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Cursed clan [Revamp/Rewrite]
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PostPosted: Thu Jun 25, 2009 2:39 pm    Post subject: Reply with quote

YuweaCurtis wrote:
On the Jade Tomb, if you're fighting multiple opponents you cannot do anything about them. The technique also turns you to jade as well. Earth Dome Prison drains chakra and constantly feeds it to user while trapping multiple opponents at A Rank. Sure they can attempt to break out of that and you can't with Jade Tomb, but it's A and this is S (kin).


Draining chakra constantly and draining all the chakra are two different things. And I understand it's difficult with multiple opponents, but a one on one would be instant kill, and if you gain all the chakra you can go to another opponent and repeat.
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PostPosted: Fri Jun 26, 2009 2:40 pm    Post subject: Reply with quote

Lacking time to check all the other messages, feel free to tell me if you've resolved something that I'm covering.

I'll go straight down in as thorough a manner as possible.

1. The longevity is really unnecessary. I understand that it's for storyline purposes, but it's simply not balanced. The most I would add to life span is 200 years, maximum.

- I don't really see how this plays into anything at all. Does it affect how the person will react in battle or how he will drain his chakra? Unless there is a Ability where its constantly draining life force or something...which I havent seen since I pawned all of senches custom jutsu.


2. The sun weakness is barely a weakness, considering how quickly it declines. However, it's acceptable on its own.

What I can do is add some more weakness at E-S ranked and not affect anything for the SS ranked or something to that affect.


3. Just a quick point, the sun weakness appears to be the only weakness, which doesn't work in favor towards the amount of strengths.

Ok, I guess your just stating here...

4. Genjutsu immunity is a bit much, considering it's not related to rank whatsoever. I'd prefer if
it was related to rank.

It is kind of rank related? not like related to ranks in the clan, but related to it through the regular system

DONE FIRST PAGE.

5. I don't like the telepathy, it's a bit long distance, but I suppose it's fine.

I can reduce it for werewolves I guess because they rely on their senses and not their intelligence.

6. >.> 900% strength increase for stage five werewolves? No. In fact, downgrade the strength increases immensely. The most I've seen a clan increase a stat besides  this one is 250%, and that was a single stat.

yeah.....ill reduce that to 500 the least, because werewolves are limited in ninjutsu or even genjutsu/any other type besides taijutsu.

DONE WEREWOLVES.

7. Quick point, drinking blood is not a weakness. In fact, it's a strength.

It's not a strength because have you ever tried to drink someones blood who you dont know. On that note, i should add that depriving yourself of blood results in weakness of some kind.

8. You know what, drop the telepathy distance with normal humans. I really can't stand the ability to sense any humans within 500 feet minimum.

yeah....ill reduce it a tad bit for humans but really? a SA is able to do this for the whole village.

9. I think the abilities of a vampire should not be additive. Perhaps lowering it would be fine as well.

I have no clue what you mean by this but please do explain.

10. The hypnosis is very powerful. It should be an SA.

Hypnosis shouldn't be a SA because thats just wasting a slot for SA, I can up the Rank that it can be learned at but it doesn't really need an SA.

DONE VAMPIRES.

11. Once again, draining souls is not a weakness.

Yes it is, try draining souls from people who don't want to die. It is very amusing, really.

12. Hypnosis for banshee is weaker; it's fine.

13. Several hundred feet for the howl? No.

Yeah, I think so, because as you get farther it gets weaker. Have you ever heard a really loud sound, and then as farther away you get it gets weaker. Imagine several hundred feet for a loud sound. You will still hear it, but the effects will be slim to none.

14. Leech mind is a genjutsu.

"This jutsu drains the target's mental power and will directly" it drains it, I don't see any genjutsu that actually DRAINS the targets mental power.

15. Confusion is too powerful. S rank, perhaps kinjutsu and no putting " Nobody is unaffected".

"but nobody is completely unaffected by it." Quote the whole thing,  completely unaffected, meaning that you can still be affected but it will be small things. If you can preserve your mind and your senses. There is a genjutsu exactly like this B rank....I don't see the reason why this should be Kin it does no harm to the person or the opponent. It confuses them and changes their mind.



16. Eh... Ghostly wail... Destroying internal organs is very powerful... I'm not sure about that jutsu. I suggest downgrading the close-up effect.

I can reduce the range, maybe add a sign to see about this...

DONE BANSHEE.

17. Downgrade the stages for the Reavers, like the werewolves. Percents need to fall.

No.

18. Jade tomb seems to have a lot of effects. Plus, I'm not fond of the chakra drain. What would stop someone from using this technique endlessly?

