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Umoki, Valerie (ANBU Captian NPC, Konoha)
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Shinobi Rank:
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YuweaCurtis
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PostPosted: Wed Oct 07, 2009 9:53 am    Post subject: Umoki, Valerie (ANBU Captian NPC, Konoha) Reply with quote

Name: Umoki, Valerie
Age: 36
Gender: Female
Height: 4' 9"
Weight: 130 lbs.

Appearance:

Her hair is usually in a ponytail.

    Race: Japanese
    Hair: Black
    Eyes: Blue
    Body: Lithe, but Muscular
    Ethnicity: Konohagakure



Rank: S
Reputation: 0
Village: Leaf

    Fame: 0
    Title: Anbu Captain

Bloodline: N/A
Main/Favored Weapon: Ninja-to
Element: Fire, Wind
Fighting Type/Style: Taijutsu Specialist, Ninjutsu Minor
Starting Inventory: ANBU Gear, 20 Shuriken, 10 Kunai

Personality: A typically outgoing and seeming immature person, she can easily switch gears and become the serious person necessary for her role as an ANBU Captian. As a matter of fact she is quiet a good actor, and takes many undercover missions.


Special Abilities:
Spoiler:

  • Name: Kagura Shingan - Kagura Mind's Eye
    Requirements: Must be trained as a 4-point Kinjutsu
    Description: This ability allows a shinobi to sense chakra within a distance of up to three miles. The shinobi must concentrate while using this ability, higher distance requiring more concentration and effort. They can then detect anyone who has an aura of chakra and measure their approximate chakra amount. It is very likely that no ability can help someone escape detection by the Shingan.


  • Name: Kao Utsushi no Jutsu - Face Copy Technique
    Requirements: Must be trained as a 3-point Kinjutsu
    Description: An unusual transformation technique, it completely copies the target: their face, voice, body, movement pattern, smell, chakra and aura - making it almost impossible to tell the difference between the real person and the impostor. Although the clothes are not changed either, that can easily be fixed by using common henge or preparing some beforehand. The user, however, does not gain the target's knowledge or skills, which are the only way to tell someone's a fake. However, a smart shinobi will take that into account and take countermeasures. Unlike a normal transformation technique, this one takes a few minutes, during which the user must remain close to the target


  • Name: Toomegane no Jutsu - Telescope Technique
    Requirements: None
    Description: An interesting technique, it allows one to view certain areas by using a crystal ball. The areas the shinobi can see by using this jutsu must be tied to the ball by seals located there, to the user emotionally and/or mentally (meaning it must be a place of importance for them or a place where they are thought about) and no further than fifty miles away from the user.



Fighting Styles:
Spoiler:

    Name: Gouken Ryuu - Strong Fist Style
    Requirements: Taijutsu Major or Taijutsu Specialist, each level must be trained separately as a jutsu of your character's current rank (S-rank with twice the post amount for SS-rank characters) and in order

    • Level 1: Taijutsu Specialist: E-rank; Taijutsu Major: E-rank
    • Level 2: Taijutsu Specialist: D-rank; Taijutsu Major: C-rank
    • Level 3: Taijutsu Specialist: C-rank; Taijutsu Major: A-rank
    • Level 4: Taijutsu Specialist: B-rank; Taijutsu Major: SS-rank
    • Level 5: Taijutsu Specialist: A-rank
    • Level 6: Taijutsu Specialist: S-rank


    Description: This taijutsu style is not an actual style as it does not have any specific movement pattern or exceptional techniques, rather it is an extreme mastery of common hand-to-hand combat that can only be accomplished by those highly skilled in taijutsu. It does have a specific stance: one arm held in front with the open palm facing the user while the other is held behind their back and the feet are close by each other forming an almost ninty-degree angle - but it doesn't serve any purpose and all the attacks of this style are direct. Practitioners of this style have higher speed and strength compared to others.

