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Canon Special Abilities

 
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PostPosted: Thu May 28, 2009 12:03 pm    Post subject: Canon Special Abilities Reply with quote

Below is a list of special abilities given in alphabetic order. Special abilities are highly uncommon techniques or skills necessary to use them. To get a special ability, you must post a request in "Character Plots" forum, saying which ability you want. An admin will then look over it and decide if you can have it or not, and probably special conditions for you to have it.


  • Name: Chakra Kyuuin Jutsu - Chakra Absorption Technique
    Requirements: Must be trained as a 4-point Kinjutsu
    Description: This unique technique absorbs the enemy's chakra and gives it to the user. It can only be used with your main hand, meaning left hand for left-handed people and right hand for right-handed, and drains chakra when you're touching the target. For this to have a significant effect, prolonged contact is necessary.

  • Name: Fuuma Chakra
    Requirements: Must be trained as a 3-point Kinjutsu
    Description: This is a skill necessary to utilize several unique jutsu. It does not do anything else.

  • Name: Inyu Shometsu - Secret Healing Injury Destruction
    Requirements: Must be Medical Specialist; must be trained as a 4-point Kinjutsu
    Description: This is an advanced medical technique that can only be used by very few. Focusing their chakra in the area they are about to be hit, the shinobi starts the cell recreation and healing process before they even take damage. This allows them to severely reduce the damage they take after an attack, but it costs a considerable amount of chakra to be used.

  • Name: Jiongu - Earth Grudge Fear
    Requirements: Must be trained as a 10-point Kinjutsu
    Description: This is a forbidden technique that trades the user's humanity for power. Their body will retain its human appearance outwards, though it will seem to be and actually will be stitched together from pieces and their eyes will gain an unnatural color along with losing the pupils, but on the inside, it will turn into a mass of dark gray tendrils with the only organ remaining being the heart. The body is actually held together by these tendrils, which also have the ability to reattach lost limbs to other people, fully restoring their functionality. The shinobi can also control these tendrils and extend them up to seventy feet from their body. Another effect of this technique is that it grants the user pseudo-immortality, allowing them to live for as long as their heart functions, and they can replace their heart with one from another person to keep living; it is unknown whether this fake immortality was the point of this technique or an added effect when it was developed. The only way to completely kill someone who used Jiongu is to damage their last (or only) heart enough for it to stop functioning.
    When you first use Jiongu, you lose anything and everything related to a bloodline you might or might not have had, the ability to use any elemental manipulations besides your main and your fighting styles are reduced to one primary. However, when you take your enemy's heart, you gain their main elemental affinity in addition to your own (if it's the same, you gain nothing) and one step of skill in their primary or specialized fighting style (meaning if you had no skill in that style, it becomes your secondary; if it was your secondary, it becomes your primary; if it was your primary, it becomes your specialty; if it was your specialty, nothing changes). This allows one with multiple hearts to use high-level ninjutsu of each element, since each of the elements they obtained is considered their main (meaning you can use the jutsu which require any of your elements as a primary), and gives them greater skill in multiple areas. Additionally, you gain fifty percent of the victim's chakra pool and one fifth of their jutsu slots.
    Victims: (List the people you have taken the heart from here: character name that works like a link to their profile. Naturally, only RPCs count. An admin reserves the right to reject the heart transfer if they feel like it was set up unfairly)

  • Name: Jishaku Ninpou - Magnetic Ninja Arts
    Requirements: Must be trained as a 6-point Kinjutsu
    Description: A very unusual technique, it allows one to create magnetic fields using their chakra, allowing them to control objects that contain enough metal. They can channel this "magnetic chakra" through any object with enough metal, as long as they're touching it with their body or a metal object that's touching their body. After "charging" a metal object in this way, they can control its movement in space rather freely. Naturally, the bigger and heavier said object, the more chakra must be put into it to allow control. Actual magnetic fields can be created between several metalic objects if they are "overcharged" with magnetic chakra, which, in turn, can affect all metalic objects in a certain area (although weakly in comparison) and even a person's nervous system, if the field is strong enough. This is best used with raspings (metallic dust).

  • Name: Jujutsu: Shijihyouketsu - Sorcery: Death Controller Possessing Blood
    Special Ability Points: Maximum Amount of Points at any Given Rank
    Description: A unique ability that goes along with a small religion praising the evil god Jashin. It has two effects: it makes the user practically immortal and the actual technique. The immortality part allows the user to survive any injury with no noticable effects on their performance. Even having their head cut off will not kill them, however, highly advanced medical ninjutsu or another ability with similar effects will be necessary to reattach the head and restore control over the body, and severe damage to the brain will probably be fatal. It is not known for sure, but believed that those who have this ability age normally.
    The technique requires some preparations, which consist of two parts. One is tasting the enemy's blood - even one drop is enough - and the other is drawing a circle with an inscribed triangle in it on the ground, through whatever means. Once the preparations are completed, the user must step into the circle and trigger the technique. Their skin will turn black and there will be white lines on it, as if projections of their bones. From that point on, every injury they receive while inside the circle will be transfered fully to the one whose blood they tasted. This technique can only target one person at a time, any new blood the user tastes "overwrites" the previous sample. The blood sample "wears off" after six hours.
    Although insanely powerful, this technique has a downside. The specific contract they sign with their god, which allows the immortality and injury transfer, makes them unable to use any chakra-based techniques beside the basics and bloodline of C-rank or above, if any. They must also spend a lot of time praying and performing rituals, so their skills may degrade (you lose one secondary fighting style or, if you had none, your specialization downgrades to a primary style).