The fact that the person needs to hold the user down while doing this? I don't see a lot of people just walking up and holding out their palm to the other guy, while the other guy does nothing and stands there and accepts the crystallization...

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PostPosted: Mon Jun 29, 2009 1:49 pm    Post subject: Reply with quote

MinatoNamikaze wrote:
Lacking time to check all the other messages, feel free to tell me if you've resolved something that I'm covering.

I'll go straight down in as thorough a manner as possible.

1. The longevity is really unnecessary. I understand that it's for storyline purposes, but it's simply not balanced. The most I would add to life span is 200 years, maximum.

- I don't really see how this plays into anything at all. Does it affect how the person will react in battle or how he will drain his chakra? Unless there is a Ability where its constantly draining life force or something...which I havent seen since I pawned all of senches custom jutsu.


2. The sun weakness is barely a weakness, considering how quickly it declines. However, it's acceptable on its own.

What I can do is add some more weakness at E-S ranked and not affect anything for the SS ranked or something to that affect.


3. Just a quick point, the sun weakness appears to be the only weakness, which doesn't work in favor towards the amount of strengths.

Ok, I guess your just stating here...

4. Genjutsu immunity is a bit much, considering it's not related to rank whatsoever. I'd prefer if
it was related to rank.

It is kind of rank related? not like related to ranks in the clan, but related to it through the regular system

DONE FIRST PAGE.

5. I don't like the telepathy, it's a bit long distance, but I suppose it's fine.

I can reduce it for werewolves I guess because they rely on their senses and not their intelligence.

6. >.> 900% strength increase for stage five werewolves? No. In fact, downgrade the strength increases immensely. The most I've seen a clan increase a stat besides  this one is 250%, and that was a single stat.

yeah.....ill reduce that to 500 the least, because werewolves are limited in ninjutsu or even genjutsu/any other type besides taijutsu.

DONE WEREWOLVES.

7. Quick point, drinking blood is not a weakness. In fact, it's a strength.

It's not a strength because have you ever tried to drink someones blood who you dont know. On that note, i should add that depriving yourself of blood results in weakness of some kind.

8. You know what, drop the telepathy distance with normal humans. I really can't stand the ability to sense any humans within 500 feet minimum.

yeah....ill reduce it a tad bit for humans but really? a SA is able to do this for the whole village.

9. I think the abilities of a vampire should not be additive. Perhaps lowering it would be fine as well.

I have no clue what you mean by this but please do explain.

10. The hypnosis is very powerful. It should be an SA.

Hypnosis shouldn't be a SA because thats just wasting a slot for SA, I can up the Rank that it can be learned at but it doesn't really need an SA.

DONE VAMPIRES.

11. Once again, draining souls is not a weakness.

Yes it is, try draining souls from people who don't want to die. It is very amusing, really.

12. Hypnosis for banshee is weaker; it's fine.

13. Several hundred feet for the howl? No.

Yeah, I think so, because as you get farther it gets weaker. Have you ever heard a really loud sound, and then as farther away you get it gets weaker. Imagine several hundred feet for a loud sound. You will still hear it, but the effects will be slim to none.

14. Leech mind is a genjutsu.

"This jutsu drains the target's mental power and will directly" it drains it, I don't see any genjutsu that actually DRAINS the targets mental power.

15. Confusion is too powerful. S rank, perhaps kinjutsu and no putting " Nobody is unaffected".

"but nobody is completely unaffected by it." Quote the whole thing,  completely unaffected, meaning that you can still be affected but it will be small things. If you can preserve your mind and your senses. There is a genjutsu exactly like this B rank....I don't see the reason why this should be Kin it does no harm to the person or the opponent. It confuses them and changes their mind.



16. Eh... Ghostly wail... Destroying internal organs is very powerful... I'm not sure about that jutsu. I suggest downgrading the close-up effect.

I can reduce the range, maybe add a sign to see about this...

DONE BANSHEE.

17. Downgrade the stages for the Reavers, like the werewolves. Percents need to fall.

No.

18. Jade tomb seems to have a lot of effects. Plus, I'm not fond of the chakra drain. What would stop someone from using this technique endlessly?

The fact that the person needs to hold the user down while doing this? I don't see a lot of people just walking up and holding out their palm to the other guy, while the other guy does nothing and stands there and accepts the crystallization...


I knew something like this was going to happen.

1. >.> Just because it's not combat related doesn't mean it's an awesome power on its own.

