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Akuma Ude Youshiki - Ozanaru Clan
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OzanaruSyra
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PostPosted: Fri Nov 10, 2006 5:30 pm    Post subject: Akuma Ude Youshiki - Ozanaru Clan Reply with quote

Bloodline Name: Akuma Ude Youshiki (Demon Arm Form)
Clan Name: Ozanaru Clan
Leader: Syra Ozanaru
Village: Kirigakure No Sato

Branch Clan Name: Mizuno Clan
Branch Leader: Hiano Mizuno
Branch Village: Konohagakure No Sato

Clan Description: There is a legend that tells of a priestess that lived 3400 years ago from a faraway country. She was called the priestess of Naru, otherwise known as a " Hell Priestess". She was known to dabble in the art of conjuring demons and sealing their powers. One such demon came to her and they instantly fell in love. They soon married and lived peacefully on their farm. However the Lord soon became wary of demon living among humans and ordered him executed. The evil deed was done efficiently and with discretion. The young priestess wallowed in grief before coming to an abrupt decision to use the Forbidden powers bestowed upon her by knowledge. She called upon the Grande Devil himself, and asked for the power to return her lover. He accepted upon one condition - She was to eat the souls of one thousand demons, murder one thousand men, and spill the blood of one thousand women before ten years was over. She did this without complaint and performed all these morbid tasks. Upon the eve of the seventh year she called upon the Grande Devil and asked for the return of her lover. She was mistaken though; she had only devoured the soul of 999 demons. At the return of her husband her own soul which had transformed was taken in his stead. This sad tale was the beginning of the Clan's long and often tragic history.

Two hundred years after this event the country was in strife and rebellion. Demons which had been persecuted were revolting and searching for a way to survive in a world that hated them. However they faced great numbers and were soon mostly destroyed. They fled from the executioners and soldiers which sought for their complete extinction. They lived in fear until one day a small group of warriors of both humans and demons called, " The Amethyst Crusaders" rose to the defence of demons and humans and sought justice for those who were wrongly persecuted. However, the greatest detail in which history omitted was the Crusaders were bloodline relatives to the original Naru priestess, in which they used priestess powers to protect the demons. The Amethyst Crusaders soon struck fear into those who hated demons and eventually caused enough destruction for the Lord to sign a treaty with them. They were given a small area on the outskirts of the country to live in peace. They accepted gratefully and moved themselves to an island just off the coast of the great country. They lived in peace and harmony with hundreds of demons which previously resided on the island. They were known as the Naru Clan by the mainland villagers, and the name seemed to stick forever. Many humans soon came to join them as well and lived silently and isolated from the changing world for several centuries.

That is until approximately 600 years ago in which a large shinobi clan of the country began its conquest of the world. During conquest it seemed to envelope and devour hundreds of clans and made them branch clans. As they moved through the world they captured the Naru island and its people who were not equipped for war. The clan was forced to become a part of the Onasazu and had many of their children mix. This is what would lead to the change of the name to Ozanaru, which mixed the two names to respect both ancestry. However, even though affiliated with the Onasazu clan they did not send aid during the war. Soon the war began to strain on the Ozanaru. As other Branch Clans withdrew support the Main Clan was overpowered and decimated by the neighbouring countries. In vengeance the neighbouring countries sought for the destruction of all remnants of the Onasazu Clan, including the Ozanaru Clan. Without an alternative the Ozanaru left their paradise of their island and travelled to the new world; across the ocean to a new world.

This new continent was greatly underdeveloped and without much civilization. Instead of aiding some of the newfound countries in development, the Ozanaru Clan ventured within the greatest forest which stretched across several countries. Within the forest was millions of native demon inhabitants. The Ozanaru Clan settled deep within but was soon full of war as the demons fought them. They soon became battle-hardened and carved a their own territory deep in that forest. The demons soon had a grudging respect for them and the Ozanaru Clan lived in relative peace for several more centuries.

However, as time went on, their demonic power faded into their human selves. To counter-act this startling development a new tradition was started. At the death of the father, his demonic aura would be forced into his arm and removed, to be replaced with his son's arm during the time of their shift to adulthood. This led to a stronger placement on family but also on demon culture. While this aided in retaining their demonic heritage it was also found to be slightly morbid and inefficient as the father had to die for the arm. This practice was abolished 300 years later for the more favourable replacement of arms from other demons that resided within the forest. This angered many but within the chaos of the demons it stirred little opposition.

During the time the Ozanaru lived their life in quiet dignity within the forest, with few ties to shinobi or villages, despite the fact that they continued to develop around them. Eventually much of the clan wished for stronger ties to preserve their way of life which seemed to be threatened by the continuous cutting of the forest. Hozo Ozanaru, the current leader of the clan, beseeched the people of Takigakure No Sato, Amegakure No Sato, Kohonagakure No Sato and all other villages in which their great forest stretched across to ally with the Ozanaru clan and promise them that no harm would come to them. Although most villages agreed, the closest village to the Ozanaru Clan home, Takigakure No Sato, saw danger in having such a large rogue clan on their borders. They began a war with the Ozanaru and all the demons within the forest.

The main aggressive force was Mitsi, a prominent clan within Takigakure that held most of the military forces. They greatly opposed demons and had great mistrust for the Ozanaru who were not technically demons but did associate with them and considered themselves closely connected. The war was mostly a covert war which elongated the whole process to 10 years. Both sides suffered great losses in both resources and lives. The Ozanaru were greatly angered when a large amount of the newborns were killed. They retaliated quickly and destroyed the Mitsi leader who had persisted in the war despite the losses. The leader which succeeded him saw sense in a cease-fire treaty and willingly signed within three months of his father's death.

During the attack, Hozo was wounded and died several weeks later. He was succeeded by Hiato Ozanaru, which led to one of the greatest upsets in the Ozanaru history during his reign. Twelve short years after the treaty was signed the Takikage ordered the war began anew. With blessing's once more from their village and increased reinforcement the Mitsi Clan fought vigorously against the Ozanaru forces. They were hard-pressed but held their ground against the forces. However, the Mitsi performed a deadly covert operation - they flew in and attacked the Ozanaru Complex head-on. This was unexpected and led to the death of over 3,000 clansmen. During the slaughter, higher rank shinobi and demons tried to save as many children as possible. They scattered into forest and watched as their home for over 300 years burnt into the night. Few survived and those who did were cast away without a home nor the knowledge to preserve themselves. A couple of years later, the leader Hiato and many others re-founded the Ozanaru Clan within Kirigakure No Sato which was a vast distance from the Mitsi and also had native demons in its forests. Recently, Hiato was killed in combat with Otogakure shinobi and the leadership was given to Syra Ozanaru.

