Appearance: He wears a beige colored cloak, so when ever he enters Sunagakure or the Wind Country, it would seem as if he was a mere mirage. Secretly, Tetsuya lost his arm in a drastic battle and had to replace it with a Puppet's arm.
Race: African(Black)
Hair: Bald
Eyes: Green
Body: Short but, slightly Athletic. A welterweight.
Ethnicity: Wind Country
Title: Jounin
Rank: A-Rank
Reputation: 0
Village: Hidden Sand Village
Personality: He is generically, very stiff. He tends to take some matters very seriously. However, he prefers not to talk and conversant with other people. He's pretty much an anti-social, or an "emo" in today's time. This is probably why he isn't the favorite member of the village.
Special Abilities:
Jutsus:
E-Rank
Spoiler:
Name: Bunshin no Jutsu - Clone Technique
Type: Ninjutsu
Rank: E (Basic)
Requirements: None
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.
Name: Henge no Jutsu - Transformation Technique
Type: Ninjutsu
Rank: E (Basic)
Requirements: None
Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. However, it does not grant one the properties of said objects or skills of that person, meaning turning into a weapon will not allow you to cut an opponent and turning into a dog will not give you a great sense of smell.
This technique can also be used in conjunction with someone, who may a person, a pet or a summoning creature, in which case it is called Konbi Henge (Combination Transformation). However, its principles remain the same.
Name: Kawarimi no Jutsu - Body Substitution Technique
Type: Ninjutsu
Rank: E (Basic)
Requirements: None
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. Naturally, it won't work with another person unless their skill gap is enormous, and the object to replace oneself with must be close in size and weight to the ninja themselves. This technique must be set up a little ahead when fighting skilled opponents, otherwise, you may end up getting struck because you wouldn't have enough time to use it.
D-Rank
Spoiler:
Name: Kai - Release
Type: Ninjutsu
Rank: D
Requirements: None
Description: A very useful technique that dispels or prevents the effects of genjutsu in its early stages. To perform it, the user only needs to hold their hands in a tiger hand seal and channel some chakra into it. A lower-level genjutsu will be dispelled without any harm to the user. This can also be done on someone else, in which case the user must touch them before releasing the technique. However, it is a low-level ninja skill, as there are more effective ways of countering genjutsu. This will only dispel genjutsu of B-rank or below.
Name: Nawanuke no Jutsu - Escaping Skill
Type: Taijutsu
Rank: D
Requirements: None
Description: A very basic skill, without which a shinobi would become the laughing stock of the village. It allows them to escape ropes and similar simple restraints. However, advanced knots and heavier restraints than a simple rope may be too much for a basic skill like this to handle.
Name: Shunshin no Jutsu - Body Flicker Technique
Type: Ninjutsu
Rank: D
Requirements: None
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance. While it may seem like the user simply appeared or disappeared, the technique is actually a momentary increase in movement speed towards a set location.
Name: Kugutsu no Jutsu - Puppetry Technique
Type: Puppet Mastery
Rank: D
Requirements: None
Description: This is the very basic technique for all puppet users, it is what allows one to control a puppet by using chakra strings. The amount and complexity of the puppets one can use depend entirely on their skill, and the techniques they can use depend entirely on their puppets.
C-Rank
Spoiler:
Name: Soushuuha - Manipulate Advancing Blades
Type: Ninjutsu
Rank: C
Requirements: None
Description: A useful technique that utilizes chakra to float projectile weapons in front of the shinobi. The user must first put some chakra into a weapon as they throw it, and they can then make it float in the air several inches in front of them. A large number of projectiles can be made to float like this, but it requires greater concentration with each additional weapon and also depends on their size. These projectiles can then be launched at a target all at once, which allows one to have more ranged attack options than if they were throwing the weapons.
Name: Kinobori no Waza - Act of Tree Climbing
Type: Ninjutsu
Rank: C
Requirements: None
Description: A skill that every self-respecting shinobi must have. It is based on concentrating chakra to the soles of one's feet and using it to stick to objects, which would allow one to walk on vertical surfaces and even upside down. This is also often used as chakra control training, since the soles of the feet are said to be the hardest place to control your chakra.
Name: Fuuton: Reppushou - Gale Wind Palm
Type: Ninjutsu
Rank: C
Requirements: None
Description: After forming the required hand seals, the user will launch a direct wind attack from their palm. It deals pressure damage rather than the usual cutting damage of wind element and packs quite a punch. Despite not being very damaging, it is quick to be executed and the actual projectiles are extremely fast.
B-Rank
Spoiler:
Name: Doku Kiri - Poison Mist
Type: Ninjutsu
Rank: B
Requirements: None
Description: Without the need for any hand seals, the user will take a deep breath. By using a moderate amount of chakra and this special technique, they will then exhale a large cloud of poisonous gas. A very versatile technique, it can be more harmful than useful if not used correctly.
