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new jutsi for Hiro

 
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enkil103
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PostPosted: Sat Oct 24, 2009 2:17 pm    Post subject: new jutsi for Hiro Reply with quote

Link to Change:http://narutorpcenter.com/sutra199610.php#199610
Link to Template:In signature number three

Can i get this code under here put in my bloodline jutsu  section with the shape shift vampire deleted and replaced with the code.

Code:
[spoiler]Name: Shape Shift: Vampire
Type: Ninjutsu
Rank: D
Requirements: None
Description: A technique shared by all Cursed to some extent, it allows one to transform into animals or other forms. Only letting the user transform into small, unsuited for combat animals at first, this technique grows in power as the one with the Blood does. When transforming into an animal, the user gains all of the animal's traits. The transformation is performed at will.
Vampires can transform into bats, felines and wolves. With felines, they start out small, domestic cat-sized and completely useless in battle, and grow out to tiger-sized felines by A rank, at which point the increase in strength stops. The situation is similar with wolves, only they cannot transform into one until C rank and grow to be somewhat abnormally large ones at A rank, but that's also their limit. Only vampires can transform into bats, starting with any size below average and reaching unnaturally gigantic by SS rank. Unfortunately, bat forms are practically useless in battle. Pure Blood vampires gain another ability which is accessed through this technique and is pretty much the focus of the Curse: Demon Form.


Name: Evil Release
Type: Ninjutsu
Rank: D
Requirements: Pure Blood
Description: The somewhat gaudy name of this technique does not give one any insight into its nature or effects. This ability cannot be used on its own, only coupled with a ninjutsu of offensive or defensive nature, in which case it boosts the power and may change the appearance of said ninjutsu. The general power boost is 10% for elemental techniques and 5% for others. However, elemental ninjutsu also gets additional effects: Fire becomes a deep purple color and burns chakra in addition to normal damage; Wind gets a dark red tint when visible and disrupts chakra flow in addition to normal damage; Lightning turns crimson and burns stamina in addition to normal damage; Earth becomes the color of ash and drains chakra and stamina (half as much chakra as fire burns and half as much stamina as lightning burns; the half of both is given to the user) in addition to normal damage; Water turns dark and becomes poisonous even to the touch in addition to normal damage. Non-elemental chakra turns black when visible, but does not get additional effects. [/spoiler]


Roleplaying Characters:
Hisashi Nara
Kiotsu Inuzuka
Hiro Kyuuketsuki
Rose Guren
RPG Stats:
Shinobi Rank: D Genin ~E Genin~ E Genin
Village: Konoha~Suna`Kiri
Fame: 0
Reputation:
Training Points: 40
Inventory: Nara~30x Shuriken 30x Kunai, 2x Chakra Enhanced Trench Knives//Hiro~20x Shuriken 1 Katana on back and 20x Kunai

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Uchiha Katsuga
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PostPosted: Mon Oct 26, 2009 12:39 pm    Post subject: Reply with quote

Done.
_________________
Shigane, Makoto


Sharingan Points=  2,500; -50/-10

Roleplaying Characters:
Uchiha, Katsuga
Hyuuga, Setsuka
Itichi, Melfina
Shinku, Maya (Lein)
RPG Stats:
Shinobi Rank: Mizukage [SS-Rank]; Genin [C-Rank]; Genin/Missing-Nin [E-Rank both]; Genin [C-Rank]
Village: Konoha (originally), Kiri (currently); Konoha; None (formerly Oto); Konoha
Fame: 2,000, 0, 0
Reputation:
Training Points: 500
Inventory: 10 Shuriken, 10 Kunai, 10 Senbon, 2 Fumma Shuriken, 5 Windmill Shuriken (small), 10 strands of Chakra Wire; Kunai (x10), Shuriken (x10), Chakra Wire (5 strands; 20' each); Kodachis (x2; on back), Kunai (x10), Shuriken (x10), Bells (x5; in pouch), Chakra Wire (5 stands; 15' each); Kunai (x10), Shuriken (x15), Chakra Wire (50' [5 @ 10' each]), Smoke Bombs (x5)

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