water as first element
Description: This water element technique does not require any hand seals. It creates a large serpent made of water which can be controlled to attack an enemy and will attempt to bite them with its many sharp teeth or simply strike them with its body. Unlike Suiryuudan or Suikoudan no Jutsu, this one does not disperse after a single collision and can theoretically exist indefinitely, but it doesn't deal as much damage with a single attack nor does it wash the enemy away. It requires up to fifty percent less chakra to use if there is sufficient water around and the user does not have to create any.
Name: Katon: Hibashiri - Running Fire
Type: Ninjutsu
Rank: B
Requirements: Fire as main element
Description: This is a fire element ninjutsu that requires no hand seals. By focusing their fire natured chakra, the shinobi can create jets of fire that will run along the ground towards their opponent. Alternatively, they can launch fireballs or rings of fire at a prefered target. While this technique requires no hand seals, it isn't as strong as most fire ninjutsu of the same level.
Name: Katon: Housenka no Jutsu - Mythical Fire Phoenix Technique
Type: Ninjutsu
Rank: C
Requirements: None
Description: A useful, though relatively weak, fire ninjutsu. After forming several needed hand seals, the user will exhale a series of fast fireballs. These are useful to drive an opponent into a corner, towards a certain place or simply at times when quantity is better than quality.
Name: Katon: Karyuudan - Fire Dragon Missile
Type: Ninjutsu
Rank: B
Requirements: None
Description: A technique resembling Housenka rather closely, it doesn't take many hand seals and is almost the same in principle. The difference is that the fireballs created by this technique are faster and more potent, able to deal considerable damage in a direct attack.
Name: Katon: Karyuu Endan - Dragon Flame Missile
Type: Ninjutsu
Rank: A
Requirements: None
Description: A strong fire element technique. After making the necessary hand seals, the user will take a deep breath and exhale a large stream of searing flame. This is, without doubt, one of the most powerful fire ninjutsu. This flame can be expeled continuously for a constant, but not very high, chakra drain.
Name: Katon: Ryuuka no Jutsu - Dragon Fire Technique
Type: Ninjutsu
Rank: C
Requirements: None
Description: A rather strong fire element ninjutsu which has very serious restrictions. After forming the necessary hand seals, the user will expel a strong stream of fire from their mouth, which moves at a very fast rate. While this fire is considerably stronger than of other techniques of the same level, this technique is not very useful since the fire can only be launched to run along something the user is holding in their mouth, like a wire.
Name: Genjutsu Interrogation Technique
Type: Genjutsu - other
Rank: B
Requirements: None
Description: This genjutsu's effects can be described as pretty close to those of truth serum and it is used in interrogation. The target must first be immobilized somehow, and then the ninja can use this technique by forming several hand seals and putting thier hand on the target's head. Ideally, this technique will confuse the target's mind and make them give away information when asked about it. However, this technique can be resisted without any special means, by willpower alone.
Name: Ghostly Torture
Type: Genjutsu - visual
Rank: B
Requirements: None
Description: Once the user forms the necessary hand seals the surroundings will start turning pitch black for their opponent. Once that is complete, the target will be transported to a completely black space where they will float. Soon afterwards, ghostly creatures will start appearing out of random places in this space and strangling, biting and otherwise hurting the one caught in this genjutsu. The user must keep focus for this genjutsu to last, so as soon as they drop the last hand seal for it, it will automatically disperse.
Name: Kasumi Juusha no Jutsu - Mist Servant Technique
Type: Genjutsu - visual
Rank: C
Requirements: None
Description: This genjutsu creates many illusionary clones of the user. A notable thing about these particular clones is that their clothes are always black, though they are the same as the original's otherwise. When attacked, these clones are disrupted but not dispelled, instead their shape may become quite inhuman in an attempt to restore the original form. This technique is used to confuse the enemy and conceal the user as they attack.
Name: Kokohi no Jutsu - False Place Technique
Type: Genjutsu - visual
Rank: D
Requirements: None
Description: This simple illusionary technique changes the appearance of a nearby object slightly, for example, it can make small objects invisible, change the text on something or make some object have slightly different shape. The object will regain its original appearance after the jutsu is released, dispelled or, in case it changed the shape or visibility of an object, touched on purpose.
Name: Magen: Jigoku Gouka no Jutsu - Demonic Illusion: Hell Fire Technique
Type: Genjutsu - visual
Rank: B
Requirements: None
Description: This illusion makes the target believe that a huge fireball is falling from the sky. After it hits, the area is engulfed in intense flames and the target will feel like they're burning if they were unable to get away in time. This genjutsu can be used against a large number of opponents at the same time, but it is rather easy to overcome due to being rather basic.
Name: Magen: Narakumi no Jutsu - Demonic Illusion: Hell Viewing Technique
Type: Genjutsu - visual
Rank: C
Requirements: None
Description: This genjutsu plays on the target's hidden or not so much fears. As such, it can differ greatly in particular effects, from showing them an important person in a dying state if that's what they fear, to making them think like they're standing on a small platform over an abyss if they are afraid of heights, to making them think there are hundreds of mice running around if they are afraid of the little animals. However, this technique is rather easy to defeat since it is quite obvious and will disperse if the target confronts the particular fear the illusion is played upon.
Name: Nehan Shouja no Jutsu - Temple of Nirvana Technique
Type: Genjutsu - visual
Rank: B
Requirements: None
Description: After the user forms the necessary hand seals, large white feathers will start falling in the surrounding area. This technique makes the victim fall asleep within a few seconds and can be used on many targets at once. Interestingly, one can resist the effects of this technique without any special skills, simply by forcing themselves to stay awake for the several seconds while the genjutsu is taking effect, though it is very hard and requires them to be rested. The slumber is not exactly natural and can only be interrupted the same way as you would dispel a genjutsu within ten minutes after the target falls asleep, but after that, they can be woken up normally.
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