Syra Ozanaru has built upon what her father started. Although in deep recession after the loss of their home, a new economic base was built around local business. Known for their ability in the arts and managerial business, they started with creating an artistic level for the people of Kirigakure. This included performances, operas, and other services. This was received extremely well and it began a new demand for performance. Money was easily made and several other businesses were purchased including inns, forges, local shops, and many others. The Clan was especially well off after joining the exporting and importing industry and eventually owned the majority of sea based operations.

Shortly after, the Mitsi Clan began to stir trouble once more. This time, Syra Ozanau herself along with her demonic entourage invaded the Mitsi Clan house, only to find that it was under the control of a Copy demon and his powerful Copy demon son. While Syra fought the half demon, her demon guardian Vian fought his brother, Copy Demon and controller of the Mitsi Clan. The battle ended when Syra's brother, Hiano, who was thought lost during the original battle with the Mitsi. He attacked Syra as well and left her for dead.

Although he was considered a traitor, he soon garnered support amongst the other young Ozanaru who had low demonic strength. Those who were unable to even try for clan leadership decided to leave the Clan and join the newly created Mizuno clan; a combination of the Mitsi and the Ozanaru. The Mizuno clan began to take root in Konohagakure and Kusagakure, and soon became a quiet but strong clan that helped defend the village a number of times in its short lifetime.

Clan Traits/Characteristics:

Physical Traits: The Ozanaru tend to have light eye colours that typically are in shades of blue, green, and grey. Their hair ranges greatly in colour but is almost always on a darker scale. Their skin ranges from pale to tanned Caucasian. They are usually of taller stance, males ranging from 6' to 6'6", and the females range from 5'6" to 5'10". Typically those with greater demonic strength end up taller for unknown reasons. Their weight tends to match well with their height; rarely naturally big or thin, but rather fit to their size. They will usually live in the upwards of their mid-seventies if they manage not to die earlier. Actual life expectancy after unnatural death is closer to 54, with Ozanaru in their 30's having the highest mortality rate.

Clan Traits: The Ozanaru Clan is noted for its affiliation with demons. They are the sole clan that specifically allies with demons, live amongst demons and kill demons where necessary. They take up contracts to kill individual demons which only adds to the odd relationship. However this relationship is always in balance, as is there's with villages despite the fact they tend to be distant with them. They also have a unique education system that tend to reflect their different values. Only the Clan Heir is forced to be a shinobi; everyone else is allowed to decide their career after their schooling. At the age of 4-6 the children begin basic weapon training; all Ozanaru are required to do this. Afterwards they begin general schooling, learning basic history, mathematics, geography, etc. They are also required to learn an art of some sort in either musical, visual, or written. The Clan house tends to be a large complex designed to house hundreds of people, which they in fact do. At any time there would be over 100 demons living temporarily or permanently within its walls. They also accept humans without homes to stay for a few months and sometimes offer for permanent residence. The Clan as a whole tends to be very accepting and rarely consider anyone evil or good. They follow a philosophy that as long as respect is given, truth is revered, your decisions without mindlessness and your family is placed among your most important endeavours than everything is allowed. In fact, several times within history the Ozanaru have been the instigators of war. However, like most demons, they tend to shy away from political wars. They act like demons in many other respects as well; they are often hot-headed, easily instigated to pride and envy, etc. They are always battling with the flaws of both humans and demons.

Demon Traits: Demons themselves have many unique traits. There are three types of demons: Humanoid demons, animal demons and Hellbound demons. Humanoid demons are much like humans, except they don't use jutsu like a human would; instead, they all have natural innate abilities, using an energy source called the Hocca which works almost exactly like chakra. As one would assume, they're physically adept in one or several fields (IE power, speed, agility, swimming). This is necessary for survival. Also necessary is their birth rate; babies are born several months faster than what would be comparable. Demons who appear similar to humans, for example, would birth from 4 - 5 months. They also develop quickly, maturing in shorter years than what would be comparable. Animal demons are similar to animals but seem more like a mixture and often have Hocca based abilities as well; some of the most common are demogca, who are small cat like creatures with the ability to control temperature and air in their special lungs. Hellbound demons are completely different; rather than being on Earth, they are literally straight from Hell. They are called demons simply because they have abilities similar to demons, however they themselves are not related to demons. Hellbound demons are extremely powerful, considered gods by most people and are often referred to as evil reincarnate.

Clan Personality:

Mental Traits: The constant call of what is expected of a leader rings out: Wisdom, passion, power. These are the three basic components of what makes the Ozanaru an excellent clan. Most Ozanaru mature quickly for their age and tend to be either wiser or more passionate than others. Few gain both qualities but those who do are considered better leaders. This is also tied in with the bloodline; those who are passionate lean to the demonic side and those who are wise lean toward human. Those with both are usually closer to partial which is the goal. Ozanaru also have many other unique traits as well. They tend to be excellent at tracking and survival and have an amazing sense of direction. Many of them are artistically inclined and others are able to learn practical skills such as smithing. Most are able to use unconventional methods and think as such, making them excellent strategists.

Demon Mental Traits: Mentally, they have unique traits as well. Demons are creatures of conflict; they are balanced between order and chaos. They might kill without remorse and without reason at one time while saving children and feeling guilt at another. Their nature is always at battle, although most tend to have a main side in which is in control. As one would assume, their emotions and personality match their natural side of conflict. Those with order would be more wise, cautious, and empathetic. Those who are of chaos would be more angry, hot-heated, and quick to act. Animal demons are simply very intelligent but still rely on their natural instincts which makes them excellent pet-nin.

Bloodline Description: The Ozanaru are the legitimate heirs to the ancient power of the Hocca. The Hocca was named in the Old Tongue and it translates to 'powers'. It is the natural energy available to demons and is very similar to chakra in many respects; it allows demons to use it along with their stamina to create jutsu-like effects. However, the Hocca is different in two respects - it is chaotic in nature and will disrupt chakra use, and it requires no molding.

