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Kyuuketsuki,Hiro Kirigakure Genin

 
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enkil103
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PostPosted: Thu Oct 22, 2009 1:02 am    Post subject: Kyuuketsuki,Hiro Kirigakure Genin Reply with quote

Name: Kyuuketsuki,Hiro ( Last,First)
Age: unknown appears to be 15
Gender: Male
Height: 6’0
Weight: 167

Appearance:


    Race: White
    Hair: Long Black in a ponytail
    Eyes: baby Blue
    Spoiler:


    Body: Lean
    Ethnicity: Mizu no Kuni



Rank: E
Reputation:0
Village: Kirigakure no sato

    Fame: 0
    Title: Genin

Bloodline: Cursed Blood: Vampire; The Curse of Blood (Pure blood)
Main/Favored Weapon: 24’’ Katana
Element: Suiton
Fighting Type/Style:  Ninjutsu
Starting Inventory: 20x Shuriken 1 Katana on back and 20x Kunai

Personality: Hiro is a soft laid back person for one of his kind. He stands there in the back seeming lazy having to take things out away from the sun. Hiro like to be alone except when he is around others of his kind. He prefers to hunt alone when he has to.


Special Abilities:
Spoiler:

Name: The Curse of Blood
Requirements: None
Description: Those bearing this Curse must drink human blood in order to survive. Like all Cursed, vampires regain strength and heal quickly when consuming the according "body essence", in their case, blood. Usually, a vampire would bite someone in the neck, as it's soft and holds some major blood vessels, but pretty much any way you can suck someone's blood works.
Vampires are generally in the middle between werewolves and banshees, both physically and mentally. They have very acute senses, and strangely enough, are completely unperceptive to genjutsu (Up to S rank non Kin) which is aimed at fooling those senses or delaying their reaction. For reasons unknown, those bearing this Curse are unable to use summoning animals: their blood simply flows off contract scrolls as if they were metal, the only exception being the special clan scroll.
Stronger vampires can spread the Curse by biting someone, very similar to the way they feed. The victim will not turn unless the vampire releases special bacteria, which resides in their saliva, into their bloodstream, so it is almost impossible to spread the Curse unwillingly. Once the victim is infected, they would fall very ill within a few hours and would remain sick for a week, during which their body would be going through many changes, after which they would suddenly get well. However, an experienced medic ninja should be able to identify the bacteria and heal the victim, but that is only possible within two days of the infection: after that time, the immune system will have been altered so that killing the infection would also kill the patient.

• Name: Telepathy: Vampire
Requirements: None
Description: This is an ability shared by all Cursed and it is the strongest among vampires. It refers to the ability to establish a mental link between two cursed, thus "talking" instantaneously and without using actual words. They are also able to send messages to common people, though the latter would be unable to respond in this manner. These messages may include actual words, so that the receiver would hear the sender's voice in their head, a sequence of images or associations or just general emotions and feelings on a matter. They can also sense any Cursed within their sending range, unless the latter are suppressing their aura, thus hiding their presence.
However, vampires are still able to sense werewolves, banshees or reavers who are covering their presence. The power of a vampire's telepathy is quite high and has multiple additional uses. For example, vampires can sense any human within their sensing range, so it is impossible to surprise them, and they can tell almost any clone created by ninja techniques from the real person. They can also sense a human's emotions and general intentions and highly amplify their sending when using visualization or emotions, which can be used to instill fear or a particular thought indirectly into a human or even another werewolf Cursed. Something that is known as killing intent is a great advantage to vampires, because they can send its amplified version directly into someone's mind. Another thing is that they can make a certain mental aura surround them, in a similar way they would try to affect someone's thoughts by "replacing" their emotions and visual mind. Most often it is used to hide in plain sight: for this, a vampire would surround themselves with an aura of unimportance, so people will not pay attention to them despite seeing and hearing them clearly, as if their existence was not any more important than a tiny bug's they didn't even notice. This also works on werewolves.
The distance is 200 feet for E-rank vampires, 1100 feet for D-rank, 2000 feet for C-rank, 4000 feet for B-rank, 7000 feet for A-rank, 10000 feet for S-rank and 15000 feet for SS-rank. If sending to a Cursed you don't know personally, the distance is cut in half, and to send to a human you don't know closely, you must have them in sight or within one tenth the normal distance. In addition, when communicating with one's clones, the distance is unlimited.
All Cursed have the ability to find another anywhere in the world, but they must know the person in question rather well and they'll only know which way to go towards them. Vampires can also tell if they are alive and their general mental status. This will not work if the one you're trying to find is hiding their presence, but only a vampire can block another vampire.