  • Name: Kagerou - Mayfly
    Requirements: Must be trained as a 6-point Kinjutsu
    Description: A special technique meant for spying, it allows one to merge with the surrounding objects such as trees, rocks and even the ground. This allows them to avoid detection even from a relatively close distance, because only the part of their body which emerges from the objects can be detected at all.

  • Name: Kagura Shingan - Kagura Mind's Eye
    Requirements: Must be trained as a 4-point Kinjutsu
    Description: This ability allows a shinobi to sense chakra within a distance of up to three miles. The shinobi must concentrate while using this ability, higher distance requiring more concentration and effort. They can then detect anyone who has an aura of chakra and measure their approximate chakra amount. It is very likely that no ability can help someone escape detection by the Shingan.

  • Name: Kao Utsushi no Jutsu - Face Copy Technique
    Requirements: Must be trained as a 3-point Kinjutsu
    Description: An unusual transformation technique, it completely copies the target: their face, voice, body, movement pattern, smell, chakra and aura - making it almost impossible to tell the difference between the real person and the impostor. Although the clothes are not changed either, that can easily be fixed by using common henge or preparing some beforehand. The user, however, does not gain the target's knowledge or skills, which are the only way to tell someone's a fake. However, a smart shinobi will take that into account and take countermeasures. Unlike a normal transformation technique, this one takes a few minutes, during which the user must remain close to the target

  • Name: Kujaku Myouhou - Mysterious Peacock Method
    Requirements: Ninjutsu Specialist; must be trained as a 6-point Kinjutsu, additionally each technique must be trained as a 2-point Kinjutsu
    Special Ability Points:
    Description: This is a unique technique that makes the shinobi's chakra visible and manipulates it directly for attack and defense, something that can't normally be done. When brought out, this chakra has a transparent purple color forms the shape of a peacock's tail behind the shinobi, hence its name. There are several ways to use this technique, but since they all require concentration, none of them can be used simultaneously with the other or any chakra-based techniques.

    • Su - Protect: The feathers close around the shinobi, providing powerful defense in all directions. It can protect the user against attacks of two ranks or lower below their own and halves the damage of one rank lower ones.
    • Zan - Destroy: The shinobi's chakra forms tendrils which can whip or pierce their targets. There are eight tendrils and they have the power of a jutsu two ranks below the user's own.
    • Kemono - Beast: This technique forms the chakra into two large beasts somewhat reminiscent of a wolf. These beasts only have the front part of their body, front legs and head, because their body is continued by the stream of chakra coming from the user. They primarily attack with their large claws or powerful jaws, but can also ram an enemy. They grow larger with the user's rank, starting as low as normal wolf size at E-rank and being able to crush a grown man whole with their jaws at SS-rank. The two beasts can be joined into one to increase its size as well.
    • Yoku - Wing: This ability allows one to fly by forming their unique chakra into two pairs of wings, which look like a dragonfly's. It doesn't allow actual flight, but rather boosts jumping ability and lets the user plane downwards, until C-rank, but even then, the flight duration is pretty low until A-rank.
    • Nawa - Rope: A very simple technique used to constrict someone, it extends chakra ropes from the user's hands and attempt to tie the target up with them. The ropes' movement speed grows with the user's rank, but it is relatively low for their rank, so it would take some strategy to capture a formidable opponent with it. Once captured, these ropes cannot be escaped from by normal means.



  • Name: Kumo Ninpo - Spider Ninjutsu
    Requirements: Must be trained as a 4-point Kinjutsu
    Description: This is a skill necessary to utilize several unique jutsu reminiscent of a spider. It does not do anything else.

  • Name: Nan Kaizou - Soften Modification
    Requirements: Must be trained as a 4-point Kinjutsu
    Description: An ability that alters the body of a shinobi, allowing it to stretch and bend at impossible angles. The shinobi will use chakra to detach their joints without harming themselves and to control their loosened body. They can also stretch any limb (arms, legs, neck) 10 feet per rank, but that requires more chakra and might make them very vulnerable.

  • Name: Ninja Geijutsu
    Requirements: Must be trained as a 3-point Kinjutsu
    Description: This is a skill necessary to utilize several unique jutsu related to drawing. It does not do anything else.