The Ozanaru, after centuries of breeding with humans, have lost their innate Hocca to their chakra nature. To call on that energy they undergo a dark ritual that was designed in ancient times. Between the ages of 12 to 18, the Ozanaru will replace their main arm with that of a demon's. If they choose not to, after their 18th birthday their arm will begin to rot and it will become cancerous. The ritual consists of killing the demon and physically removing the arm using the Naru dagger, which Seals a piece of the soul into the arm. Afterwards, the Ozanaru's arm is removed and the demon's arm is attached. The removed arm is placed in a Sealed cloth that preserves it for future use.

The arm houses the soul of a demon; it allows the person to release the demon into their own body. The demon uses the body as well as the shinobi and grants part of its consciousness. With that, their knowledge of their demonic abilities along with the residing demonic energy in their arm allows the Ozanaru to use the demon's abilities, using heightened Hocca.

Using the abilities all the time would force the chakra-based shinobi to become unhealthy and eventually die; the demon within will also begin to wear down the person's mental strength and take over the body, no matter how strong of a person the Ozanaru is. To stop these effects, the demonic power is Sealed away across the body. Each Seal controls a small amount of power and requires a fair amount of power to release them; in this way, the person can control the demon and re-Seal the demon if necessary. Each Seal requires chakra to activated and requires a steady amount of chakra input to keep them released and to prevent the body's chakra from clashing with the Hocca. The Ozanaru also have a variety of special Seals, weapons and jutsu that are unique to their clan.

Bloodline limits:

The bloodline limit of the Ozanaru Clan grants your character a demonic arm. The arm can be acquired at character creation or later; The arm gives the powers of the demon of your choice, which can range from anything that you wish; an ice demon, speed demon, healing demon, poison demon, etc. Demons have a common power whether it be combat-focused, element focused, or anything else possible.

Once the demon is chosen, Seals can be created. Each Seal grants a number of powers that are equivalent to a jutsu or special ability. These powers are the same powers that the demon once had. The powers are to be made using the equivalents template and must be approved separate from your character in the Post Jutsu / Special Abilities area. The Seals do not need to be created during character creation but they must be created before you train for them.

The Seals also grant other bonuses. Ability Strength refers to the power of the demonic abilities; at low Seals, the powers are much weaker than the original while at higher Seals the powers are equal or stronger than the original. Demonic statistics are attributes that the demon excelled in; these range from physical (speed, agility, strength) to mental (intelligence, genjutsu resistance) to unique (blood speed). The statistics are also chosen by you and placed at the top of your Seals.

The Seals are released by sending a small but steady amount of chakra that activates the release and allows the power that was sealed to be set forth. The arm will then change appearance to match the demon's true arm. When the Seal is released the bonuses related to it are gained. Bonuses are not additive. The Seals must be released in this specific order: First, Second, Third, Fourth Fifth and / or Seventh, Ninth or Tenth, Sixth.

Spoiler:


Training

The First Seal is gained with the bloodline limit. The Second and Third Seal are trained as C rank jutsu. The Fourth Seal and Fifth Seal are trained as B rank jutsu. The Seventh Seal is trained as an A rank jutsu. The Ninth and Tenth require a 2 point kinjutsu training each. The Sixth Seal has special requirements that will be explained when you are eligible for it.

Basic Seals

First Seal : Above Wrist
Requirements - Akuma Ude Youshiki Jutsu
Abilities - 1 D Ranked Jutsu Equivalent; Weak ability strength; 1 Demonic Stat; Demonic Stat + 5%

Second Seal: Below Elbow
Requirements - First Seal
Abilities - 1 D Ranked & 1 C Ranked Jutsu Equivalent; Average ability strength; Demonic Stat +10%

Third Seal: Below Shoulder
Requirements - Second Seal
Abilities - 1 C Ranked & 1 B Ranked Jutsu Equivalent; Average ability strength; 2 Demonic Stats; Demonic Stats + 15%

Fourth Seal: Beside Shoulder
Requirements - Third Seal
Abilities - 1 B Ranked & 1 A Ranked Jutsu Equivalent; Strong ability strength; Demonic Stats + 20%

Fifth Seal: Beside Heart
Requirements - Fourth Seal
Abilities - 1 S Ranked Jutsu Equivalent; High ability strength; Demonic Stats +25%

Seventh Seal: Opposite Arm
Requirements - Fourth Seal
Abilities - 1 D ranked Jutsu & 1 C Ranked Jutsu & 1 B Ranked Jutsu & 1 A Ranked Jutsu Equivalent; High ability strength; 3 Demonic Stats; Demonic Stats +35%

Greater Seals

Ninth Seal: Spine
Requirements - Fourth Seal; Special Training
Abilities - This releases the natural powers given by being half demon or by having the demonic strength equal to one. By releasing this Seal one can extend their bloodline a short period and strengthen all demonic abilities and increased demonic stats by 150%. Once the allotted time runs out a partial demon will drain themselves completely of chakra and almost all stamina.

Tenth Seal: Lower Back
Requirements - Ninth Seal; Special Training
Abilities - This releases the natural powers given by being a powerful half demon or by having the demonic strength equal to one. By releasing this Seal one can extend their bloodline a great amount of time and strengthen all demonic abilities and increases all demonic stats by 200%. Once the allotted time runs out a partial demon will drain themselves completely and lose all ability of movement for several hours.

Sixth Seal: Whole Body
Requirements - Tenth Seal
Abilities - The Sixth Seal is the most powerful Seal available to the Ozanaru. The Seal allows the person to shift into a Hellbound demon, an infernal and unholy creature with immense power. It is forbidden, and only written on the body only to prevent accidental use. The Seal is loosened only after using the normal bloodline numerous times at the high Seal levels.

Once the Seal is released, the power of a Hellbound demon is granted to the Ozanaru. It is a relatively weak power at first but after using the power several times it increases in power. Every use will lead to the person becoming a Hellbound demon. Some of the changes heal over time but once the limit has been reached the person will become be permanently Hellbound.

Level 1 - 100% - 0 Points
Level 2 - 200% - 5 Points - 1 Special Ability
Level 3 - 300% - 15 Points - 1 Special Ability
Level 4 - 400% - 30 Points - 2 Special Ability
Level 5 - 500% - 50 Points - 3 Special Ability
Limit - 500% Permanent Bonus - 55 Points - 3 Special Ability

The bonuses increase your demonic stats, physical enhancement and ability strength. During the activation only Seal techniques can be used; SA are also disallowed during the activation. Every post with the Sixth Seal activated adds one point to your limit. Every post with the Seal not activated decreases one point of the limit. For every 3 points you gain, you keep 1 permanent point. If you level during activation, you keep half of the points gained during that activation.