    • Level 1: Strength +5%
    • Level 2: Strength +10%, Speed and Agility +2,5%
    • Level 3: Strength +15%, Speed and Agility +5%
    • Level 4: Strength +20%, Speed and Agility +7,5%
    • Level 5: Strength +25%, Speed and Agility +10%
    • Level 6: Strength +30%, Speed and Agility +12,5%



  • Name: Senmetsuken Ryuu - Annihilating Fist Style
    Requirements: Must be trained as a 12-point kinjutsu; must be a Taijutsu, Ninjutsu or Ijutsu Specialist
    Description: This taijutsu style does not have any specific stances or techniques, yet it is probably the strongest style in existence. It is based on focusing large amounts of chakra into your limbs as you attack to obtain immense strength, thus dealing truly devastating blows, able to take down a whole building in one shot. A direct hit like that will be fatal to most targets, even large summoning creatures, unless they are able to provide strong defense against the attack. This can also be used in ways other than directly attacking an enemy, as it grants the user monstrous strength, not deals damage with chakra.



Jutsus:

  1. All Basics


  2. Name: Hayabusa Otoshi - Peregrine Falcon Drop
    Type: Taijutsu
    Rank: C
    Requirements: None
    Description: A rather simple move that can only be used under certain conditions. The user will attempt to grab their opponent from behind while the latter are in the air and lock their ankles around their neck, restricting movement to a degree, while also grabbing them with their arms. They will then change position in the air so that the opponent is falling towards the ground head first. The point of this technique is to slam the enemy's head into the ground at a high speed. While quite deadly, this technique is hard to initiate and not that hard to break out of.


  3. Name: Katon: Dai Endan - Great Fire Missile
    Type: Ninjutsu
    Rank: B
    Requirements: None
    Description: A very simple move, it expels a large stream of fire from the user's mouth. The difference between this move and most other Fire Element techniques is that this one can be used continuously for a never-ending stream of fire. Of course, it will only be "never-ending" as long as the user has enough chakra to fuel it. It may lose in versatility or raw power to other fire ninjutsu of the same rank, but keeping it up for a short while costs less than using another technique twice.


  4. Name: Katon: Endan - Fire Missile
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: One of the most basic moves of fire element school of ninjutsu, it expels a stream of fire from the user's mouth. While not very fast, strong or versatile, it wins against other fire techniques of this rank in lower chakra cost and the ability to keep a constant stream of fire as long as you have chakra to fuel it.


  5. Name: Katon: Goukakyuu no Jutsu - Great Fireball Technique
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: A primary offensive ninjutsu for any fire user, it requires few hand seals and not much chakra. The user will take a breath and exhale a ball or stream of fire. In the former case, it can be launched in any direction, but its speed is not very impressive. In the latter case, it must be aimed at an opponent on the ground within twenty feet of the user, but is executed much faster.


  6. Name: Katon: Gouryuuka no Jutsu - Great Dragon Fire Technique
    Type: Ninjutsu
    Rank: A
    Requirements: Ryuuka no Jutsu
    Description: This is a strong fire element technique. After the user forms the necessary hand seals, they will expel large dragon head shaped fireballs from their mouth. These fireballs are quite strong and fast and can punch through concrete. Strangely, they have a rather solid form and can actually bite the opponent and tackle them, while burning them with the flames at the same time.


  7. Name: Katon: Haisekishou - Burning Ash Accumulation
    Type: Ninjutsu
    Rank: B
    Requirements: None
    Description: After forming the required hand seals, the user will expel a vast cloud of ash from their mouth. It effectively blocks the sight of anyone caught inside, and when the user clicks their teeth, the cloud will ignite in an explosion. Someone unfamiliar with this technique may be fooled into thinking it's supposed to block their sight and take heavy damage as a result.


  8. Name: Katon: Hibashiri - Running Fire
    Type: Ninjutsu
    Rank: B
    Requirements: Fire as main element
    Description: This is a fire element ninjutsu that requires no hand seals. By focusing their fire natured chakra, the shinobi can create jets of fire that will run along the ground towards their opponent. Alternatively, they can launch fireballs or rings of fire at a prefered target. While this technique requires no hand seals, it isn't as strong as most fire ninjutsu of the same level.


  9. Name: Katon: Housenka no Jutsu - Mythical Fire Phoenix Technique
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: A useful, though relatively weak, fire ninjutsu. After forming several needed hand seals, the user will exhale a series of fast fireballs. These are useful to drive an opponent into a corner, towards a certain place or simply at times when quantity is better than quality.


  10. Name: Katon: Karyuudan - Fire Dragon Missile
    Type: Ninjutsu
    Rank: B
    Requirements: None
    Description: A technique resembling Housenka rather closely, it doesn't take many hand seals and is almost the same in principle. The difference is that the fireballs created by this technique are faster and more potent, able to deal considerable damage in a direct attack.