  • Name: Sand Manipulation
    Requirements: Must be trained as a 6-point Kinjutsu for stage 1; must be trained as a 24-point Kinjutsu for stage 2 (in addition to stage 1). Must request permission for stage 2 separately after having obtained stage 1. If the user's bloodline is Mizunaka or shares Gaara's, they do not need to learn stage one and stage 2 is half the kinjutsu points (must reach 4th level of Mizunaka bloodline)
    Description: This is a skill necessary to utilize several unique jutsu related to controlling sand. It does not do anything else at stage 1. At stage 2, it gives the user the ability to manipulate the sand to a great extent, exceeding the limits of the jutsu when it comes to basic movement of the sand and requiring less chakra to use them.

  • Name: Shinranbanshou Douka no Jutsu - Assimilate All Creation Technique
    Requirements: Must be trained as a 4-point Kinjutsu
    Description: This ability allows a shinobi to mimic any technique that they have encountered at least once, much like the Sharingan, except they can also copy special and bloodline jutsu and those they don't have the element for. They get ten extra jutsu slots which can only be filled with copied techniques, and they cannot copy techniques into their general slots. The obvious difference is that these jutsus only have one third of the original's power while costing the same amount of chakra.

  • Name: Shoushagan no Jutsu - Vanishing Facial Copy Technique
    Requirements: None
    Description: This technique is used for spying purposes. It removes the face of a dead person and allows the user to wear it like a mask, only much better. However, while it is better than the common Henge no Jutsu as a disguise, there are still many ways to expose someone using it.

  • Name: Shouten no Jutsu - Shape Changing Technique
    Requirements: Must be trained as a 8-point Kinjutsu
    Description: This technique allows a shinobi to be completely copied through another person. The person used for this will be transformed into the user completely and gain the ability to use any and all techniques the original shinobi can while losing their own skills temporarily. This person is controlled completely by the one who uses this technique while it is active. However, once the chakra that was given by the user to the target runs out, this technique will automatically end. It will also end if the transformed person is killed. To be used, this technique requires someone to either volunteer or be somehow forced into agreeing to serve as the medium.

  • Name: Suika no Jutsu - Hydration Technique
    Requirements: Must be trained as a 6-point Kinjutsu; first element becomes Water; no Fire element
    Description: This special ability allows the shinobi to completely turn their body into water, or rather it turns the body into water although it normally appears as common human body. This allows them to avoid taking damage from most kinds of attacks by having the weapons/jutsu pass through their liquid body. They can also slightly alter their build, like forming additional muscles, and merge with existing bodies of water to control them. While very powerful, this ability requires the user to drink a lot or they not only become unable to utilize this ability, but may also die of dehydration and evaporate completely. When they avoid taking damage through this technique, they lose an amount of chakra based on the size and damage potential of the attack. This technique does not provide protection against lightning-based ninjutsu and actually makes the user more vulnerable to them.

  • Name: Toomegane no Jutsu - Telescope Technique
    Requirements: None
    Description: An interesting technique, it allows one to view certain areas by using a crystal ball. The areas the shinobi can see by using this jutsu must be tied to the ball by seals located there, to the user emotionally and/or mentally (meaning it must be a place of importance for them or a place where they are thought about) and no further than fifty miles away from the user.

  • Name: Ukojizai no Jutsu - Fierce Raining at Will
    Requirements: Must be trained as a 4-point Kinjutsu
    Description: This technique creates a strong downpour of rain over a target area. This rain has the ability to sense the chakra and its amount of anyone and everyone it touches. While it may cover a very large area of dozens of square miles, this ability does not detect the location of the people it senses, only their power and approximate distance to them.

  • Name: Beast Controller: Pet Fighter
    Requirements: Must be trained as a 3-point Kinjutsu
    Description: This unique technique allows a person to be able to a sense communicate with an animal familiar and manage to train with them. The bond between master and pet is strong that both will fight in conjunction. This is normally done  with any animal in the Canine Species but can be done with Cats and Birds Of Prey. This ability allows the Master to understand their pets well being and communicate in a special way.






_________________


Quote:
No one in this world is perfect. Heaven knows I'm not. But I love her more than anyone else possibly could. In the end, that's all that matters.

"Alot of the things I say is to carry on an image to uphold.. I am not really an asshole all the time." - Sean Avery

It is done I am the Alpha and the Omega, the beginning and the end. Revelation 21:6
Mitsu says:
lmao wow, of course my little bro is the ladies man in the family

Mitsu says:
you know I've never seen anybody go through girls like you do

Mitsu:
You have the same amount of girls, as I have money

Psalm: 46;10
"Be still, know that i am god."


Roleplaying Characters:
Ballian Mizunaka (Kazekage)
Zaraki Kenpachi (S Rank/Jounin)
Kogi (Anbu Captain/S Rank)
Nero "Kawada" ( A - Rank)
RPG Stats:
Shinobi Rank: Kazekage~~~S Rank/Jounin
Village: Suna~~~None
Fame: 2000~250~600
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Training Points: 0
Inventory: Fuji's sakura, Summon scroll, Kantana and scroll of rasengan, Holy grail

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