• Name: Vampire Wings
Requirements: None
Description: This is something only vampires possess: wings. Their wings are leathery, much like a bat's, but naturally much bigger, enough to support their weight in the air for extended periods of time. When not in use, the wings fold greatly, so much that they are impossible to notice through clothes that aren't too tight, however, clothes should be specifically designed to allow one to spread them freely. Note that you can only hover in these wings and not actually fly, however your speed and agility is increased by 5% each rank( 5% at E 10% at D 15% at C 20% at B 25% at A 30% at S and 35% at SS)


• Name: Cursed Power: Vampire
Requirements: Pure Blood
Description: Pure Blood vampires are creatures superior to human all-around. All of their senses are enhanced and their healing power is better. Physically, they are 40% stronger and 5% faster and more agile. Their high willpower also allows them to withstand any kind of pain better.


Jutsus: (5 extra slots)
Basic:
Spoiler:

Name: Bunshin no Jutsu - Clone Technique
Type: Ninjutsu
Rank: E (Basic)
Requirements: None
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.

• Name: Henge no Jutsu - Transformation Technique
Type: Ninjutsu
Rank: E (Basic)
Requirements: None
Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. However, it does not grant one the properties of said objects or skills of that person, meaning turning into a weapon will not allow you to cut an opponent and turning into a dog will not give you a great sense of smell.
This technique can also be used in conjunction with someone, who may a person, a pet or a summoning creature, in which case it is called Konbi Henge (Combination Transformation). However, its principles remain the same.

• Name: Kawarimi no Jutsu - Body Substitution Technique
Type: Ninjutsu
Rank: E (Basic)
Requirements: None
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. Naturally, it won't work with another person unless their skill gap is enormous, and the object to replace oneself with must be close in size and weight to the ninja themselves. This technique must be set up a little ahead when fighting skilled opponents, otherwise, you may end up getting struck because you wouldn't have enough time to use it.



Suiton:
Spoiler:

Name: Suiton: Mizu Bunshin no Jutsu - Water Clone Technique
Type: Ninjutsu
Rank: C
Requirements: None
Description: The water clone technique is a simple ninjutsu that creates a replication of the user with a physical body. Because it isn't purely illusionary, it can attack and use ninja techniques, just like the shinobi themselves, but it still disperses into a puddle of water when it takes a hit. The clones created by this technique only possess one tenth of the user's physical ability and chakra level and they are unable to go far from the user or utilize ninja techniques of a rank higher than C, which limits them a lot, but a smart shinobi can make a lot of use out of them. Any special weapons the user may have had on them when using this jutsu will be copied partially, losing any special qualities the original has and only having the same power as a common weapon of that type.

• Name: Suiton: Kirigakure no Jutsu - Hidden Mist Technique
Type: Ninjutsu
Rank: C
Requirements: None
Description: After the user forms the necessary hand seals, this technique creates a thick mist in the surrounding area. Said mist is used to block the sight of anyone and everyone in the target area. It can be useful if the user wants to make an escape or relies on senses other than sight in battle.



Bloodline jutsus:

Spoiler:

Name: Shape Shift: Vampire
Type: Ninjutsu
Rank: D
Requirements: None
Description: A technique shared by all Cursed to some extent, it allows one to transform into animals or other forms. Only letting the user transform into small, unsuited for combat animals at first, this technique grows in power as the one with the Blood does. When transforming into an animal, the user gains all of the animal's traits. The transformation is performed at will.
Vampires can transform into bats, felines and wolves. With felines, they start out small, domestic cat-sized and completely useless in battle, and grow out to tiger-sized felines by A rank, at which point the increase in strength stops. The situation is similar with wolves, only they cannot transform into one until C rank and grow to be somewhat abnormally large ones at A rank, but that's also their limit. Only vampires can transform into bats, starting with any size below average and reaching unnaturally gigantic by SS rank. Unfortunately, bat forms are practically useless in battle. Pure Blood vampires gain another ability which is accessed through this technique and is pretty much the focus of the Curse: Demon Form.