After reaching the limit, you become inhuman. You lose all jutsu, elements and special abilities and can't learn any chakra based techniques except bloodline-related techniques. You always give an aura of evil, which will lead to all animals and instinctual people to attack you. Normal people are fearful and hateful of you as well. From this point on you are considered a permanent missing-nin.

Special Seal

Eighth Seal: Removed Arm
Requirements - Akuma Ude Youshiki
Abilities - Allows the user to give their old human arm to another (typically spouse) and acquire the Ozanaru bloodline. This  nullifies any previous bloodlines. They can then go through the process of Sealing another demon and replacing that arm, which allows them to use the bloodline as if a partial demon, including the Eighth Seal but not including the Sixth Seal. This process can only be done twice with the same arm.

Limitations

The Fifth, Ninth and Tenth Seal will shorten lifespan by weakening the body. Typically this is minute, by a few days to a week, but overexerting or continuing the Seal over your limit will increase it by 1 to 6 months. The user will be unable to use the bloodline for several weeks, or 3 topics or 25 posts without exertion; and a month or two, 5 topics or 50 posts with exertion.

Any Seals used will weaken the body to some degree. This will lower basic physical stats until the person rests again. The amount of weakening and time it takes to recover is dependent on strength of the Seal and the length of time it's used.  If the bloodline is used more than once per day (More than twice in a topic) it will weaken the body itself. The person is unable to use the bloodline for a few days, 1 topic or 10 posts with exertion.



Clan Variants:

The Mi'Godhs, or half demons, are the powerful counterparts of the Ozanaru Clan and the true Naru. Half demons are anyone who has 1/8th demonic heritage or more. Half demons, unlike the Ozanaru counterparts, are strong in their Hocca roots and instead of using another Demon's arm they use their own demonic powers. For the safety of over-exertion, their powers are partially Sealed as well to prevent over-use of their powers. Because of their heightened demonic strength, they are always considered Legitimate Heirs and often become the Clan Leader.

The Mi'Godhs Seals give stronger bonuses and more jutsu equivalents than the Ozanaru counterparts. The Mi'Godhs also have the ability to use their powers without releasing Seals to a smaller degree. Seals are more definitive by rank than by the typical control over the demonic counterparts.

Spoiler:


Training

Half Demons gain Seals as they become stronger, as indicated by the chart below. All Seals still require Clan Leader permission. Special permission might be gained to exceed chart limits.

E - D Rank: Seal One, Seal Two
C - B Rank: Seal Three, Seal Four, Seal Five
A+ Rank: Seal Six, Seal Seven, Seal Nine, Seal Ten

Basic Seals

First Seal : Above Wrist
Requirements - Akuma Ude Youshiki Jutsu, E Rank
Abilities - 2 D Ranked Jutsu Equivalent; 1 Demonic Stat; Demonic Stat + 10%

Second Seal: Below Elbow
Requirements - E Rank
Abilities - 2 D Ranked & Jutsu 2 C Ranked Jutsu Equivalent; Demonic Stat + 20%

Third Seal: Below Shoulder
Requirements - C Rank
Abilities - 2 C Ranked Jutsu & 2 B Ranked Jutsu Equivalent; Demonic Stat + 35%

Fourth Seal: Beside Shoulder
Requirements - C Rank
Abilities - 2 B Rank Jutsu & 2 A Ranked Jutsu Equivalent; 2 Demonic Stats; Demonic Stats + 50%

Fifth Seal: Beside Heart
Requirements - B Rank
Abilities - 2 A Ranked & 1 S Ranked Jutsu Equivalent; Demonic Stats + 75%

Sixth Seal: Opposite Arm
Requirements - A Rank
Abilities - 1 S Ranked Jutsu Equivalent; 1 SA Equivalent; 3 Demonic Stats; Demonic Stats + 100%

Greater Seals

Seventh Seal: Spine
Requirements - A Rank
Abilities - This releases the natural powers given by being half demon or by having the demonic strength equal to one. By releasing this Seal one can extend their bloodline a short period and strengthen all demonic abilities and increased demonic stats by 175%. Once the allotted time runs out a half demon will drain themselves completely of almost all chakra and the majority of their stamina.

Ninth Seal: Lower Back
Requirements - A Rank
Abilities - This releases the natural powers given by being a powerful half demon or by having the demonic strength equal to one. By releasing this Seal one can extend their bloodline a great amount of time and strengthen all demonic abilities and increases all demonic stats by 250%. Once the allotted time runs out a half demon will drain themselves of chakra and almost all stamina.

Tenth Seal: Neck
Requirements - S Rank
Abilities - This releases the natural powers given by being a powerful half demon or by having the demonic strength equal to one. By releasing this Seal one can extend their bloodline a great amount of time and strengthen all demonic abilities and increases all demonic stats by 325%. Once the allotted time runs out a half demon will drain themselves of chakra and almost all stamina.

Special Seals

Eighth Seal: Supplementary
Requirements - E Rank
Abilities - The half-demon is able to use their jutsu equivalents at 25% strength without releasing their Seals. They also gain 1/4 of the statistic bonus.

Eighth Seal: Supplementary
Requirements - C Rank
Abilities - The half demon is able to use their jutsu equivalents at 40% strength without releasing their Seals. They also gain 1/3 of their statistical bonus. The powers are considered as if they were one rank higher for strength purposes when the bloodline is released.

Eighth Seal: Supplementary
Requirements - A Rank
Abilities - The half demon is able to use their jutsu equivalents at 60% strength without releasing their Seals. They also gain 1/2 of their statistical bonus. The powers are considered as if they were two ranks higher for strength purposes when the bloodline is released.

Limitations

The Seventh, Ninth and Tenth Seal will shorten lifespan by weakening the body. Typically this is minute, by a few minutes to a few hours, but overexerting or continuing the Seal over your limit will increase it by a few days to a few weeks. The user will be unable to use the bloodline for several days, or 1 topic or 10 posts without exertion; and a week or two, 2 topics or 20 posts with exertion.



Mizuno

On the other spectrum of the half-demons are the Mizuno. The bloodline runs weak in the Mizuno and their demonic strength is lower than anyone else of the Clan. By demonic standards, they are considered inferior and to compensate they created a variety of techniques and weapons to fight against demons as well as the average Ozanaru. They also specialize in weapon-fighting and excel beyond the normal of any shinobi in their art. Due to the system that appoints Clan Leaders a Mizuno was unable to become a Legitimate Heir (possibility for leadership). After years of abuse for being weaker and unable to gain high ranks in the Clan, the Mizuno detached and created their own Branch clan in Konohagakure No Sato.