  11. Name: Katon: Karyuu Endan - Dragon Flame Missile
    Type: Ninjutsu
    Rank: A
    Requirements: None
    Description: A strong fire element technique. After making the necessary hand seals, the user will take a deep breath and exhale a large stream of searing flame. This is, without doubt, one of the most powerful fire ninjutsu. This flame can be expeled continuously for a constant, but not very high, chakra drain.


  12. Name: Katon: Ryuuka no Jutsu - Dragon Fire Technique
    Type: Ninjutsu
    Rank: C
    Requirements: None
    Description: A rather strong fire element ninjutsu which has very serious restrictions. After forming the necessary hand seals, the user will expel a strong stream of fire from their mouth, which moves at a very fast rate. While this fire is considerably stronger than of other techniques of the same level, this technique is not very useful since the fire can only be launched to run along something the user is holding in their mouth, like a wire.


  13. Name: Kage Bunshin no Jutsu - Shadow Clone Technique/Tajuu Kage Bunshin no Jutsu - Multiple Shadow Clone Technique
    Type: Ninjutsu (K)
    Rank: B/S
    Requirements: None/S rank
    Description: This ninjutsu technique creates multiple copies of the user. The difference it has with any other clone technique is that it creates solid copies who possess the full physical and jutsu ability of the user and they are undistinguishable from the real person by any means, since they even have the chakra circulatory system. These clones are also fully autonomous, meaning they can move however far away from the shinobi they want and not dispel. Unfortunately, they still disappear after taking a hit. This technique, while powerful, poses a risk to the user, since it splits their remaining chakra evenly between all clones and themselves. Another notable thing about this technique is that the user gains whatever knowledge their shadow clones have collected when they dispel.
    Tajuu Kage Bunshin is the same as normal Kage Bunshin, only it is used to create a higher number of clones: while the basic technique is limited to a maximum of four clones, the multiple shadow clone technique can create up to two dozen clones. However, chakra is still split evenly between each copy of the user, so creating many clones may prove more harmful than beneficial.
    Note: Tajuu Kage Bunshin can be learned directly as a S rank kinjutsu, or added onto normal Kage Bunshin via a 6-point kinjutsu training


  14. Name: Katon: Kouen Ryuutsume / Iiyoru Ryuutsume [Fire Release: Flame Dragon Claw / Defiant Dragon Claw]
    Type: Tai / Nin
    Rank: A (Kin)
    Requirements: Fire Release, Inherited Uchiha Caleb Umoki/ Umoki House Leader/ Current Uchiha Clan Leader, A rank for Iiyoru Ryuutsume
    Description: Valerie Umoki wanted to learn Rasengan, but realized she'd never get to. She devoloped her own technique, creating a powerful fire style move. This jutsu uses advanced transformation to turn your hand into a dragon's claw, then covers in a searing hot flame. The flame is hot enough to burn through even stone. The transformation isn't just a visual effect, this jutsu boosts the strength of the hand (and the arm it's on) by a large amount. Using this jutsu to attack, she'll either slash and the enemy or try to pierce them in the chest. Additionally to it's attack use, it can be used to block other powerful melee kinjutsu. This will totally negate an A rank melee kinjutsu, but will lose power afterwards A piercing jutsu (such as Chidori or Raikiri) will still go through, so don't attempt to block it head on!
    For 2 more points, or learn as an S rank Iiyoru Ryuutsume can be learned. It allows you to immediately make the technique without handseals at the cost of power. It's attacking power will be halfed, but it's ability to negate other techniques is unaffected. You can use this effect with other variations of the Ryuutsume as you learn them.


  15. Name: Nenshou Ryuutsume [Everburning Dragon Claw]
    Type: Tai / Nin
    Rank: A (Kin)
    Requirements: Katon: Kouen Ryuutsume, Half The Points For Training
    Description: This creates a semi-permanent claw that remains as long as you feed it a moderate amount of chakra. It's nowhere as strong the original technique, only being able to block B rank non-kinjutsu and boosting your strength in that arm by three times. It's still on fire, of course. Other techniques can be used by your other hand, but only S ranks can deal with making handseals using the clawed hand.