Name: Evil Release
Type: Ninjutsu
Rank: D
Requirements: Pure Blood
Description: The somewhat gaudy name of this technique does not give one any insight into its nature or effects. This ability cannot be used on its own, only coupled with a ninjutsu of offensive or defensive nature, in which case it boosts the power and may change the appearance of said ninjutsu. The general power boost is 10% for elemental techniques and 5% for others. However, elemental ninjutsu also gets additional effects: Fire becomes a deep purple color and burns chakra in addition to normal damage; Wind gets a dark red tint when visible and disrupts chakra flow in addition to normal damage; Lightning turns crimson and burns stamina in addition to normal damage; Earth becomes the color of ash and drains chakra and stamina (half as much chakra as fire burns and half as much stamina as lightning burns; the half of both is given to the user) in addition to normal damage; Water turns dark and becomes poisonous even to the touch in addition to normal damage. Non-elemental chakra turns black when visible, but does not get additional effects.


Jutsus you want to Learn: all and any jutsu possible plus cursed jutsu  


Missions Completed:
D-Rank:0
C-Rank:0
B-Rank:0
A-Rank:0
S-Rank:0

Background:
[The real early years]

Hiro was born on the outskirts of the now Kirigakure no sato with his family teaching him out to hunt and feed. His parents taught him many things about being a vampire down to the basics of flight taught him how to use his telepathy to find others like him and to show him how to hide his fangs. That was before the start of the ninja Village when he enjoyed life hunting humans and sleeping all the time using his abilities to there max. One day though soon after a man came into there area one that was strange to the water country he was talking about how to make a village here and teach them  how to fight and become one of the strongest countries known to the ninja world. On that day is when the mist seemed to be thicker and it seemed like he did what he said he would do by building Kirigakure no sato taking in people and teaching them how to use chakra to make things happen. After a century passed Hiro was walking amongst them wanting to go into there academy and learn what they could teach wanting to become a ninja of the new village which was only a thousand years old.

[The Modern World]
Now with thousands of years under his belt he remembered everything that he learned and finally started his life as a genin. With everything he learned over time he began to remember why his parents loved the hunt on humans in that country he belonged to as he hunted and feed on what ever human he needed to just to survive. After the first thousand years though he came close to being killed from the villagers that has found him feeding if he didn’t open his wings and fly off into the mist completely out of sight and view.  Now back with the village as there shinobi  he has mastered his kinds power of flight and telepathy and vowed to serve the leader of the village and every one that comes after him.

Roleplaying Characters:
Hisashi Nara
Kiotsu Inuzuka
Hiro Kyuuketsuki
Rose Guren
RPG Stats:
Shinobi Rank: D Genin ~E Genin~ E Genin
Village: Konoha~Suna`Kiri
Fame: 0
Reputation:
Training Points: 40
Inventory: Nara~30x Shuriken 30x Kunai, 2x Chakra Enhanced Trench Knives//Hiro~20x Shuriken 1 Katana on back and 20x Kunai

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Last edited by enkil103 on Tue Nov 24, 2009 1:32 pm; edited 3 times in total
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Yasuo Amano
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PostPosted: Thu Oct 22, 2009 4:00 am    Post subject: Reply with quote

Kay, the Cursed's genjutsu immunity is an SA so this character needs either 2 mod approvals or 1 admin approval, I give my approval.
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Roleplaying Characters:
Yasuo Amano
Uchiha Midaru
Sakumo Itichi
Seikimaru
RPG Stats:
Shinobi Rank: Tsuchikage (SS) ~ Missing-Nin (S) ~ Genin (D)
Village: Iwagakure ~ None ~ Iwagakure
Fame: 2250 ~ 0 ~ 0
Reputation:
Training Points: 3025
Inventory: Sakumo: Kunaix5, Shurikenx20

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enkil103
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PostPosted: Thu Oct 22, 2009 4:23 am    Post subject: Reply with quote

lol thanks yasuo

also didnt know about the special approvals for the cursed. Either way i really out did myself on this rpc I put my Heart into it and kinda based him off my entire knowoledge on Vampires
_________________
Mouken