2. Like I said, only having that for a weakness for a clan isn't that good. But we can drop this point for now.

4. It specifically says, No Rank - Genjutsu Immunity Up to S Rank No Kinjutsu.

6. Not enough of a decrease.

7. I should have explained. Drinking blood is not a weakness because you can do that OOC, and you couldn't argue that you did not drink it. However, you could, while in combat, drink blood and boost your strength, which is a strength, not a weakness.

8. Is the SA able to detect every single person no matter what, rendering any hiding techniques useless? If so, that's a pretty damn powerful technique.

9. Additive means that it starts adding up - demon strength, other abilities, grow by 20% plus the other 20% plus 30%. Not additive means the highest one would take effect.

10. Not budging on that considering how powerful it is. You could make it an S rank kinjutsu, or S rank genjutsu or something.

13. Ah, I didn't get that from the description. Fit that in and it's fine.

14. That doesn't make any sense.

15. Agreed.

17. Not budging on this.

18. I'm sure you could use a jutsu beforehand to do that.
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PostPosted: Mon Jun 29, 2009 6:46 pm    Post subject: Reply with quote

I agree with Syra, and beyond Syra's own requirements. First off, drinking blood is not at all a weakness, especially is you have my custom SA, Blood Sorcery Assimilatior ( Or whatever its called).  As for the reaver's 400% strength increase, its actually not that bad, since the stage 1 of the lotus increased strength by 500%. Just make it so it can;t be used in conjucture with other powering up techniques. Actually scratch that, make it so all buffing techniques cannot be used with other power buffing techniques or abilities.


And Hypnosis and leech mind are both genjutsu. All mental effects would go under genjutsu, since genjutsu is the use of chakra as well as the disrupting of chakra to influence one's mind. This means that leech mind would be a telekinetic power that would utilize chakra to read thoughts/inhibit mental ability. There is no such things as "mental power"
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PostPosted: Mon Jun 29, 2009 9:26 pm    Post subject: Reply with quote

Kinzo wrote:
I agree with Syra, and beyond Syra's own requirements. First off, drinking blood is not at all a weakness, especially is you have my custom SA, Blood Sorcery Assimilatior ( Or whatever its called).  As for the reaver's 400% strength increase, its actually not that bad, since the stage 1 of the lotus increased strength by 500%. Just make it so it can;t be used in conjucture with other powering up techniques. Actually scratch that, make it so all buffing techniques cannot be used with other power buffing techniques or abilities.


And Hypnosis and leech mind are both genjutsu. All mental effects would go under genjutsu, since genjutsu is the use of chakra as well as the disrupting of chakra to influence one's mind. This means that leech mind would be a telekinetic power that would utilize chakra to read thoughts/inhibit mental ability. There is no such things as "mental power"


The Gates also drain all of your physical energy. This, however, does nothing.
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PostPosted: Fri Jul 03, 2009 4:26 pm    Post subject: Reply with quote

Drinking blood used to have a problem, that it was Addictive, and also had a chance of causing the Vampire to go berserk with Bloodlust, I don't think it is as much of a weakness anymore, but it used to be.
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PostPosted: Mon Jul 06, 2009 2:53 pm    Post subject: Reply with quote

OzanaruSyra wrote:
YuweaCurtis wrote:
On the Jade Tomb, if you're fighting multiple opponents you cannot do anything about them. The technique also turns you to jade as well. Earth Dome Prison drains chakra and constantly feeds it to user while trapping multiple opponents at A Rank. Sure they can attempt to break out of that and you can't with Jade Tomb, but it's A and this is S (kin).


Draining chakra constantly and draining all the chakra are two different things. And I understand it's difficult with multiple opponents, but a one on one would be instant kill, and if you gain all the chakra you can go to another opponent and repeat.



Did you miss the part where it's damaging you as well, so if you repeated, you'd surely die. Anywho, I humbly request the Reavers be removed from this, seeing it was my idea in the first place. I only agreed for Sench to use them, and I'm regretting that.
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PostPosted: Tue Jul 07, 2009 1:07 pm    Post subject: Reply with quote

Can you give proof that it was yours to begin with?
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PostPosted: Tue Jul 07, 2009 2:06 pm    Post subject: Reply with quote

Sorry for the late reply, but I did forget to mention one important aspect - for the reaver, you can leave the ability on all the time, unlike the gates or something similar. Thus, a high percentage is insane. I suppose about 500% strength increase is fine for werewolves, considering it would drain their chakra or something of the like.
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PostPosted: Tue Jul 07, 2009 2:20 pm    Post subject: Reply with quote

Why would I waste my time asking if it wasn't my idea? I really have nothing to gain from it. Well nothing I'd be willing to waste a perfectly good lie on. But I'll see what I can do, thanks for calling me a liar.



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