  16. Name: Kafuuton: Rensha Ryuutsume [Fire/Wind Release: Burst Dragon Claw]
    Type: Tai / Nin
    Rank: A (Kin)
    Requirements: Katon: Kouen Ryuutsume, Wind Release, Inherited From Natalie Umoki or My Permission
    Description: Due to her lack of skill in hand to hand combat, Natalie modifed her Ryuutsume to burst on impact. This is a 10 foot explosion of hot wind. Additionally the wind of the explosion has a cutting affect to, leaving small yet deep cuts on the enemy. This can also stop A rank and lower kinjutsu that has a 10 ft radius or smaller.


  17. Name: Hatashiai Ryuutsume [Dueling Dragon Claw]
    Type: Tai / Nin
    Rank: A (Kin)
    Requirements: Katon: Kouen Ryuutsume, Half Points For Training
    Description: Designed to provide an advantage when fighting those with powerful melee techniques, it creates a dragon claw in each hand. Generally speaking one would be use to counter the technique, while the other is used for attacking. If both hands are used you can block S ranked non-kinjutsu melee techniques. This ends the technique for both hands of course.


  18. Name: Tenkei Ryuutsume [Divine Dragon Claw]
    Type: Tai / Nin
    Rank: S (kin)
    Requirements: Katon: Kouen Ryuutsume, Iiyoru Ryuutsume, S rank
    Description: The strongest of the Ryuutsume technique, created by Uchiha Micheal. Not only can it counter S rank kinjutsu now, but has a powerful ranged effect as well. Throwing your hand forward, a white and/or red flame in the shape of a dragon's claw is launched at the target. This claw is as tall as you, and have a max range of 100 feet. After this projectile is set off you only have a few seconds to use the claw for melee. This projectile can only normally negate A ranked non-kinjutsu. However you can bring your full power into it, which will immediately dismiss the claw from your hand.


Bloodline jutsus: N/A



Missions Completed:
D-Rank:?
C-Rank:?
B-Rank:?
A-Rank:?
S-Rank:?

Background:The second parent of Caleb and Natalie, and life partner to Switch. As a young kunoichi she was teamed with Caleb's father as well as another kunoichi that was talented in fuuinjutsu. Her and Micheal where rivals, constantly sparring to compare their talents in taijutsu and fire release techniques. She wasn't interested in the secretive workings of the ANBU, but after observing her actions in certian missions the decided to add her to there ranks. Not really having any other plans in her life as a shinobi, she went along. As the years passed she not only did her job, but did it good which eventually earned her the position of ANBU Squad Captain.

Her mastery of fire technique is so much that she even has her own secret technique that rivals the power of Rasengan. Katon: Kouen Ryuutsume not only has power comparable to the Rasengan, it can also cancel it and similiar techniques.


Note: This NPC takes the place of Konoha's Generic ANBU NPC. She works the same, except she can leave the village for certian events with an Admin's approval.
_________________
Bethany (Team Silver Unique NPC)
Sharingan Points=  1,000;
Anyone Perfect Must Be Lying, Anything Easy Has It's Cost. Anything Plain Can Be Lovely, Anything Loved Can Be Lost.

Roleplaying Characters:
Caleb Uchiha Umoki (Clan Leader)
Aleison Nova, Starkin Queen
Ezekial Yuwea, Aasimar of Light
Dharma, The Silver Moth (Mastery) and Dizzy
RPG Stats:
Shinobi Rank: Hokage, S ~ Chuunin, C ~ Jounin, S ~ Jounin, A
Village: Konohagakure ~ Konohagakure ~ Iwakagure ~ Konohagakure
Fame: 0
Reputation:
Training Points: 80
Inventory: Blade of the Wind Spirits, 100 ft. of Metal Thread, Shinsou, Fan of Furious Flames, Righteous Guard of Madara, Summon Tattoos (Shuriken, Kunai, Windmills), Summon Scroll (Large Med Kit), Small Med Kit, Summoning Jewerly, Symbiote. Inversion Summon Scroll Located In His Office In Konoha ~ Customized Shortbow, Summoning Quiver (Customized Arrows, High Explosive Arrows), 10 smoke bombs ~ See Inventory

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Last edited by YuweaCurtis on Tue Nov 03, 2009 11:40 am; edited 28 times in total
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OzanaruSyra
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PostPosted: Wed Oct 07, 2009 6:21 pm    Post subject: Reply with quote

Heh, good one. I'm assuming this is for Team Silver?
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Roleplaying Characters:
Syra Ozanaru
Vechalia Ozanaru
Mikrah Ozanaru