Roleplaying Characters:
Hisashi Nara
Kiotsu Inuzuka
Hiro Kyuuketsuki
Rose Guren
RPG Stats:
Shinobi Rank: D Genin ~E Genin~ E Genin
Village: Konoha~Suna`Kiri
Fame: 0
Reputation:
Training Points: 40
Inventory: Nara~30x Shuriken 30x Kunai, 2x Chakra Enhanced Trench Knives//Hiro~20x Shuriken 1 Katana on back and 20x Kunai

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Uchiha Katsuga
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PostPosted: Thu Oct 22, 2009 11:48 am    Post subject: Reply with quote

Though you now live in Kiri, I don't think you can get a Suiton Jutsu because you weren't born in Mizu no Kuni.
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Shigane, Makoto




Sharingan Points=  2,500; -50/-10

Roleplaying Characters:
Uchiha, Katsuga
Hyuuga, Setsuka
Itichi, Melfina
No 4th RPC
RPG Stats:
Shinobi Rank: Mizukage [SS-Rank]; Genin [E-Rank]; Genin/Missing-Nin [E-Rank both]
Village: Konoha (originally), Kiri (currently); Konoha; None (formerly Oto)
Fame: 2,000, 0, 0
Reputation:
Training Points: 650
Inventory: 10 Shuriken, 10 Kunai, 10 Senbon, 2 Fumma Shuriken, 5 Windmill Shuriken (small), 10 strands of Chakra Wire; Kunai (x10), Shuriken (x10), Chakra Wire (5 strands; 20' each); Kodachis (x2; on back), Kunai (x10), Shuriken (x10), Bells (x5; in pouch), Chakra Wire (5 stands; 15' each)

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enkil103
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PostPosted: Thu Oct 22, 2009 12:00 pm    Post subject: Reply with quote

well now thats an easy fix

done
_________________
Mouken



Roleplaying Characters:
Hisashi Nara
Kiotsu Inuzuka
Hiro Kyuuketsuki
Rose Guren
RPG Stats:
Shinobi Rank: D Genin ~E Genin~ E Genin
Village: Konoha~Suna`Kiri
Fame: 0
Reputation:
Training Points: 40
Inventory: Nara~30x Shuriken 30x Kunai, 2x Chakra Enhanced Trench Knives//Hiro~20x Shuriken 1 Katana on back and 20x Kunai

Edit Your Shinobi Info So It Shows Under Your Posts By Clicking Here!

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Uchiha Katsuga
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PostPosted: Thu Oct 22, 2009 1:33 pm    Post subject: Reply with quote

Looks fine to me.  Objections?

Edit:  I give approval for Genjutsu immunity.
_________________
Shigane, Makoto




Sharingan Points=  2,500; -50/-10

Roleplaying Characters:
Uchiha, Katsuga
Hyuuga, Setsuka
Itichi, Melfina
No 4th RPC
RPG Stats:
Shinobi Rank: Mizukage [SS-Rank]; Genin [E-Rank]; Genin/Missing-Nin [E-Rank both]
Village: Konoha (originally), Kiri (currently); Konoha; None (formerly Oto)
Fame: 2,000, 0, 0
Reputation:
Training Points: 650
Inventory: 10 Shuriken, 10 Kunai, 10 Senbon, 2 Fumma Shuriken, 5 Windmill Shuriken (small), 10 strands of Chakra Wire; Kunai (x10), Shuriken (x10), Chakra Wire (5 strands; 20' each); Kodachis (x2; on back), Kunai (x10), Shuriken (x10), Bells (x5; in pouch), Chakra Wire (5 stands; 15' each)

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Yasuo Amano
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PostPosted: Thu Oct 22, 2009 3:02 pm    Post subject: Reply with quote

Approved



_________________


Roleplaying Characters:
Yasuo Amano
Uchiha Midaru
Sakumo Itichi
Seikimaru
RPG Stats:
Shinobi Rank: Tsuchikage (SS) ~ Missing-Nin (S) ~ Genin (D)
Village: Iwagakure ~ None ~ Iwagakure
Fame: 2250 ~ 0 ~ 0
Reputation:
Training Points: 3025
Inventory: Sakumo: Kunaix5, Shurikenx20

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