The Mizuno have similar Seals to the Ozanaru but do not gain the Greater Seals. They have access to a wide variety of Clan Weaponry and are often weapon masters. The Mizuno are based in Konohagakure and characters of Mizuno must be from that village.

Spoiler:


Training The First Seal is gained with the Akuma Ude Youshiki. The Second and Third Seal are trained as C rank jutsu. The Fourth Seal and Fifth Seal are trained as B rank jutsu. The Seventh Seal has special requirements that will be explained when you are eligible for it.

Basic Seals

First Seal : Above Wrist
Requirements - Akuma Ude Youshiki Jutsu
Abilities - Main SA Equivalent; 1 Demonic stat; Demonic Stat + 8%

Second Seal: Below Elbow
Requirements - First Seal
Abilities - Enhancement SA Equivalent; Demonic Stat + 14%

Third Seal: Beside Shoulder
Requirements - Second Seal
Abilities - Enhancement SA Equivalent; 2 Demonic Stats; Demonic Stat + 19%

Fourth Seal: Beside Heart
Requirements - Third Seal
Abilities - Enhancement SA Equivalent; Demonic Stats + 24%

Fifth Seal: Opposite Arm
Requirements - Fourth Seal
Abilities - Secondary SA Equivalent; Demonic Stats + 29%

Seventh Seal: Spine
Requirements - Special Training
Abilities - This releases the natural powers given by being half demon or by having the demonic strength equal to one. By releasing this Seal one can extend their bloodline a short period and strengthen all demonic abilities and increased demonic stats by 100%. Once the allotted time runs out a half demon will drain themselves completely of almost all chakra and the majority of their stamina.

Special Seal

Sixth Seal: Removed Arm
Requirements - Akuma Ude Youshiki
Abilities - Allows the user to give their old human arm to another (typically spouse) and acquire the Ozanaru bloodline. This  nullifies any previous bloodlines. They can then go through the process of Sealing another demon and replacing that arm, which allows them to use the bloodline as if a partial demon, including the Eighth Seal but not including the Sixth Seal. This process can only be done once with the same arm.

Limitations

Any Seals used will weaken the body to some degree. This will lower basic physical stats until the person rests again. The amount of weakening and time it takes to recover is dependent on strength of the Seal and the length of time it's used.  If the bloodline is used more than once per day (More than twice in a topic) it will weaken the body itself. The person is unable to use the bloodline for a few days, 1 topic or 10 posts with exertion.



Clan Abilities:

Spoiler:


Name: The Hocca
Requirements: None
Description: Those who can use the Hocca can instinctively sense it in others. Anyone with a demonic aura or infernal aura can be sensed. Typically, people with a demonic aura are normal demons while those with infernal auras are humans / demons that have been corrupted, or has the scent of Hell. The Hocca sense is no more powerful than sight, and requires the person to be quite close to detect them (maximum fifty feet). It detects whether they have a strong aura, weak aura or no aura. Auras also have distinct scents to each one, and thus allows them to identify what type of aura it is and if they are familiar with the person who it is (IE all vampires would have the same aura). Ozanaru and Mi'Godh gain the Hocca as part of the bloodline limit; Mizuno must give a SA slot.

Name: Matl Dakar
Requirements: Mizuno or Clan Leader permission; Bloodline Limit
Description: Matl Dakar translates to Warrior Guardian. The Mizuno excel in weaponry beyond the normal shinobi, and their skills surpass the masters. This ability grants various bonuses when fighting with a weapon type. The weapon type must be specified in the profile. The bonus is permanent and is used in all combat. There are three stages to the ability. Each additional stage is gained with Clan Leader permission.

Stage One: 1 weapon specialization; +15% physical stat bonus when using that weapon.
Stage Two: 2 weapon specializations; +25% physical stat bonus when using those weapon/s (not additive). When using those weapon/s, you are considered 1 character rank higher in strength.
Stage Three: 3 weapon specializations; +35% physical stat bonus when using those weapon/s (not additive). When using those weapon/s, you are considered 2 character ranks higher in strength.

Name: Sealing Talent
Requirements: Seal One
Description: The unique jutsu type of Fuuinjutsu is very difficult to master. The Ozanaru, after years of training with Seals and mastering them, are able to use the jutsu counterpart more effectively than other shinobi. At the First Seal / First Seal, the Ozanaru are able to learn sealing jutsu one rank higher. At Fourth Seal / Third Seal, the Ozanaru can learn sealing jutsu two ranks higher. At the Seventh Seal / Sixth Seal, the Ozanaru can learn three ranks higher. at Tenth Seal / Eighth Seal, the Ozanaru can learn any sealing jutsu. All jutsu learned from this require double the post count during learning; Mizuno are unable to learn this SA.

Name: Miha Donai ( Worshipper's Protection )
Requirements: None for level 1; 1 point kinjutsu training for level 2 and 3.
Description: The Miha Donai is an ancient ability created to protect the Priestesses against demons and evil humans. The techniques were designed to be versatile, and give the Priestesses an edge over their physically powerful enemies. The techniques were very effective, and soon spread throughout the world; monks and other spiritual sects created their own variations on the techniques. Some believe jutsu were a variant off of these powers.

The Miha Donai uses main eight signs, each with a specific effect. The signs are: Hold, Shield, Release, Wisdom, Direct, Under, Within, Mirror. Two signs can be used in conjunction with each other. Each sign has three levels of strength, which can be equated to E, D and C rank jutsu. The signs can be written, drawn in the air, or signalled. Once taking this special ability, the user gains mastery of all level one Miha Donai.

Hold: The Hold command roots things to the ground; only the lower area is affected. At level one, it can prevent any large object from moving. At level two, it can prevent almost any object from moving. At level three, it can prevent a person or a weak shinobi from moving. This lasts as long as the Priestess is concentrating their energy and can be broken by physical strength.

Shield: The Shield command creates a skin-tight shield that keeps things from penetrating the body or leaving someone's body. At level one, it can prevent almost anything from leaving the body. At level two, it can prevent small items from entering the body (IE dust, water, etc). At level three, it can prevent a small weapons from entering the body. This lasts as long as the Priestess is concentrating energy and can be broken by strong attacks.