RPG Stats:
Shinobi Rank: Jounin, SS ~ Genin, E ~ Genin, E
Village: Kirigakure ~ Kirigakure ~ Kirigakure
Fame: 5000 ~ 0 ~ 0
Reputation:
Training Points: 1875
Inventory: 2 Tekagi, 3 Daggers, Vorcrist ~ 10 Needles ~ 2 Tonfa, 5 Shuriken, 5 Kunai, 3 Needles

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YuweaCurtis
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PostPosted: Wed Oct 07, 2009 6:25 pm    Post subject: Reply with quote

Nope, this is Caleb's Advisor / Uchiha Co-Leader.
_________________
Bethany (Team Silver Unique NPC)
Sharingan Points=  1,000;
Anyone Perfect Must Be Lying, Anything Easy Has It's Cost. Anything Plain Can Be Lovely, Anything Loved Can Be Lost.

Roleplaying Characters:
Caleb Uchiha Umoki (Clan Leader)
Aleison Nova, Starkin Queen
Ezekial Yuwea, Aasimar of Light
Dharma, The Silver Moth (Mastery) and Dizzy
RPG Stats:
Shinobi Rank: Hokage, S ~ Chuunin, C ~ Jounin, S ~ Jounin, A
Village: Konohagakure ~ Konohagakure ~ Iwakagure ~ Konohagakure
Fame: 0
Reputation:
Training Points: 80
Inventory: Blade of the Wind Spirits, 100 ft. of Metal Thread, Shinsou, Fan of Furious Flames, Righteous Guard of Madara, Summon Tattoos (Shuriken, Kunai, Windmills), Summon Scroll (Large Med Kit), Small Med Kit, Summoning Jewerly, Symbiote. Inversion Summon Scroll Located In His Office In Konoha ~ Customized Shortbow, Summoning Quiver (Customized Arrows, High Explosive Arrows), 10 smoke bombs ~ See Inventory

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PostPosted: Wed Oct 07, 2009 8:24 pm    Post subject: Reply with quote

Mangekyou? o.0 powerful NPC there Curtis. i don't Ballian and AJ will allow it. ... but you never know.
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The supreme irony of life is that hardly anyone gets out of it alive.
   -Robert Heinlein

Sharingan points 991/1000

Roleplaying Characters:
Dante Uchiha
Karen Daikonran
Emily Hyuuga
No 4th RPC
RPG Stats:
Shinobi Rank: S.Genin---D.Genin---C.Genin
Village: Konohagakure--Sunagakure---Konohagakure
Fame: 0---0---0
Reputation:
Training Points: 150
Inventory: Empty

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PostPosted: Thu Oct 08, 2009 3:06 pm    Post subject: Reply with quote

*dropkicks*  Doesn't matter if this is an NPC...  NO UCHIHAS ARE BEING ACCEPTED!
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Shigane, Makoto




Sharingan Points=  2,500; -50/-10

Roleplaying Characters:
Uchiha, Katsuga
Hyuuga, Setsuka
Itichi, Melfina
No 4th RPC
RPG Stats:
Shinobi Rank: Mizukage [SS-Rank]; Genin [E-Rank]; Genin/Missing-Nin [E-Rank both]
Village: Konoha (originally), Kiri (currently); Konoha; None (formerly Oto)
Fame: 2,000, 0, 0
Reputation:
Training Points: 650
Inventory: 10 Shuriken, 10 Kunai, 10 Senbon, 2 Fumma Shuriken, 5 Windmill Shuriken (small), 10 strands of Chakra Wire; Kunai (x10), Shuriken (x10), Chakra Wire (5 strands; 20' each); Kodachis (x2; on back), Kunai (x10), Shuriken (x10), Bells (x5; in pouch), Chakra Wire (5 stands; 15' each)

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YuweaCurtis
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PostPosted: Thu Oct 08, 2009 3:10 pm    Post subject: Reply with quote

NPCs normally don't count towards the clan limit. Plus I've been using him for the longest, this is just so I'll actually be able to have him fight during events.
_________________
Bethany (Team Silver Unique NPC)
Sharingan Points=  1,000;
Anyone Perfect Must Be Lying, Anything Easy Has It's Cost. Anything Plain Can Be Lovely, Anything Loved Can Be Lost.