Name: Kikou Junpuu - Light Shield Seal Mechanism
Type: Puppet Mastery
Rank: B
Requirements: Puppet
Description: A special puppet technique that creates a shield of chakra to block attacks. It is quite enough to protect one person from a direct attack, but it isn't very powerful and may be broken through.
Name: Suimen Hokou no Waza - Act of Water Surface Walking
Type: Ninjutsu
Rank: B
Requirements: Kinobori
Description: A more advanced technique than Kinobori, it allows one to walk on water or other similar liquid or amorphous objects. It is used in a similar fashion to its predecessor, but the shinobi must also release a constant flow of chakra into the water to keep themselves on its surface. It is often used as advanced chakra control training, since it takes the same basic concept as tree climbing technique and kicks it up a notch.
Name: Meisai Gakure no Jutsu - Camouflage Concealment Technique
Type: Ninjutsu
Rank: B
Requirements: None
Description: An advanced ninjutsu that allows a shinobi to basically become invisible. It acts on the principle of a chameleon, making the user appear the same way as the background, except from any point of view. To execute this jutsu, the user must form the required hand seals and then press against any surface until the camouflage is applied. They can then walk around freely without fear of being seen, but can still be detected by other means. Special detection techniques may be able to expose the person using this.
Background: Tetsuya is a dedicated member of the Sand village however, he has been outcast as a grotesque maniac for his ability to use Puppet Walkers. Them being the living spirits of comrades fallen in battle. To him, he put their souls to good use though, to other people, they say it's just a sick obsession of him wanting to kill all the time. Actually, he doesn't really like killing though, he see's that it's necessary when needed. He doesn't really talk much, and when he does, he either has a sarcastic response(much like Jikota, must run in the family) or a point of interest to say. He loves his life of solitude. There's nothing that's too interesting about him. He's rather neutral and follows orders down to the root. However, his alliance and loyalty can sometimes seem rather shifty. _________________
Join the Forums Today! Roleplaying Characters: Chimiri, Jikota Chiba, Tsunemi Chimiri, Tetsuya RPG Stats: Shinobi Rank: Jounin~Jounin~Genin Village: Sand~None(Sand)~Sand Fame: 0 Reputation: Training Points: 5 Inventory: A whole bunch of stuff
I'm going to wait until I draw up the faces and new portraits for my characters before I move along with character creation. _________________
Join the Forums Today! Roleplaying Characters: Chimiri, Jikota Chiba, Tsunemi Chimiri, Tetsuya RPG Stats: Shinobi Rank: Jounin~Jounin~Genin Village: Sand~None(Sand)~Sand Fame: 0 Reputation: Training Points: 5 Inventory: A whole bunch of stuff
Zeke-sama!!! I'm back!! Other than needing to finish everything up, how are you getting an A-Rank Jounin? Also, how are you a Puppet Master, but also have two other Styles? _________________ Shigane, Makoto
Sharingan Points= 2,500; -50/-10 Roleplaying Characters: Uchiha, Katsuga Hyuuga, Setsuka Itichi, Melfina No 4th RPC RPG Stats: Shinobi Rank: Mizukage [SS-Rank]; Genin [E-Rank]; Genin/Missing-Nin [E-Rank both] Village: Konoha (originally), Kiri (currently); Konoha; None (formerly Oto) Fame: 2,000, 0, 0 Reputation: Training Points: 650 Inventory: 10 Shuriken, 10 Kunai, 10 Senbon, 2 Fumma Shuriken, 5 Windmill Shuriken (small), 10 strands of Chakra Wire; Kunai (x10), Shuriken (x10), Chakra Wire (5 strands; 20' each); Kodachis (x2; on back), Kunai (x10), Shuriken (x10), Bells (x5; in pouch), Chakra Wire (5 stands; 15' each)
This is also a Revamp of one of his characters. _________________ Reilina(Inactive) Roleplaying Characters: Otori, Shizuka Miyu Ava Kimera Amimura, Jato Sampson, Ashe RPG Stats: Shinobi Rank: SS Chunnin-D Genin-E Genin-E Genin Village: Missing-Kumogakure-Iwagakure-Kirigakure Fame: 915~0~200~0 Reputation: Training Points: 1711 Inventory: Fan Sword Kazemasa, 10 Senbon, 10 Kunai, 3 Blank Scrolls, and 1 Peice of Chalk -
I've decided to just go along and finish my character. Replacing his jutsu and adding other information now. _________________
Join the Forums Today! Roleplaying Characters: Chimiri, Jikota Chiba, Tsunemi Chimiri, Tetsuya RPG Stats: Shinobi Rank: Jounin~Jounin~Genin Village: Sand~None(Sand)~Sand Fame: 0 Reputation: Training Points: 5 Inventory: A whole bunch of stuff
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