Release: The Release command has a variety of functions; anything that can be released, can be released. At level one, it can release a person from genjutsu of 3 ranks lower and no higher than E, break someone from another person's Hold command, or release someone that is stuck from something natural. At level two, it can release a person from genjutsu of 2 ranks lower and no higher than D, or release someone from weak attacks. At level three, it can release a person from genjutsu of 2 ranks lower and no higher than C, or release someone from minor attacks. This technique is instantaneous and requires time between uses.  

Wisdom: The Wisdom command grants the person clarity of thought. At level one, it gives the Priestess a slight enhancement to instincts. At level two, it gives a minor enhancement to instincts. At level three, it gives a fair enhancement to instincts. This technique is able to last hours, depending on spiritual strength.

Direct: The Direct Command pushes a thing in a specific direction; either back, left, right or forward. At level one, the push is no stronger than a gust of wind. At level two, the force is similar to a person's push. At level three, the force is similar to a bull. The push is instant, and the distance ranges from a few feet to a few dozen feet, depending on the spiritual strength of the Priestess.  

Under: The Under Command shifts an object under something, whether it be the ground, water, or underneath an object. At level one, the Under command only affects the Priestess. At level two, the command affects small objects and willing people. At level three, it affects large objects and weak shinobi. The command is instantaneous.

Within: The Within Command gives the Priestess power of their own body. At level one, the person can control their blood flow to a small degree. At level two, the person can choose to direct cells and command them. At level three, the person can choose which cells are to die and which are to live. The Within technique requires intense concentration and only lasts one minute or until physical contact.

Mirror: The Mirror Command has two functions: To mirror an effect, or reflect something. At level one, only simple effects can be mirrored. At level two, basic effects can be mirrored or weak attacks can be reflected. At level three, some effects can be mirrored or minor attacks can be reflected. The Mirror lasts a short time when mirroring effects and can be broken from stress when reflecting attacks.



Clan Weapons:

Spoiler:



Name: Mizuno's Defence
Description: This is an all encompassing title for a weapon that is created at the birth of the Mizuno. It is attached to the Mizuno's demonic soul and nature, giving it unique powers and abilities above normal weaponry. The weapon grows with the Mizuno and gains bonuses at higher ranks. It is also sentient and able to communicate with the user, as if it was a demon itself. There is also several permanent bonuses that are gained automatically.
Permanent: Can prevent genjutsu one rank lower than the user up to C rank due to remote sentient mind. Communication up to 100 feet.
E Rank: One Ability; Weapon takes damage as a B rank weapon
D Rank: Usable in all Fighting Styles
C Rank: Two Abilities; +3 percent Elemental Damage; Weapon takes damage as an A rank weapon
B Rank: Three Abilities; +5 percent Elemental Damage
A Rank: Four Abilities; +8 percent Elemental Damage; Weapon takes damage as an S rank weapon
S Rank: Five Abilities; +12 percent Elemental Damage
(Fire, burns; Water, acid; lightning, shock; wind, size of cut, earth, strength
Rank: The User's Rank
Other Requirements: Mizuno or Clan Leader Permission

Name: Soul Reaver
Description: The Soul Reaver is a medium length sword, curved along the back end with a single serrated edge on the other. If the enemy has a demonic or infernal aura, the blade will attack with a white fire in addition to normal attacks, purifying the person from their aura. The amount of additional damage is dependent on the strength of the aura. The Soul Reaver can't be used with the Akuma Ude Youshiki activated.
Rank: C
Other Requirements: Mizuno or Clan Leader Permission

Name: Crusader
Description: A medium length sword, curved along the back end with a single serrated edge. It appears like the Soul Reaver but it uses chakra to create a white fire attack. The fire attack can be used to burn at the opponent for low damage but long-lasting burns, or used on allies to heal poisons and wounds by increasing the human body's regeneration rate (up to 100 times more). The sword can also heal people's injuries as if it was using a C rank ijutsu technique, at the cost of a mixture of Hocca and chakra. The sword itself has no attack capabilities. The Crusader can't be used with the Akuma Ude Youshiki activated.
Rank: C / B / A
Other Requirements: Mizuno or Clan Leader Permission

Name: Black Wraith
Description: The Black Wraith is longer than the Soul Reaver, and double edged with a straight blade on the back side and a serrated edge on the front. The Black Wraith works opposite to the Soul Reaver; the Black Wraith is able to harness one's demonic or infernal energy. When doing so, the blade will become a pure black that shimmers at all times. The swords strikes are enhanced, giving it greater cutting power and leaving wounds that burn, as if a weak acid was left in the body. The Black Wraith can't be used with the Akuma Ude Youshiki activated.
Rank: B
Other Requirements: Mizuno or Clan Leader Permission

Name: Purify
Description: Purify is a long sword, thin and light weight with a single, razor-sharp edge. Purify can be instilled with demonic energy and chakra. The two make a powerful composite that gives the sword immunity to all chakra and demonic-based attacks; however, the sword can't nullify any attacks. Instead of defence, Purify can release its composite in a combination of black lightning and white fire, that enhances the user's strikes. Unlike the other Mizuno blades, Purify can be used at any time.
Rank: A
Other Requirements: Mizuno or Clan Leader Permission

Name: Naru Dagger
Description: The Naru Dagger is a simple, double-edged dagger with a tint of black in its metal. The dagger has been passed down from the ancestors of the Ozanaru, dating back to the times of the Naru. The dagger is required for the ritual of sealing the soul and the powers of a demon into their arm. The sealing could only be performed when the demon is on the edge of death, or dead for a short period of time. Only a high-ranking warrior in the clan is able to control the spiritual energy for the ritual.

The Dagger is also able to Seal spirits into weapons and into host's bodies to serve as an additional presence. However, it would require greater spiritual and mental strength to control it in addition to a Seal to hold the spirit in place.
Rank: A / S
Other Requirements: Clan Leader Permission



Clan Jutsus:

Spoiler:


Name: Akuma Ude Youshiki (Demon Arm Form)
Type: Bloodline Limit
Rank: None
Requirements: First Seal
Description:  The Akuma Ude Youshiki is the ability that releases the Seals on the demonic arm. Using chakra, the Seals are released and the Hocca energy allows you to use your equivalent powers. Each Seal released costs more chakra but allows more demonic strength and equivalent powers.

Name: Niban Ude Youshiki (Second Arm Form)
Type: Bloodline Limit
Rank: None
Requirements: Seventh Seal
Description: The opposite arm, although human, can have one Seal - the Seventh. It works in the same way as the Demon Arm Form but releases a large amount of powers with the same amount of chakra burning as a normal Seal.