Roleplaying Characters:
Caleb Uchiha Umoki (Clan Leader)
Aleison Nova, Starkin Queen
Ezekial Yuwea, Aasimar of Light
Dharma, The Silver Moth (Mastery) and Dizzy
RPG Stats:
Shinobi Rank: Hokage, S ~ Chuunin, C ~ Jounin, S ~ Jounin, A
Village: Konohagakure ~ Konohagakure ~ Iwakagure ~ Konohagakure
Fame: 0
Reputation:
Training Points: 80
Inventory: Blade of the Wind Spirits, 100 ft. of Metal Thread, Shinsou, Fan of Furious Flames, Righteous Guard of Madara, Summon Tattoos (Shuriken, Kunai, Windmills), Summon Scroll (Large Med Kit), Small Med Kit, Summoning Jewerly, Symbiote. Inversion Summon Scroll Located In His Office In Konoha ~ Customized Shortbow, Summoning Quiver (Customized Arrows, High Explosive Arrows), 10 smoke bombs ~ See Inventory

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PostPosted: Thu Oct 08, 2009 3:10 pm    Post subject: Reply with quote

Emmy_Bear wrote:
Mangekyou? o.0 powerful NPC there Curtis. i don't Ballian and AJ will allow it. ... but you never know.

YuweaCurtis wrote:
*I kid, I kid.


Anyway, I thought it was only Uchiha RPCs that aren't being accepted, it's not like an NPC can really do much...
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Roleplaying Characters:
Yasuo Amano
Uchiha Midaru
Sakumo Itichi
Seikimaru
RPG Stats:
Shinobi Rank: Tsuchikage (SS) ~ Missing-Nin (S) ~ Genin (D)
Village: Iwagakure ~ None ~ Iwagakure
Fame: 2250 ~ 0 ~ 0
Reputation:
Training Points: 3025
Inventory: Sakumo: Kunaix5, Shurikenx20

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PostPosted: Thu Oct 08, 2009 3:10 pm    Post subject: Reply with quote

Proof of this?
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Shigane, Makoto




Sharingan Points=  2,500; -50/-10

Roleplaying Characters:
Uchiha, Katsuga
Hyuuga, Setsuka
Itichi, Melfina
No 4th RPC
RPG Stats:
Shinobi Rank: Mizukage [SS-Rank]; Genin [E-Rank]; Genin/Missing-Nin [E-Rank both]
Village: Konoha (originally), Kiri (currently); Konoha; None (formerly Oto)
Fame: 2,000, 0, 0
Reputation:
Training Points: 650
Inventory: 10 Shuriken, 10 Kunai, 10 Senbon, 2 Fumma Shuriken, 5 Windmill Shuriken (small), 10 strands of Chakra Wire; Kunai (x10), Shuriken (x10), Chakra Wire (5 strands; 20' each); Kodachis (x2; on back), Kunai (x10), Shuriken (x10), Bells (x5; in pouch), Chakra Wire (5 stands; 15' each)

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PostPosted: Thu Oct 08, 2009 3:22 pm    Post subject: Reply with quote

I thoiught brown eyed Uchiha were unable to bare Sharingan?
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Sharingan 55/100
****Midnight Shadow****

Roleplaying Characters:
Keto Satsujinki
Nesuki
Tori Uchiha
Ninju
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Shinobi Rank: Chuunin B; Genin A; Genin C
Village: Kirigakure: Kirigakure: Konoha
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Uchiha Katsuga
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PostPosted: Thu Oct 08, 2009 3:23 pm    Post subject: Reply with quote

This is not going to be accepted at all.  As it states, there will be no more Uchihas accepted, at all.



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Shigane, Makoto




Sharingan Points=  2,500; -50/-10

Roleplaying Characters:
Uchiha, Katsuga
Hyuuga, Setsuka
Itichi, Melfina
No 4th RPC
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Shinobi Rank: Mizukage [SS-Rank]; Genin [E-Rank]; Genin/Missing-Nin [E-Rank both]
Village: Konoha (originally), Kiri (currently); Konoha; None (formerly Oto)
Fame: 2,000, 0, 0
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Training Points: 650
Inventory: 10 Shuriken, 10 Kunai, 10 Senbon, 2 Fumma Shuriken, 5 Windmill Shuriken (small), 10 strands of Chakra Wire; Kunai (x10), Shuriken (x10), Chakra Wire (5 strands; 20' each); Kodachis (x2; on back), Kunai (x10), Shuriken (x10), Bells (x5; in pouch), Chakra Wire (5 stands; 15' each)

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