Name: Demon Binding
Type: Special
Rank: D
Requirements: Ozanaru Only
Description: This allows you to bind demons to your person. This must be done with a contract, in which the limitations are written. Both user's blood must be on the contract to prove they are both bound. Afterwards, the contract is burned so the demon can't revoke it. This forces the demon to become an ally and make its main purpose your protection. This does not allow for summoning, as in you can not transport them any distance. At each rank, the demons have more demonic equivalent abilities. Also, higher ranks allow for more bound demons. These demons must be made with a template and gain more powers as you rank up. You can remove demons forever if you so wish and replace them with others.
Demons are allowed 2 elements, no SA, 4 style points and the jutsu equivalents specified below.

E - D Rank: 1 Demon, 4 B rank Jutsu Equivalent (Maximum 1 B rank)
C - B Rank: 1 Demon, 8 A rank Jutsu Equivalent (Maximum 2 A rank)
A - S Rank: 2 Demons, 12 S rank Jutsu Equivalent (Maximum 2 S rank)
SS / Clan Leader: 3 Demons, 15 S rank Jutsu Equivalent (Maximum 4 S rank)

Name: Excess Release
Type: Bloodline
Rank: C / B
Requirements: Second Seal
Description: When using the Akuma Ude Youshiki, the Ozanaru can 'burn' extra chakra to open the Seals even more, increasing the capabilities of their powers; typically up to 10%. Similarly, they can burn their Hocca to increase their chakra pool, to a small extent. If they choose the second option, they are considered to use their bloodline as if it was activated and not exerted.

Name: Soul Binding
Type: Fuuinjutsu
Rank: B
Requirements: Naru Dagger
Description: Soul Binding is a practice used by the Naru Priestesses that attach souls to objects or people. This jutsu must be used in conjunction with the Naru dagger. This attaches a separate consciousness to either a piece of equipment or another person. The various effects are similar to the released demon using the Akuma Ude Youshiki.

Name: Dark Conversion
Type: Bloodline
Rank: A
Requirements: Fifth Seal
Description: One of the most powerful and rare techniques available to the Ozanaru, the Dark Conversion requires massive chakra control to perform. When affected by a technique that steals or drains chakra, the Ozanaru can change their main energy to their Hocca thereby forcing the enemy to steal Hocca instead of chakra. This requires the Ozanaru to have all their Seals open, but not using any of the abilities. Any energy drained from the Ozanaru is useless to the enemy shinobi unless they themselves use demonic energy in some form. This does not nullify any other jutsu effects that may be currently occurring. Using this is equivalent to using the Fifth Seal power.

Name: The Hocca Srael
Type: Bloodline
Rank: S
Requirements: Seventh Seal
Description: The Ozanaru warrior, after years of fighting with their demonic counterpart, has the potential to access more of their untapped abilities. The shinobi can craft more Seals, and add more demonic abilities that can be used while their Akuma Ude Youshiki is activated. These powers tend to be a mixture of the shinobi's natural strengths and the specialities of the demonic abilities. These powers must be made in pairs and are considered S rank, no matter their strength, but do not need to be trained for. The two powers automatically take up a normal jutsu slot.



Number of Members Allowed: Unlimited Ozanaru and Mizuno; 6 Mi'Godh (Requires Clan Leader permission)

Roleplaying Characters:
Syra Ozanaru
Vechalia Ozanaru
Mikrah Ozanaru

RPG Stats:
Shinobi Rank: Jounin, SS ~ Genin, E ~ Genin, E
Village: Kirigakure ~ Kirigakure ~ Kirigakure
Fame: 5000 ~ 0 ~ 0
Reputation:
Training Points: 1875
Inventory: 2 Tekagi, 3 Daggers, Vorcrist ~ 10 Needles ~ 2 Tonfa, 5 Shuriken, 5 Kunai, 3 Needles

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Last edited by OzanaruSyra on Tue Nov 17, 2009 2:55 pm; edited 49 times in total
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Rorschach
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PostPosted: Fri Nov 10, 2006 7:36 pm    Post subject: Reply with quote

Quote:
I am closing Bloodlines for Now. I am doing this because practically everyone has one right now. We have about 11 Active RPers and 10 Have Custom/Noraml bloodlines.

Because Of This, NO MORE CUSTOM BLOODLINES.

Also please do not use normal Bloodlines right now either.


Please ppl, READ THE STICKYS! Its good, but I am not accepting bloodlines right now. Sorry Crying or Very sad
_________________
Dog carcass in alley this morning, tire tread on burst stomach. This city is afraid of me. I have seen its true face. The streets are extended gutters and the gutters are full of blood and when the drains finally scab over, all the vermin will drown. The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout "Save us!"... and I'll look down and whisper "No." They had a choice, all of them. They could have followed in the footsteps of good men like my father or President Truman. Decent men who believed in a day's work for a day's pay. Instead they followed the droppings of lechers and communists and didn't realize that the trail led over a precipice until it was too late. Don't tell me they didn't have a choice. Now the whole world stands on the brink, staring down into bloodly Hell, all those liberals and intellectuals and smooth-talkers... and all of a sudden nobody can't think of anything to say.

Everwill wrote:
Pretty sure the episode count is over 9000.



^I got RRoD!  Xbox Sent Away On: 11/1/09^

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Box Jutsu


Roleplaying Characters:
No RPC
No RPC
No 3rd RPC
No 4th RPC
RPG Stats:
Shinobi Rank: Kage
Village: Kirigakure
Fame: 0
Reputation:
Training Points: N/A
Inventory: Tools for making NRC v4.5!

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OzanaruSyra
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PostPosted: Fri Nov 10, 2006 7:38 pm    Post subject: Reply with quote

Can I leave it here till you do?

Roleplaying Characters:
Syra Ozanaru
Vechalia Ozanaru
Mikrah Ozanaru

RPG Stats:
Shinobi Rank: Jounin, SS ~ Genin, E ~ Genin, E
Village: Kirigakure ~ Kirigakure ~ Kirigakure
Fame: 5000 ~ 0 ~ 0
Reputation:
Training Points: 1875
Inventory: 2 Tekagi, 3 Daggers, Vorcrist ~ 10 Needles ~ 2 Tonfa, 5 Shuriken, 5 Kunai, 3 Needles

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PostPosted: Sat Nov 11, 2006 12:05 pm    Post subject: Reply with quote

Yes.
_________________
Dog carcass in alley this morning, tire tread on burst stomach. This city is afraid of me. I have seen its true face. The streets are extended gutters and the gutters are full of blood and when the drains finally scab over, all the vermin will drown. The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout "Save us!"... and I'll look down and whisper "No." They had a choice, all of them. They could have followed in the footsteps of good men like my father or President Truman. Decent men who believed in a day's work for a day's pay. Instead they followed the droppings of lechers and communists and didn't realize that the trail led over a precipice until it was too late. Don't tell me they didn't have a choice. Now the whole world stands on the brink, staring down into bloodly Hell, all those liberals and intellectuals and smooth-talkers... and all of a sudden nobody can't think of anything to say.

Everwill wrote:
Pretty sure the episode count is over 9000.



^I got RRoD!  Xbox Sent Away On: 11/1/09^

The Box
Box Jutsu


Roleplaying Characters:
No RPC
No RPC
No 3rd RPC
No 4th RPC
RPG Stats:
Shinobi Rank: Kage
Village: Kirigakure
Fame: 0
Reputation:
Training Points: N/A
Inventory: Tools for making NRC v4.5!

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PostPosted: Mon Feb 05, 2007 6:15 pm    Post subject: Reply with quote

I have 200 posts, but do I have to be a chuunin to get this approved? If not, can you check it over again?

Roleplaying Characters:
Syra Ozanaru
Vechalia Ozanaru
Mikrah Ozanaru

RPG Stats:
Shinobi Rank: Jounin, SS ~ Genin, E ~ Genin, E
Village: Kirigakure ~ Kirigakure ~ Kirigakure
Fame: 5000 ~ 0 ~ 0
Reputation:
Training Points: 1875
Inventory: 2 Tekagi, 3 Daggers, Vorcrist ~ 10 Needles ~ 2 Tonfa, 5 Shuriken, 5 Kunai, 3 Needles

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Yoko
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PostPosted: Mon Feb 05, 2007 10:10 pm    Post subject: Reply with quote

I was going to look it over, then I noticed your location said "Screw you"

So I'm just going to ignore it.

EDIT: Bah, I'm not sure what to do about this one. I suggest making a couple Jutsu first, then adding them in here.
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Roleplaying Characters:




RPG Stats:
Shinobi Rank: Retired-Nin
Village:
Fame: 0
Reputation:
Training Points: 0
Inventory:

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PostPosted: Tue Feb 06, 2007 6:05 am    Post subject: Re: Akuma Ude Youshiki Reply with quote

OzanaruSyra wrote:
Mind may become warped, or develop schitzophrenia.


I hope to see some schizophrenia ^_^
_________________
Tegatus Hirokimi/|\Aisu Kokuou
"a nice little ol' angel Smile except kcikass and won't take **** from anyone."
-Everwill

Roleplaying Characters:
Tegatus Hirokimi
Aisu Kokyuu
No 3rd RPC
No 4th RPC
RPG Stats:
Shinobi Rank: Sannin/|Jounin
Village: Otogakure
Fame: 0
Reputation:
Training Points: N/A
Inventory: (2) Specially designed Katanas, (15) Shuriken, (15) Kunai, (30) Senbon needles, (2) Soldier Pills, (130) Feet of wire, (15) Exploding Tags/|(1) Specially designed flute, (40) Poisonous senbon needles, (15) Kunai, (10) Shuriken, (2) Soldier Pills, (100) feet of wire, (5) Smokebombs

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PostPosted: Tue Feb 06, 2007 8:02 pm    Post subject: Reply with quote

Yoko wrote:
I was going to look it over, then I noticed your location said "Screw you"

So I'm just going to ignore it.

EDIT: Bah, I'm not sure what to do about this one. I suggest making a couple Jutsu first, then adding them in here.

Sorry, I'll change that. But to the jutsu's, it's made by the player. Essentially, they choose their own demon they kill and jutsus, giving it more of a player feel. Of course, the jutsus will have to be checked over and made sure they are not god-moddish.

EDIT: I actually intended for Syra to lose control, and soon began to wonder who she is- a human or a demon at heart. I'm not an expert on schitzophrenia, but I think that what I had in mind would be classified as that. Sorry for ignoring you.

Roleplaying Characters:
Syra Ozanaru
Vechalia Ozanaru
Mikrah Ozanaru

RPG Stats:
Shinobi Rank: Jounin, SS ~ Genin, E ~ Genin, E
Village: Kirigakure ~ Kirigakure ~ Kirigakure
Fame: 5000 ~ 0 ~ 0
Reputation:
Training Points: 1875
Inventory: 2 Tekagi, 3 Daggers, Vorcrist ~ 10 Needles ~ 2 Tonfa, 5 Shuriken, 5 Kunai, 3 Needles

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Last edited by OzanaruSyra on Thu Feb 08, 2007 8:54 pm; edited 1 time in total
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PostPosted: Tue Feb 06, 2007 10:13 pm    Post subject: Reply with quote

Don't ignore my post please ^_^
_________________
Tegatus Hirokimi/|\Aisu Kokuou
"a nice little ol' angel Smile except kcikass and won't take **** from anyone."
-Everwill

Roleplaying Characters:
Tegatus Hirokimi
Aisu Kokyuu
No 3rd RPC
No 4th RPC
RPG Stats:
Shinobi Rank: Sannin/|Jounin
Village: Otogakure
Fame: 0
Reputation:
Training Points: N/A
Inventory: (2) Specially designed Katanas, (15) Shuriken, (15) Kunai, (30) Senbon needles, (2) Soldier Pills, (130) Feet of wire, (15) Exploding Tags/|(1) Specially designed flute, (40) Poisonous senbon needles, (15) Kunai, (10) Shuriken, (2) Soldier Pills, (100) feet of wire, (5) Smokebombs

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Cite
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PostPosted: Thu Feb 22, 2007 2:35 pm    Post subject: Reply with quote

This has been here for awhile...and I think the whole idea is pretty cool. I think it should be approved...but not my call.




Roleplaying Characters:
Gamaseijin Chimiri
Tengoku, Sephiroth


RPG Stats:
Shinobi Rank: E-rank Genin ~ E-rank Missing-nin
Village: Sunagakure no Sato ~ Missing-nin
Fame: 0
Reputation:
Training Points: Who Knows?
Inventory: x 10 kunai, x5 Food pills ~ x1 katana, x5 kunai, x10 senbon

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